Error Reading Resource File Nib
All Products Customers Pricing Developers Support Developer Support Consulting Partners Consulting Services Contact Sales Resources Blog FAQ Partners Webinars About Xamarin Blog About Xamarin Questions Best monodevelop error reading resource file Of... Sign In · Register Welcome Guides Recipes APIs Samples Forums Components error reading resource file visual studio Videos Forum › Xamarin Platform › iOS Categories Recent Threads Activity Best Of... Unanswered Error compiling in Xamarin csc error cs1566 error reading resource Studio (osx): error CS1566: Error reading resource file - No error in VS lpinho Luis PinhoUSMember ✭ September 2013 in iOS Hi all, this is a bit urgent, I'm including a project in a solution that as a resource file (resx file), and I'm getting the error: Error CS1566: Error reading resource file `/Volumes/TFS/Xispas/Exceptions/resources/MdbExceptions.resources' (CS1566) (Xispas.iOS) In VS 2012 I got no error while compiling, can you please help me? I'm stuck and I want to debug this code. Thanks, Luis Pinho 0 Posts amiller Allie Miller USForum Administrator, Xamarin Team Xamurai September 2013 Hi @lpinho! Can you try manually deleting the .resources files that you'll find in the Resources directory, rebuild the whole solution and paste here the build output you get? Thanks! 0 Aboo Aboo USMember ✭ September 2013 I have the same issue: error CS1566: Error reading resource file `{address to the root of my project}/Properties/Resources.resources' 0 lpinho Luis Pinho USMember ✭ September 2013 Hi Allie, in the project, I don't have any .resource file, the .resource file is generated into the output directory (\debug or \release), do you mean those .resource files? Just a couple of notes: The resource that I've got is a resx file with 100+ strings. The resource file is a linked file because is shared with other projects (.NET, Silverlight) Thanks for trying to help, Luis Pinho 0 Sign In or Register to comment. Facebook Twitter GitHub Products Xamarin for Visual Studio Xamarin Test Cloud Xamarin Insights Xamarin University Xamarin Studio Visual Studio Xamarin.Forms Pre-built apps Mono Licensing Company About Us Customers Partners Blog Jobs Press Pricing Developer Center Get Started Guides Recipes Xamarin.
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Xamarin studio fails build when setting nib https://forums.xamarin.com/discussion/7818/error-compiling-in-xamarin-studio-osx-error-cs1566-error-reading-resource-file-no-error-in-vs file for ios 6 or later up vote 0 down vote favorite I am in the middle of upgrading nib files to be compatible with both 6 and ios 7. However if I set the property "builds for" to ios 6.1 or later in xcode, xamarin studio(version 4.0.13 - build 38) gives an "error CS1566: Error reading resource file". If I set it back to "ios 7" http://stackoverflow.com/questions/19587053/xamarin-studio-fails-build-when-setting-nib-file-for-ios-6-or-later it works again. I want to set the nib to 6.1 because I want to be able to use delta values in xcode - interfacebuilder. Any suggestion to what I have forgotten is highly appreciated. To answer Oliver, I am not using autolayout because than the option of using ios 6/7 delta values is removed in interfacebuilder. My issues is the statusbar in ios 7, i want it to move 20 px down when ios 7 and not do it in ios 6 :) xcode ios6 xamarin.ios ios7 xamarin-studio share|improve this question edited Oct 28 '13 at 7:17 asked Oct 25 '13 at 10:14 Bjarke 632727 What's keeping you from just using auto-layout? –Oliver Weichhold Oct 25 '13 at 10:39 A C# compiler error seems weird. Can you file a bug report for this ? bugzilla.xamarin.com –poupou Oct 25 '13 at 14:21 Just filed a bug as well Bugzilla – Bug 15737 Submitted –Bjarke Oct 28 '13 at 7:24 add a comment| active oldest votes Know someone who can answer? Share a link to this question via email, Google+, Twitter, or Facebook. Your Answer draft saved draft discarded Sign up or lo
♦ ♦ | Report Content as Inappropriate ♦ ♦ CS1566 error when I put a XIB in a http://monotouch.2284126.n4.nabble.com/CS1566-error-when-I-put-a-XIB-in-a-MonoTouch-Library-project-td3530476.html MonoTouch Library project Hi, All rumours surrounding MonoTouch, Xamarin, etc. aside... https://developer.apple.com/library/content/documentation/Cocoa/Conceptual/LoadingResources/CocoaNibs/CocoaNibs.html I'm still trying to get an MT app to work :-) I put a XIB file in a MT library project, but I keep getting compiler error CS1566: Error CS1566: Error reading resource file `[some file path].nib' (CS1566) (ProjectName) AFAIK, XIB's in library projects must be error reading possible from MT 4.0 right? What am I doing wrong here? Can't really find anything on Google and/or StackOverflow about this. Regards, Roy Fencer04 Reply | Threaded Open this post in threaded view ♦ ♦ | Report Content as Inappropriate ♦ ♦ Re: CS1566 error when I put a XIB in a MonoTouch Library project I error reading resource haven't built a library yet but I don't think XIBs make sense. Libraries don't usually have interfaces premade from my experience. Only functions.Justin HansenOn Tue, May 17, 2011 at 3:43 PM, RoyCornelissen <[hidden email]> wrote: Hi, All rumours surrounding MonoTouch, Xamarin, etc. aside... I'm still trying to get an MT app to work :-) I put a XIB file in a MT library project, but I keep getting compiler error CS1566: Error CS1566: Error reading resource file `[some file path].nib' (CS1566) (ProjectName) AFAIK, XIB's in library projects must be possible from MT 4.0 right? What am I doing wrong here? Can't really find anything on Google and/or StackOverflow about this. Regards, Roy -- View this message in context: http://monotouch.2284126.n4.nabble.com/CS1566-error-when-I-put-a-XIB-in-a-MonoTouch-Library-project-tp3530476p3530476.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [hidden email] http://lists.ximian.com/mailman/listinfo/monotouch -- Justin Hansenhttp://www.klickwerx.comNeed some technology help? - http://www.betterfly.com/LearnTheWeb _______________________________________________ MonoTouch mailing list [hidden email] http://lists.ximian.com/mailman/listinfo/monotouch RoyCornelissen Reply | Threaded Open this post in threaded view ♦ ♦ | Report Content as Inappropriate &diam
of applications in OS X and iOS. With nib files, you create and manipulate your user interfaces graphically, using Xcode, instead of programmatically. Because you can see the results of your changes instantly, you can experiment with different layouts and configurations very quickly. You can also change many aspects of your user interface later without rewriting any code. For applications built using the AppKit or UIKit frameworks, nib files take on an extra significance. Both of these frameworks support the use of nib files both for laying out windows, views, and controls and for integrating those items with the application’s event handling code. Xcode works in conjunction with these frameworks to help you connect the controls of your user interface to the objects in your project that respond to those controls. This integration significantly reduces the amount of setup that is required after a nib file is loaded and also makes it easy to change the relationships between your code and user interface later.Note:Although you can create an Objective-C application without using nib files, doing so is very rare and not recommended. Depending on your application, avoiding nib files might require you to replace large amounts of framework behavior to achieve the same results you would get using a nib file. Anatomy of a Nib FileA nib file describes the visual elements of your application’s user interface, including windows, views, controls, and many others. It can also describe non-visual elements, such as the objects in your application that manage your windows and views. Most importantly, a nib file describes these objects exactly as they were configured in Xcode. At runtime, these descriptions are used to recreate the objects and their configuration inside your application. When you load a nib file at runtime, you get an exact replica of the objects that were in your Xcode document. The nib-loading code instantiates the objects, configures them, and reestablishes any inter-object connections that you created in your nib file. The following sections describe how nib files used with the AppKit and UIKit frameworks are organized, the types of objects found in them, and how you use those objects effectively.About Your Interface ObjectsInterface objects are what you add to an nib file to implement your user interface. When a nib is loaded at runtime, the in