Error 1 Error Lnk2019 Unresolved External Symbol _direct3dcreate9@4
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Error 1 Error Lnk2019 Unresolved External Symbol Public __thiscall
Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join error 1 error lnk2019 unresolved external symbol _main referenced in function ___tmaincrtstartup them; it only takes a minute: Sign up Visual c++ unresolved external symbol _Direct3DCreate9@4 up vote 0 down vote favorite I have tried to find an answer for this for hours, and hours, and hours. This is frickin exhausting.
Error 1 Error Lnk2019 Unresolved External Symbol Winmain@16
In visual studio I keep having these library issues with DirectX and I think I have narrowed it down to a point where it is almost, almost solvable. The error at compiling is in the title, here are images of some of my code and the dependencies and such: visual-studio visual-c++ directx share|improve this question edited Feb 19 '14 at 14:44 grgarside 1,79811026 asked Feb 8 '14 at 2:26 me me 3822416 2 It looks like you have error 1 error lnk2019 unresolved external symbol main referenced in function __tmaincrtstartup a 32-bit build but you're linking to the 64-bit libs. If so, that's never going to work. –Roger Rowland Feb 8 '14 at 8:48 All I have are X86 and x64, should I link to X86? –me me Feb 8 '14 at 14:28 1 h my god, I tried it and it worked. Thank you very much. –me me Feb 8 '14 at 14:34 add a comment| 1 Answer 1 active oldest votes up vote 0 down vote Usually Unresolved External Symbol is thrown if you are using a function defined in a header, in your case I think d3d9.h, but you haven't linked the containing implementation lib. Right click on your project name under solution explorer and than Properties->Configuration Properties->Linker->Input, now on Additional Dependencies add your lib that I suppose it will be d3d9.lib or d3dx9.lib! share|improve this answer answered Feb 9 '14 at 7:53 ThomasSquall 888 add a comment| Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign up using Facebook Sign up using Email and Password Post as a guest Name Email Post as a guest Name Email discard By posting your answer, you agree to the privacy policy and terms of service. Not the answer you're looking for? Browse other questions tagged visual-studio visual-c++ directx or ask your own question. asked 2 years ago viewed 172 times active 2
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, Windows Desktop Development > C++ Standards, Extensions, and Interop Question 0 Sign in to vote Hi https://social.msdn.microsoft.com/Forums/vstudio/en-US/8e134035-cddf-4c89-8720-fff8411cb13f/error-lnk2019-unresolved-external-symbol?forum=vclanguage i keep getting this error whenever i try to compile this http://www.cplusplus.com/forum/windows/122449/ code, it works on other computers and just not mine, I have DirectX SDK already working, and this is driving me insane, heres the code and the errors (Running with Visual Studio 2008)ERRORSError 1 fatal error LNK1120: 2 unresolved externals C:\Users\Customer\Documents\Visual Studio 2008\Projects\Shell\Debug\Shell.exeError error 1 2 error LNK2019: unresolved external symbol _Direct3DCreate9@4 referenced in function _WinMain@16 Shell.objError 3 error LNK2019: unresolved external symbol _D3DXMatrixOrthoLH@20 referenced in function "void __cdecl Render(struct HWND__ *)" (?Render@@YAXPAUHWND__@@@Z) Shell.objCODE#define STRICT#define WIN32_LEAN_AND_MEAN#include
start with DirectX, so I have downloaded the DirectX SDK Jun 2010 and have installed. Then I have made a new Project in VS 2010 and have changed the Project-properties vor DX. You can see in the screenshots my settings. I have select the include-folder, the lib-folder and have set the d3d9.lib and d3dx9.lib in the linker-settings. (Its the german version) https://dl.dropboxusercontent.com/u/19112345/Include.jpg https://dl.dropboxusercontent.com/u/19112345/lib.jpg https://dl.dropboxusercontent.com/u/19112345/link.jpg I would think everything is ok. Then I have written this short code example: #include