Error Loading Mobile.dll Into Memory
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product, category, keywords, or phrases. Advanced Search Search terms Screen Reader users press enter to Limit by product. Limit by product itunesmobiledevice.dll download This button does not work with screen readers. Please use the itunesmobiledevice.dll is missing recboot previous link instead. Select a product Screen Reader users press enter to Limit by category. Limit by itunesmobiledevice.dll download windows 7 64 bit category This button does not work with screen readers. Please use the previous link instead. Select a category Sort by Default Summary New or Updated Description Date itunesmobiledevice.dll could not be loaded Updated Direction Ascending Descending Search Tips Find the answer to your question Search filters applied "Error: DgnUseDll failed with the error code -1…wav.dll /mobile.dll /dd10shrd.dll” during installation Answer ID 5431 | Published 06/07/2007 12:00 AM | Updated 04/16/2010 04:36 PM "Error: DgnUseDll failed with the error code -1…wav.dll /mobile.dll /dd10shrd.dll” during installation Problem: When
Itunesmobiledevice.dll Location Windows 10
installing Dragon NaturallySpeaking the following error messages may appear: "Error: DgnUseDll failed with the error code -1 when attempting to load C:\Windows\Temp\{DDD90B2-80F2-413A-8A8E38C5076A7DBA}wav.dll into memory." Error: DgnUseDll failed with the error code -1 when attempting to load C:\Windows\Temp\{DDD90B2-80F2-413A-8A8E38C5076A7DBA}mobile.dll into memory." Error: DgnUseDll failed with the error code -1 when attempting to load C:\Windows\Temp\{DDD90B2-80F2-413A-8A8E38C5076A7DBA}dd10shrd.dll into memory." Cause: This issue can occur if the system does not have the Microsoft Visual C++ 2005 Redistributable Package (x86) installed prior to the installation of Dragon NaturallySpeaking. Solution: Downloading and installing the Microsoft Visual C++ 2005 Redistributable Package (x86) will resolve this issue. Follow these steps to download and install: Close out of the current Dragon NaturallySpeaking installation. Navigate to the following webpage from within an Internet browser: http://www.microsoft.com/downloads/Search.aspx?displaylang=en Type or copy and paste the following phrase into the Search box at the top of the page: Microsoft Visual C++ 2005 Redistributable Package (x86) Click Microsoft Visual C++ 2005 Redistributable Package (x86) from the list of returned sea
DriverDoc WinSweeper SupersonicPC FileViewPro About Support Contact File Troubleshooting › DLL Files › Aimersoft Software › ITunesMobileDevice › iTunesMobileDevice.dll How To Fix ITunesMobileDevice.dll is Missing / Not Found Error Messages
Could Not Load Itunesmobiledevice.dll Check Your Itunes Installation
Download NowWinThruster 2015 - Scan your PC for iTunesMobileDevice.dll registry errors Compatible qtmlclient.dll location with Windows 10, 8, 7, Vista, XP and 2000 Overview of ITunesMobileDevice.dll What Is ITunesMobileDevice.dll? ITunesMobileDevice.dll is itunes dll download a type of DLL file associated with ITunesMobileDevice developed by Aimersoft Software for the Windows Operating System. The latest known version of ITunesMobileDevice.dll is 7.3.85.0, which was produced https://nuance.custhelp.com/app/answers/detail/a_id/5431/kw/error for Windows. This DLL file carries a popularity rating of 1 stars and a security rating of "UNKNOWN". What Are DLL Files? DLL ("dynamic link library") files such as iTunesMobileDevice.dll are small programs, similar to EXE ("executable") files, which allow multiple software programs to share the same functionality (eg. printing).For example, let's say you are running Windows and http://www.solvusoft.com/en/files/missing-not-found-error/dll/windows/aimersoft-software/itunesmobiledevice/itunesmobiledevice-dll/ editing a document in Microsoft Word. The DLL file that controls printing does not need to load unless it's function is needed - eg. you decide to print your document. When you select "Print", Microsoft Word calls the printer DLL file, and it is loaded into memory (RAM) at that time. If you want to print a document in another program, Adobe Acrobat for example, that same printer DLL file will be used as well. Why Do I Have DLL Errors? Because they are shared files, DLL files exist outside of the software application itself. Although this provides many benefits for software developers, this separation also provides an opportunity for problems to occur.Quite simply, if Windows cannot properly load your iTunesMobileDevice.dll file, you will encounter an error message. Please see "Causes of iTunesMobileDevice.dll Errors" below for more information. When Do DLL Errors Occur? DLL errors, such as those associated with iTunesMobileDevice.dll, most often occur during computer startup, program startup, or while trying to use a specific function in your program
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies http://stackoverflow.com/questions/1456093/cant-find-pinvoke-dll-error-in-windows-mobile of this site About Us Learn more about Stack Overflow the company http://stackoverflow.com/questions/14792134/application-stress-test-error Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a dll download minute: Sign up Can't find PInvoke DLL error in Windows Mobile up vote 8 down vote favorite I am having a lot of trouble getting a basic scenario to work on windows mobile 5.0 emulator. I have a winforms app that eventually calls into native code. Deployment works fine and all the native DLLs are copied in the same folder as the error loading mobile.dll winforms .exe. I also verified this is the case with Remote File Viewer tool. However when I launch my app, it always fails with "Can't find PInvoke dll -- System.MissingMethodException" error (when the time comes to call into native code, the DllImport attribute is rendered useless). I know that the native dll is found in the same folder as the executable. What more should I do? I am using VS 2008. .net windows-mobile compact-framework pinvoke emulator share|improve this question edited Sep 22 '09 at 12:21 ctacke 59.5k1174132 asked Sep 21 '09 at 18:38 Dilip 68128 2 quick comments: 1) the first time I did not have any of the native DLLs in the exe's folder. so this exception at least was making sense then. Now that made sure everything is deployed, how can I run into the same exception again? 2) I tried to setup logging as described in this post: blogs.msdn.com/netcfteam/archive/2005/07/24/442609.aspx I used to Remote Registry Editor to do it but to no avail. No logging files are created at all! How can so many basic things go wrong? –Dilip
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Application Stress Test Error up vote 1 down vote favorite 2 I am stress testing my application and have written a simple test to spawn hundreds of threads that call a method. The code below works fine for 1000 threads and 100 ms delay. In the code below when the number of threads is 2000 and the delay is 100 i get the error Cannot load the "shell32.dll" DLL into memory in the catch statement for radButtonEmptyThread_Click How do i fix this? The value written "Debug.Print(count.ToString());" is always 1000 - why? C# Code private void radButtonEmptyThread_Click(object sender, EventArgs e) { try { for (int i = 0; i < int.Parse(radTextBoxWaitThreads.Text); i++) { Thread Trd = new Thread(() => EmptyThreadRequest(int.Parse(radTextBoxFloodDelay.Text), i)); Trd.IsBackground = true; Trd.Start(); } } catch (Exception ex) { MessageBox.Show(ex.Message.ToString()); } } private void EmptyThreadRequest(int delay, int count) { try { System.Threading.Thread.Sleep(delay); Debug.Print(count.ToString()); } catch (Exception ex) { MessageBox.Show(ex.Message.ToString()); } } } c# multithreading thread-safety share|improve this question asked Feb 9 '13 at 22:06 user1438082 92042253 add a comment| 3 Answers 3 active oldest votes up vote 2 down vote accepted Stop creating so many threads. That's very resource-intensive. Instead, use Tasks. i is a captured variable, which means the threads all access the original variable, not a copy. If you create a copy of the variable inside the loop, it will work as expected. share|improve this answer edited Feb 9 '13 at 22:22 answered Feb 9 '13 at 22:14 Kendall Frey 25k968107 1 But why would he get that weird Shell32 error? –Ameen Feb 9 '13 at 22:17 1 @Ameen I'm guessing it's because the OS can't handle that many threads at once. –Kendall Frey Feb 9 '13 at 22:19 1 @KendallFrey, that's my guess t