Error Cannot Represent Relocation Type Bfd_reloc_sh_imm8
Login: [x] User account creation filtered due to spam. Bug49860 - [x32] Error: cannot represent relocation type BFD_RELOC_64 in x32 mode Summary: [x32] Error: cannot represent relocation type BFD_RELOC_64 in x32 mode Status: RESOLVED INVALID Alias: None Product: gcc Classification: Unclassified Component: target (show other bugs) Version: 4.7.0 Importance: P3 normal Target Milestone: --- Assignee: Not yet assigned to anyone URL: Keywords: Depends on: Blocks: 47958 Show dependency tree /graph Reported: 2011-07-27 04:28 UTC by H.J. Lu Modified: 2011-08-06 14:05 UTC (History) CC List: 2 users (show) rth ubizjak See Also: Host: Target: x32 Build: Known to work: Known to fail: Last reconfirmed: Attachments Add an attachment (proposed patch, testcase, etc.) Note You need to log in before you can comment on or make changes to this bug. Description H.J. Lu 2011-07-27 04:28:49 UTC [hjl@gnu-6 ilp32-30]$ cat x.i extern char inbuf[]; extern char outbuf[]; extern unsigned insize; extern unsigned inptr; static int max_len; static int peek_bits; void build_tree() { int len; char *prefixp; max_len = inbuf[inptr++]; peek_bits = ((max_len) <= (12) ? (max_len) : (12)); prefixp = &outbuf[1<
C Lines 2437 MD5 Hash 431fdb9a192dbffa11074a3bf3fdfaeb Estimated Cost $52,041 (why?) Repository https://sdcc.svn.sourceforge.net/svnroot/sdcc View Raw File Find Similar Files View File Tree 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=49860 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 https://searchcode.com/codesearch/view/10256940/ 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 43
1 Introduction BFD is a package which allows applications to use the same routines to operate on object files whatever the object file format. A new object file format can be supported simply https://www.mirbsd.org/htman/i386/manINFO/bfd.html by creating a new BFD back end and adding it to the library. BFD is split into two parts: the front end, and the back ends (one for each object file format). The front end of BFD provides the interface to the user. It manages memory and various canonical data structures. The front end also decides which back end to use and when to call back end error cannot routines. The back ends provide BFD its view of the real world. Each back end provides a set of calls which the BFD front end can use to maintain its canonical form. The back ends also may keep around information for their own use, for greater efficiency. History: History How It Works: How It Works What BFD Version 2 Can Do: What BFD Version 2 Can error cannot represent Do Next:How It Works, Previous:Overview, Up:Overview 1.1 History One spur behind BFD was the desire, on the part of the GNU 960 team at Intel Oregon, for interoperability of applications on their COFF and b.out file formats. Cygnus was providing GNU support for the team, and was contracted to provide the required functionality. The name came from a conversation David Wallace was having with Richard Stallman about the library: RMS said that it would be quite hard—David said “BFD”. Stallman was right, but the name stuck. At the same time, Ready Systems wanted much the same thing, but for different object file formats: IEEE-695, Oasys, Srecords, a.out and 68k coff. BFD was first implemented by members of Cygnus Support; Steve Chamberlain (bfd_is_local_label_name4), John Gilmore (bfd_is_local_label_name3), K. Richard Pixley (bfd_is_local_label_name2) and David Henkel-Wallace (bfd_is_local_label_name1). Next:What BFD Version 2 Can Do, Previous:History, Up:Overview 1.2 How To Use BFD To use the library, include bfd.h and link with libbfd.a. BFD provides a common interface to the parts of an object file for a calling application. When an application sucessfully opens a target file (object, archive, or whatever), a pointer to an internal structure is returned. This pointer points to a st
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