Error 1067 Flash Cs4
2009 Hi all!I'm using Flint since 0.x version and i simply LOVE IT!Now i'm getting stucked after trying CS4 version af Flash, because i know this file worked perfectly in CS3 and now with the implementation of 3d in flash libs those lines of code returns me this error:CODE : emitter.addInitializer( new Position( new PointZone( new Vector3D( 400, -10, 200 ) ) ) ); emitter.addInitializer( new Velocity( new DiscZone( new Vector3D( 0, 0, 0 ), new Vector3D( 0, 10, 0 ), 100, 50 ) ) );ERROR:1067: Implicit coercion of a value of type flash.geom:Vector3D to an unrelated type org.flintparticles.threeD.geom:Vector3D.I tried to solve the problem by NOTimporting the Flint .as file org.flintparticles.threeD.geom.Vector3D , and using flash.geom.Vector3D , due to the fact that they're similar also in code, but this was not enough; i also tried by modifying the Flint library but i can't find where the problem is.Can u help me please? CommentAuthorRichard CommentTimeJan 12th 2009 You need to add the import for Flint's Vector3Dimport org.flintparticles.threeD.geom.Vector3Dat the top of your code, otherwise Flash will assume you want the new flash 3D class added in Flash 10 - flash.geom.Vector3D. CommentAuthorSir_Ser CommentTimeJan 12th 2009 I tried and it generates me the problem that i posted before. I mean is using the Flint lib that i get the error... Maybe Flint lib need fixes for version 10 of Flash Player? Ill' keep trying get this fixed! Any suggestions please? CommentAuthorRichard CommentTimeJan 13th 2009 Then tryemitter.addInitializer( new Position( new PointZone( new org.flintparticles.threeD.geom.Vector3D( 400, -10, 200 ) ) ) );
emitter.addInitializer( new Velocity( new DiscZone( new org.flintparticles.threeD.geom.Vector3D( 0, 0, 0 ), new org.flintparticles.threeD.geom.Vector3D( 0, 10, 0 ), 100, 50 ) ) ); CommentAuthorSir_Ser CommentTimeJan 14th 2009 Either it dosen't works.Please note that i have updated via Svn at the lastest revision 226.It returns me those two error at the lines u suggested me to use referred at Position.asERROR : Position.as, Line 92 1067: Implicit coercion of a value of type org.flintparticles.threeD.geom:Quaternion to an unrelated type org.flintparticles.threeD.geom:Vector3D.There line 92 that generates error in Position.as is : if( !e.rotation.equals( Quaternion.IDENTITY ) )Position.as, Line 94 1119: Access of possibly undefined property rotationTr
using your existing account on the new forums, check out this thread. Register Help Remember Me? Forum Today's Posts FAQ Calendar Forum Actions Mark Forums Read Quick Links View Forum Leaders What's New? Advanced Search Forum Flash ActionScript 3 Error 1067 and Warning 3553 Results 1 to 3 of 3 Thread: Error 1067 and Warning 3553 Thread Tools Show Printable Version Subscribe to this Thread… Search Thread Advanced Search Display Linear Mode http://flintparticles.org/forum/comments.php?DiscussionID=152 Switch to Hybrid Mode Switch to Threaded Mode January 14th, 2010,09:50 AM #1 jbitkill View Profile View Forum Posts 15 posts var jbitkill=new Person; Error 1067 and Warning 3553 Hi, I get the following errors when I compile: 1067: Implicit coercion of a value of type Function to an unrelated type Number. playerRandomChange=Math.round(Math.random*100);Warning: 3553: Function value used https://www.kirupa.com/forum/showthread.php?342101-Error-1067-and-Warning-3553 where type Object was expected. Possibly the parentheses () are missing after this function reference. playerRandomChange=Math.round(Math.random*100); My code, frame 1 of scene "Level 1", layer "actions": Code: // Declare Variables // Objects var enemy1 = new enemyPistol(); var enemy1HealthBar = new healthBar(); var player = new playerPistol(); var playerHealthBar = new healthBar(); // Numbers var enemy1Health = new Number(); var playerHealth = new Number(); var pistolReloaded = new Number(); var pistolReady = new Number(); var enemy1HealthBarSubtract = new Number(); var playerHealthBarSubtract = new Number(); var playerAttack = new Number(); var enemy1Attack = new Number(); var playerCurrentY = new Number(); var playerDiffY = new Number(); var initalEChance = new Number(); var enemyChance = new Number(); var pChance = new Number(); var playerRandomChange = new Number(); // Sounds var gunshotPistol:Sound = new Pistol(); var cocking:Sound = new cockingGun(); // Timers var timer:Timer=new Timer(1000); var pistolTimer:Timer=new Timer(500); var missTimer=new Timer(1000); // Set Variables pistolReloaded=9; pistolReady=1; initalEChance=90; // Needs to be set first enemy1.y=Math.round(Math.random()*32+368)-enemy1.height; enemy1.x=Math.round(Math.random()*64+486)-enemy1.width/2; enemy1Attack=10; // Player playerHealth=100; playerAttack=15; playe
ElementsAdobe Dreamweaver Adobe MuseAdobe Animate CCAdobe Premiere ProAdobe After EffectsAdobe IllustratorAdobe InDesignView all communitiesExplore Menu beginsMeet the expertsLearn our productsConnect with your peersError: You don't have https://forums.adobe.com/thread/1380192 JavaScript enabled. This tool uses JavaScript and much of it will not work correctly without it enabled. Please turn JavaScript back on and reload this page. Please enter a title. You can not post a blank message. Please type your message and try again. More discussions in error 1067 ActionScript 3 All CommunitiesAdobe Animate CC - HomeActionScript 3 2 Replies Latest reply on Jan 15, 2014 4:26 AM by Ned Murphy error 1067: Implicit coercion of a value of type flash.display:Movieclip to an unrelated type of cla Eran3189 Jan 15, 2014 3:35 AM Hello,i'm building a error 1067 flash shooting game in as3 and i'm having trouble in making the cursor hit the creatures..that's my code:import flash.display.MovieClip;import flash.events.TimerEvent;import flash.events.Event;import flash.events.MouseEvent; Mouse.hide(); var notequals:Timer = new Timer(1500, 1); notequals.addEventListener(TimerEvent.TIMER,enterdmuiot); addEventListener(Event.ENTER_FRAME, fl_EnterFrameHandler_5);function fl_EnterFrameHandler_5(event:Event):void{ notequals.start( ); my_cursor.x=mouseX; my_cursor.y=mouseY;}function enterdmuiot(event:TimerEvent):void{var dmuiot:Array = [dmutjump, dmutskate, dmutwalk, dmutonrope];var myname:Array=["dmutjump", "dmutskate", "dmutwalk", "dmutonrope"];for (var i:Number = 0; i<1; i++){ var myRnd:Number = int (Math.random()*dmuiot.length); var dmut:MovieClip = new dmuiot[myRnd]; dmut.name = myname[myRnd]; addChild(dmut); trace(dmut); } stage.addEventListener(MouseEvent.CLICK, dmutclick);function dmutclick(e:MouseEvent):void{ if (e.target is dmut){ e.target.parent.removeChild(e.target); }}}I always get error 1067:(can someone help me with it? I have the same question Show 0 Likes(0) 556Views Tags: none (add) errorContent tagged with error, as3Content tagged with as3, gameContent tagged with game This content has been marked as final. Show 2 replies 1. Re: error 1067: Implicit coercion of a value of type flash.display:Movieclip to an