Creation Kit Assertion Error
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Skyrim Skyrim Modding Skyrim Mod Troubleshooting Terms of Service View New Content Javascript Disabled Detected You currently have javascript disabled. Several functions may not work. Please re-enable javascript to access full functionality. Bad Errors in CK Started by baten , Mar skyrim creation kit assertion error line 806 23 2013 02:28 PM lakeview extended creation kit error Page 1 of 5 1 2
Creation Kit Assertion Line 2871
3 Next » Please log in to reply 44 replies to this topic #1 baten Posted 23 March 2013 - 02:28 PM baten Journeyman creation kit error opening or reading strings file Members 24 posts Hey there! maybe someone here can help me with my problem: first of all please be patient, i'm a real ultra moding noob so i tried to mod the Lakeview Extended - Mod (http://skyrim.nexusmods.com/mods/31380),
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a great mod, but i wanted to change some things to give it "a personal note" but whn i try to open it, my CK give me a bunch of erros till it crashes. i already asked the Modder if he has any ideas how to fix it, but he has no idea so i ask you. these are the erros i get: 1) MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x00010ADF from dtring file: STRINGS/Update_ENGLISH.DLSTRINGS canceling assertion error python this cause: 2) Assert File: C:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cpp Line: 2871 LOCALIZATION: Error opening or reading string file. cancel: 3) Assert File: C:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cpp Line: 2883 Failed to allocate entry array. again canceling: 4) Assert File: c:\_skyrim\code\tesv\bssystem\BSTSmartPointer.h Line: 167 Null pointer canceling this allways causes a Creation Kit crash... i hope anyone can help me, but remember, I'm a noob Back to top #2 LargeStyle Posted 23 March 2013 - 06:08 PM LargeStyle Old hand Banned 784 posts You will get a small number of errors when loading anything in CK - it's something that just happens. However, if you're wanting to load something into CK that uses assets (files) from DLC such as Hearthfire (as the mod in question seems to use) then you'll need to tell CK to allow the use of DLC files otherwise it'll get confused when calling for files that it's not aware of. To do this you just need to: 1) Open Skyrims main directory (where TESV.exe is) 2) Open "SkyrimEditor.ini" file with any text editor (such as notepad or GetDiz) 3) Scroll right down to the [ARCHIVE] section and locate the line:SResourceArchiveList2= 4) Manually add / type "HearthFires.bsa" - without quotation marks - into the line. To clarify, my line currently looks like:SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa ...and after the addition:SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa,HearthFires.bsa 5) Save the file then re-try
open a file to work on I get this:----------AssertFile: C:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cppLine: 2871LOCALIZATION: Error opening or reading strings file. Abort Retry Ignore----------All three options end with the Creation kit
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closing crashing. Started Steam in online mode, it updated both Skyrim & the Creation kit,
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so I assume they are up-to-date.Help? ~Amy~ Posts: 3471Joined: Sat Aug 12, 2006 5:38 am » Tue Mar 26, 2013 assertion error in java 5:36 pm If you're loading a DLC as well as Skyrim.esm you need to add the DLC's bsa to the ini. Open SkyrimEditor.ini and go to this part:[Archive]Add YourDLCOfChoice.BSA to the bottom section, making it something https://forums.nexusmods.com/index.php?/topic/949066-bad-errors-in-ck/ like:SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dragonborn.bsa, Hearthfire.bsa, Dawnguard.bsaThen save and the CK can load the DLC just fine. Add whatever DLC you have installed. jodie Posts: 3485Joined: Wed Jun 14, 2006 8:42 pm » Tue Mar 26, 2013 8:46 pm If you're loading a DLC as well as Skyrim.esm you need to add the DLC's bsa to the ini. Open SkyrimEditor.ini and go to this part:[Archive]Add YourDLCOfChoice.BSA to the bottom section, making it http://www.gamesas.com/creation-kit-crashing-assertion-error-t322182.html something like:SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dragonborn.bsa, Hearthfire.bsa, Dawnguard.bsaThen save and the CK can load the DLC just fine. Add whatever DLC you have installed.I'm looking at it right now. I see Shader.bsa, Updates.bsaThe only other dlc I have is Dawnguard. Is that what's missing? Verity Hurding Posts: 3445Joined: Sat Jul 22, 2006 1:29 pm » Tue Mar 26, 2013 8:48 pm Yup, so add ', Hearthfire.bsa' to the end of that List2= line. tegan fiamengo Posts: 3447Joined: Mon Jan 29, 2007 9:53 am » Tue Mar 26, 2013 2:20 pm Yup, so add ', Hearthfire.bsa' to the end of that List2= line.You mean "Dawnguard.bsa"? I don't have Hearthfire. Joe Alvarado Posts: 3455Joined: Sat Nov 24, 2007 11:13 pm » Tue Mar 26, 2013 3:20 pm You mean "Dawnguard.bsa"? I don't have Hearthfire.Doh, that was a gaff.Yes I mean Dawnguard.bsa Spencey! Posts: 3215Joined: Thu Aug 17, 2006 12:18 am Display posts from previous: All posts1 day7 days2 weeks1 month3 months6 months1 year Sort by AuthorPost timeSubject AscendingDescending Post a reply 6 posts • Page 1 of 1 Return to V - Skyrim Jump to: Select a forum ------------------ The Elder Scrolls V - Skyrim IV - Oblivion III - Morrowind The Elder Scrolls Series Discussion Fallout Fallout
Fix Skyrim Dawnguard Creation Kit Crash GameShampoo SubscribeSubscribedUnsubscribe6,2636K Loading... Loading... Working... Add to Want to watch this again later? Sign in to add https://www.youtube.com/watch?v=EnIOZAF6zBk this video to a playlist. Sign in Share More Report Need to report the video? Sign in to report inappropriate content. Sign in Statistics 41,647 views 608 Like this video? Sign in to make your opinion count. Sign in 609 16 Don't like this video? Sign in to make your opinion assertion error count. Sign in 17 Loading... Loading... Loading... Rating is available when the video has been rented. This feature is not available right now. Please try again later. Published on Aug 5, 2012This tutorial will show you how to fix Skyrim Creation Kit crash when trying to use Dawnguard and getting the error creation kit assertion message: (After trying to select Dawnguard.esm as active)AssertFile: C:\_Skyrim\Code\TESV\TESShared\misc\BGSLocalisedString.cppLine 1566LOCALIZATION: Error opening or reading strings file.Followed by (after choosing to ignore and "yes to all")Creation Kit has Stopped WorkingWindows is checking for a solution to the problemOther resources:Skyrim Dawnguard Wiki:http://orcz.com/Skyrim:_DawnguardHow to install Skyrim Creation Kit:http://www.rarityguide.com/articles/a...Skyrim Dawnguard Walkthrough:http://www.rarityguide.com/articles/a...Thanks for watching, please LIKE this video and SUBSCRIBE to our channel!http://www.youtube.com/user/GameShampoo Game The Elder Scrolls V: Skyrim 2011 Explore in YouTube Gaming Category Gaming License Standard YouTube License Show more Show less Loading... Advertisement Autoplay When autoplay is enabled, a suggested video will automatically play next. Up next (Skyrim)What happens if you give Harkon Auriel's bow! - Duration: 9:23. Tee Cerberus 878,833 views 9:23 The Elder Scrolls : The Dumbing Down - Duration: 32:51. Samyoul Online 732,954 views 32:51 Game Theory: Skyrim, On the Subject of Arrows and Knees - Duration: 8:49. The Game Theorists 6,369,764 views 8:49 Who is the Strongest Enemy in Skyrim? -