Flash Cs3 Error 1010
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As3 Typeerror: Error #1010
Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs error 1010 as3 Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; error 1010 flash it only takes a minute: Sign up Flash/AS3: error #1010 up vote 0 down vote favorite 59 for (i=0; i < count; i++) //count = number of children 60 { 61 if (localXML.children()[i].Name.toString != firstName ¬ && localXML.children()[i].Surname.toString != surName ¬ && localXML.children()[i].Company.toString != companyName) 62 { 63 tempXML.appendChild(localXML.children()[i]); 64 } 65 trace("tempXML: --> "+tempXML); 66 localXML = tempXML; <---- WRONG PLACE!!! 67 } Hello all. I'm getting an error #1010 at line 61. I did test each value individually and everyone is traced normally. The errors are: TypeError: Error #1010: at ... frame9:61 The script is allways appending localXML.children()[0] and none else. I can't see any error there. Any idea? Thanks in advance. SOLVED: 59 for (i=0; i < count; i++) //count = number of children 60 { 61 if (localXML.children()[i].Name != firstName ¬ && localXML.children()[i].Surname != surName ¬ && localXML.children()[i].Company != companyName) 62 { 63 tempXML.appendChild(localXML.children()[i]); 64 } 65 } 66 trace("tempXML: --> "+tempXML); 67 localXML = tempXML; <---- MOVED HERE!!! I was updating localXML in with every loop!!! Shame!!! actionscript-3 flash appendchild share|improve this question edited Aug 28 '13 at 18:59 asked Aug 28 '13 at 18:32 Sergio 172122 add a comment| 1 Answer 1 active oldest votes up vote 1 down vote Check the XML. Either localXML.children()[i] is null or Name does not exist as a child node on the object. Also remember that if Name is an attribute in the XML, then
ElementsAdobe Dreamweaver Adobe MuseAdobe Animate CCAdobe Premiere ProAdobe After EffectsAdobe IllustratorAdobe InDesignView all communitiesExplore Menu beginsMeet the expertsLearn our productsConnect with your peersError: You don't have JavaScript enabled. This tool uses JavaScript and much of it will not work correctly without it enabled. Please turn JavaScript back on and reload this page. Please enter a title. You can not post a blank message. Please type your message and try again. http://stackoverflow.com/questions/18495636/flash-as3-error-1010 More discussions in ActionScript 3 All CommunitiesAdobe Animate CC - HomeActionScript 3 7 Replies Latest reply on Sep 28, 2014 2:00 AM by JacobDon123 TypeError: Error #1010: A term is undefined and has no properties. ~AMH~ May 4, 2010 11:40 AM Hello,Having a bit of trouble https://forums.adobe.com/thread/631396 with some AS3. Any help you can provide would be very appreciated.Error:TypeError: Error #1010: A term is undefined and has no properties.Code:var soundReq:URLRequest = new URLRequest("audio05.mp3");var sound:Sound = new Sound();sound.load(soundReq);sound.addEventListener(Event.COMPLETE, onComplete);function onComplete(event:Event):void{ sound.play();}var mySoundChannel:SoundChannel;var isPlaying:Boolean = false;var pos:Number = 0;play_btn.addEventListener(MouseEvent.CLICK, play_);function play_(event:Event):void { if (!isPlaying) { mySoundChannel = sound.play(pos); isPlaying = true; }}pause_btn.addEventListener(MouseEvent.CLICK, pause_);function pause_(event:Event):void { if (isPlaying) { pos = mySoundChannel.position; mySoundChannel.stop(); isPlaying = false; }}stop_btn.addEventListener(MouseEvent.CLICK, stop_);function stop_(event:Event):void { if (mySoundChannel != null) { mySoundChannel.stop(); pos = 0; isPlaying = false; }}var rectangle:Rectangle = new Rectangle(0,0,48,0);var dragging:Boolean = false;volume_mc.mySlider_mc.addEventListener(MouseEvent.MOUSE_DOWN, startDragging);function startDragging(event:Event):void{ volume_mc.mySlider_mc.startDrag(false,rectangle); dragging = true; volume_mc.mySlider_mc.addEventListener(Event.ENTER_FRAME, adjustVolume);}function adjustVolume(event:Event):void { var myVol:Number = volume_mc.mySlider_mc.x / 48; var mySoundTransform:SoundTransform = new SoundTransform(myVol); if (mySoundChannel != null) { mySoundChannel.soundTransform = mySoundTransform; }}stage.addEventListener(MouseEvent.MOUSE_UP, stopDragging);function stopDragging(event:Event):void { if (dragging) { dragging = false; volume_mc.mySlider_mc.stopDrag(); }}Thank you,~AMH~ I have the s
change the pictures while they are offscreen, since there will be only two http://www.solveerrors.com/forums/6/flash-actionscript/flash-cs3-error-1010-134833 picture floaters moving about at one time. However, I am getting an error now when I try to run the thing. The runtime output is as follows: TypeError: http://www.actionscript.org/forums/actionscript-3-0-a/140173-typeerror-error-1010-term-undefined-properties.html Error #1010: A term is undefined and has no properties. at pictureframe/switchit() at pix/choose() at pix/frame1() None of my object have more than one frame, since the whole project error 1010 is in as3, so you can ignore that bit. Also I should note that I am using the TweenLite tweening engine. It's entirely possible this is a very simple mistake as I have no formal coding experience and rely mostly on tutorials. Here is the code from the involved items: Code: /* My moving picture object. This flash cs3 error object(pix) is created at the stage level in frame 1, layer 2, along with several other, stable objects. This symbol creates an instance of pictureframe(next code box). I took the tweening code for this from another section of the project that works with no errors, so I believe it is unrelated. Also, the integer num is currently set to 2 for testing purposes, but will later be a random number between 0-8. */ import fl.transitions.*; import fl.transitions.Tween; import fl.transitions.easing.*; import flash.utils.Timer; import flash.events.TimerEvent; import gs.TweenLite; var rnum:Number = new Number(1); var pf:pictureframe = new pictureframe(); pf.x = 0; var num:int = 2; addChild(pf); choose(); function choose():void { pf.switchit(num); pf.y = ((Math.random()*620)+4); rnum = (Math.random()*10); if ((rnum % 2) < 1) { goRight(); } else { goLeft(); } } function goRight():void { pf.x =(-12); TweenLite.to(pf, 12, {x:404, ease:None.easeOut, delay:(Math.random()*5), onComplete:choose}); } function goLeft():void { pf.x =(404); TweenLite.to(pf, 12, {x:-12, ease:None.easeOut, delay:(Math.random()*5), onComplete:choose}); } Code: /* This is the symbol named pictureframe. It was made to handle the switching of pictures.
ActionScript.org Forums > ActionScript Forums Group > ActionScript 3.0 TypeError: Error #1010: A term is undefined and has no properties. User Name Remember Me? Password Register FAQ Community Calendar Today's Posts Search Community Links Social Groups Pictures & Albums Members List Search Forums Show Threads Show Posts Tag Search Advanced Search Go to Page... Page 1 of 2 1 2 > Thread Tools Rating: Display Modes 06-26-2007, 10:04 AM #1 Chuck Taylor AS 3.0 Donkey Join Date: Feb 2007 Posts: 123 TypeError: Error #1010: A term is undefined and has no properties. Is there a hack to discover the msyterious 'term' the Flash IDE is talkin about? Wonder why Adobe decided to keep us guessing about the undefined object. Chuck Taylor View Public Profile Find More Posts by Chuck Taylor 06-26-2007, 10:12 AM #2 panel AS3 Join Date: Mar 2007 Location: Warsaw Posts: 2,000 I am also wonder, becouse sometimes it's really frustrating. Is it so hard to change 'term' for object name panel View Public Profile Find More Posts by panel 07-29-2007, 12:33 AM #3 jacjam Registered User Join Date: Jul 2007 Posts: 2 i got the 1010 error here is my code: import flash.events.*; this.stop(); this.salir.addEventListener(MouseEvent.MOUSE_UP, exit); function exit(e:MouseEvent) { fscommand("quit"); } i have a button on the frame with instance name "salir" and also i linkage it with name "salir". the error is: 1010 A term is undefined and has no properties. i guess the line where i got the error is: "this.salir.addEventListener(MouseEvent.MOUSE_ UP, exit);" what am i doing wrong? jacjam View Public Profile Find More Posts by jacjam 12-12-2007, 03:45 AM #4 frank grimes Senior Member Join Date: Oct 2004 Posts: 183 I had this same error occur after I tried telling a movieclip that didn't exist to gotoAndPlay(). hth, frank grimes frank grimes View Public Profile Find More Posts by frank grimes 12-12-2007, 01:37 PM #5 ivanparas Member Join Date: Nov 2007 Location: Charleston, SC Posts: 88 Quote: Originally Posted by jacjam here is my code: import flash.events.*; this.stop(); this.salir.addEventListener(MouseEvent.MOUSE_UP, exit); function exit(e:MouseEvent) { fscommand("quit"); } i have a button on the frame with instance name "salir" and also i linkage it with name "salir". the error is: 1010 A term is undefined and has no properties. i guess the line where i got the error is: "this.salir.addEventListener(MouseEvent.MOUSE_ UP, exit);" what am i doing wrong? You don't need the "this" if the button is just sitting on the stage. ActionScript Code: stop(); salir.addEventListener(MouseEvent.MOUSE_UP, exit); function exit(e:Mou