Fatal Error C1001 Internal Compiler Error Line 1794
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Visual Studio 2013 Fatal Error C1001
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Groups Website Testing Store Headlines Experts Exchange > Questions > fatal error C1001: INTERNAL COMPILER ERROR(compiler file 'msc1.cpp', line 1786) Want to Advertise Here? Solved fatal error C1001: INTERNAL https://support.microsoft.com/en-us/kb/236935 COMPILER ERROR(compiler file 'msc1.cpp', line 1786) Posted on 2002-08-27 C++ 1 Verified Solution 8 Comments 2,535 Views Last Modified: 2009-11-08 I've written a very simple program as follows: #include
stdio.h, windows.h, ansi_c.h ???? + Ask a Question Need help? Post your question and get tips & solutions from a community of 418,550 IT Pros & Developers. It's quick & easy. INTERNAL COMPILER ERROR C1001: https://bytes.com/topic/c/answers/63025-internal-compiler-error-c1001-msc1-cpp-line-1794-error-every-std-include-file-stdio-h-windows-h-ansi_c-h msc1.cpp (line 1794) error at every std include file: stdio.h, windows.h, ansi_c.h ???? P: n/a paul calvert I hope somewhere here has encountered and solved a similar problem in the past. 1) on a new Win2000 PC: installed Visual C++ 6.0 download & install single file Service Pack 5.0 2) try to build my gui and dll projects, whose project, workspace, source files all resided on network drive mapped to H. The H mapping, service packs, etc are compiler file all identical to a lab setup. The lab setup builds no problems (Debug target). Lab setup is on Win NT 4.00.1381. Build on Win2000 machine gave: "INTERNAL COMPILER ERROR C1001: msc1.cpp (line 1794) error" at every std include file: stdio.h, windows.h, ansi_c.h, etc Went to a 3rd Pc--another NT4.0 The INTERNAL COMPILER ERROR C1001: msc1.cpp (line 1794) error did not appear. Hmmm---is it a Win2000 problem? 3) ran Windows update on Win2000 machine: installed many patches (10 compiler file msc1 hrs worth) and the latest service pack 4. 4) after the OS updates, the gui then would build--just like the lab NT machine. (debug mode) The INTERNAL COMPILER ERROR C1001: msc1.cpp (line 1794) error disappeared. Pure magic. 5) started monkeying with project settings. By happen-stance, I changed from Debug to Release configuration. After which, the internal Compiler errors disappeared and then started getting linker errors on some 3rd party lib calls 7) I copied the debug settings to the release settings manually. This included: under the link tab: change Input-> to ignore "libc". I don't know what/why this was even in debug settings, but without it I got errors. under the link tab: change General-> cut/pasted the 3rd party libraries string from debug configuration under the link tab: change General-> checked the 'Generate debug', 'Link incrementally', 'Generate mapfile' options As best I can determine now the debug/release configuration options are the same. Rebuilt with release mode set to active: Seems to build OK now. NOTE: I have NO idea if the actual generated code actually runs yet because of required target hardware availability (Hope to find out soon). HOWEVER, even though the debug/release modes are now seemingly identical in options, the compiler still pukes out the "INTERNAL COMPILER ERROR C1001: msc1.cpp (line 1794) error" when the project set configuration is "Debug". What can I conclude? 1) there seems to be seve