Obj Error Reading File Maya
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Index Out Of Range For Face Creation.
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How To Open Obj File In Maya
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Maya Not Importing Obj
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PDA View Full Version : Trouble with OBJ import ruchitinfushion03-16-2010, 05:41 AMHello ppl i have one OBJ file & when i try to import i got message like this Error:-OBJ file line 54654: index out of range for face creation. But after searching on google i found tips to solve this prob by edit https://forums.autodesk.com/t5/maya-forum/trouble-with-maya-s-obj-import/td-p/4692931 OBJ file in notepad. Tips:-add # infront of that line to skip that line But after edit i got error one more time for another line ...And now it's coming again & again for different different line.I know the cause but not able to solve Cause :-problem with over-lapping edges and/or faces. This file is working good in Zbrush by importing as an OBJ but not working in Maya. http://forums.cgsociety.org/archive/index.php?t-863442.html So,plz urgently help me for this.Thnx zoharl03-16-2010, 06:12 AMIs the problem with this specific file? Can you export a sphere from maya and import it back? Probably you do and the problem is with the specific file, it has a .obj extension, but it's not Alias Wavefront. Try to find a converter ("3D object converter for example"), or if you are proficient with scripts (perl), wiki can tell you about the format and you can fix it yourself. ruchitinfushion03-16-2010, 06:32 AMProblem solved: i just import model in Zbrush then export back with Obj,Tri,Grp May be by doing this overlapping Face fixout.Enjoy Now CGTalk Moderation03-16-2010, 06:32 AMThis thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum. Follow Us On: Facebook Twitter Google+ The CGSociety The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide. More about us on TheArtSociety.com Learn CGWorkshops Forums Inspire Galleries CGPortfolio CGChallenge Forum Inform CGFeatures News About CGS About Contact Privacy Advertising CGSOCIETY© 2002-20
importing problems that seem to stem from exporting an object from Zbrush. Trying to import said http://polycount.com/discussion/152655/zbrush-exporting-error obj into maya generates a file read error- // Error: line 0: OBJ file line 53586: index out of range for face creation. // // File read in 0.088 seconds. // Error: line 0: Error reading file. // I can get around this and import the object by exporting it from zbrush error reading as an ma scene file. But if I then save that object as an obj from within maya and try importing it into a new scene it still encounters the same file read error. Similarly, trying to take that obj and say put into a program like topogun causes the program to error reading file crash when performing certain actions like deleting geometry. So it seems like something went wrong either during the creation of the geometry itself or when I exported it as an obj from within zbrush. At this point I'm pretty much stumped. The object itself isn't anything special, just a circular rocky base I made to pose a character model on top of. 0 · Share on Twitter Replies Online / Send Message Bartalon polycounter lvl 5 May 2015 Under the Geometry palette in ZBrush, run the Check Mesh Integrity button. If there are unused verts or shared edges, it sometimes causes import errors in Maya. 0 · Share on TwitterArtStation - Material Manager 4 - Portfolio Website Offline / Send Message Acute May 2015 That was it! Thanks a ton. 0 · Share on Twitter Sign In or Register to comment. © 2016 Polycount. All image rights belong to their authors. Twitter Facebook Shop