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Crash Commando Communication Error

Read Float this Topic to the Top Bookmark Subscribe Printer Friendly Page « Back to Topic List « Previous Topic Next Topic » « Previous 1 crash commando pc 2 3 Next » Dec 19 2008 By: toology01 First Son 11 crash commando ps3 posts Offline Communication error with Crash Commando! Plz Help! Options Mark as New Bookmark Subscribe Subscribe to RSS Feed crash commando review Highlight Print Email to a Friend Report 25 replies 17 views Edited Dec 19, 2008 Can anyone help me out? I bought this game and I cant seem to connect to ANY online games WITHIN THIS GAME ONLY. I see the rooms but when it says connecting to peers it keeps saying “communication error!” or something like that. I have absolutely no probles getting into matches in any other game and my connection is great as I experience virtually no lag ever (even with LBP).If any producers or fellow blog readers can help me out with any ideas I’d really appreciate it. FYI I am connected via an ethernet cable directly hardwired to my wireless-N router. I dont know if there is a specific setting I need to change on my router or if there are any specific ports I need to open or what? Kind of annoys me seeing how this game has like 95% of its relevance in online play.So please!!!! if anyone can help or verify that they are having the same problems. Report FB Tweet G+ Message 1 of 26 (17 Views) 0 Likes Stud_Kick_Ass Splicer Registered: 11/28/2008 Offline 58 posts 12-23-2008 07:18 AM User Info Stud_Kick_Ass ADD AS A FRIEND Re: Communication error with Crash Commando! Plz Help! Options Mark as New Bookmark Subscribe Subscribe to RSS Feed Highlight Print Email to a Friend Report Dec 23, 2008 I have the same problem. Can anyone help? I can't connect to any Crash Commando online games. Every other game is fine though, just finished playing LBP online but this just wont let me.Communication Error, whatever that means. Report Message 2 of 26 (17 Views) 0 Likes ch

on Animations It looks like your browser does not have JavaScript enabled. Please turn on JavaScript and try again. SupraWEB - Agent Login Contact Us Products eKEYActiveKEYDisplayKEYiBox BT LEiBox BTiBoxSupraWEBXpressKEY News & EventsDownloadsCustomer Support ActiveKEY ResourcesDisplayKEY ResourceseKEY ResourcesXpressKEY ResourcesiBox Keyboxes ResourcesSupraWEB ResourcesContact Us LoginAbout Us HistorySupra Systems Page Image ActiveKEY ResourcesDisplayKEY ResourceseKEY ResourcesXpressKEY ResourcesiBox Keyboxes ResourcesSupraWEB ResourcesContact Us http://community.us.playstation.com/t5/PSN-Games-General/Communication-error-with-Crash-Commando-Plz-Help/td-p/27882415 Home Customer SupportActiveKEY Keeps Searching or Displays Communication Error Share Print Select a service Email Digg Facebook Stumble Twitter Delicious Close Email Your Name Your Email * Your Friends Email * Separate multiple addresses with commas. Subject * Message * http://www.supraekey.com/CustomerSupport/Pages/Support/ActiveKEY/Communication-Failure.aspx *required field Please wait... Close ActiveKEY Keeps Searching or Displays Communication http://www.supraekey.com/CustomerSupport/Pages/Support/ActiveKEY/Communication-Failure.aspx Error Page ContentIf your ActiveKEY continues to search or displays a communication error when trying to open an iBox, it may mean that your ActiveKEY is not successfully communicating with the iBox. 1. Polish theinfrared lens on the top edge of the ActiveKEY with a clean, dry cloth 2. Polish the infrared lens on the iBox with a clean, dry cloth. 3. When the ActiveKEY begins searching for the iBox, aim theinfrared lens on the top edge of the key to the infrared lens on the iBox, holding it about 4to 8 inches away. 4. Shade both the lens on the top edge of the key and the purple lens on the iBox. Infrared communications work better in lower light conditions. ​ Privacy notice | Terms of use | Supra is a part of UTC Climate, Controls & Security, a unit of United Technologies Corp. © United Technologies Corporation

a while ago, not too many people playing online. Hopefully http://www.psu.com/forums/archive/index.php/t-181414.html more people pick it up as it is fun no1kevlin02-11-2009, 18:59I bought this when it came out and haven't really had much time https://www.theguardian.com/world/2007/apr/19/iraq.military to play it. I remember before it came out and for about a week after all I heard was 'CC is the best crash commando game ever' this and 'CC is the most fun online ever' that but no one ever plays it! berts0802-11-2009, 19:40I still haven't picked this up, You can play bots online right? Can you get the trophies online just by playing with bots?? Breakpoint2502-11-2009, 19:54I would believe crash commando communication you can get trophies by playing online with bots. -Deadpool-02-11-2009, 22:35Playing online with bots works for the Trophies. CC is one of the coolest games on PSN right now 8) The Aussie Crew have played this a fair bit, and its always good laughs and very easy to lose an hour playing with mates. Bots are great, but you'd get bored pretty quick with the title if you didn't play with 'people'. Mic support is solid as well, always works. We got a bit of the dreaded "Communication Error" nonsense early on, but its been pretty good since one of our group Type 2'd their connection :p Great game, worthy of a purchase! Updator02-11-2009, 22:39It's a good game, but you can't get the trophies for mission obju=ectives with bots, you can't use bots for those missions

to the AU edition switch to the INT edition US edition switch to the UK edition switch to the Australia edition switch to the International The Guardian home › world › middle east africa australia cities development UK europe americas asia home election 2016 US world selected opinion sports soccer tech arts lifestyle fashion business travel environment browse all sections close Iraq Iraq helicopter crash blamed on mechanical failure A US CH-46 Sea Knight helicopter over Baghdad. Photograph: Marko Drobnjakovic/AP Richard Norton-Taylor Thursday 19 April 2007 13.00 EDT Last modified on Wednesday 15 June 2016 04.29 EDT Share on Facebook Share on Twitter Share via Email Share on LinkedIn Share on Google+ Share on WhatsApp Share on Messenger The coroner conducting an inquest into the deaths of eight British servicemen who died when a US helicopter went down in the Gulf on the first day of the Iraq conflict concluded today that the crash "arose out of a mechanical failure". The findings of Andrew Walker, the assistant deputy coroner for Oxfordshire, contradicted those of US investigators, who blamed "spatial disorientation" of the US marine pilots. The deaths of eight British servicemen in a US helicopter crash at the start of the Iraq war was due to mechanical failure and not pilot error as the US claimed, an Oxford coroner ruled today. In a case that has provoked a fresh row over Washington's refusal to cooperate with British inquests, coroner Andrew Walker said it was "unacceptable" that the US had failed to release evidence about the incident. He said it made his job "more difficult" and the experience of the grieving families "more harrowing". The helicopter, a US Sea Knight, crashed south of the Kuwait border on the first day of the Iraq invasion in March 2003. Four US marines also died in the accident, in which the helicopter plunged nose first into the ground. An US inquiry found that pilot error was to blame, concluding that "spatial disorientation" suffered by the US Marine Corps pilots led to the crash. It was suggested at the Oxford inquest that the US explanation for the crash might have been designed to avoid grounding its entire fleet of Sea Knights to correct any mechanica

 

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