Error Serializing Behind Stopper
To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe. Cookies Two Factor Auth Now Available! Unreal Model Viewer now supports UC2 Discussion in 'Games' started by urPackage, Feb 19, 2009. Page 2 of 2 < Prev 1 2 GreatEmerald Khnumhotep Joined: Jan 20, 2008 Messages: 4,042 Likes Received: 1 http://www.filefront.com/13782933/UC2forUT2004pack1.rar and http://www.filefront.com/13782936/UC2forUT2004pack2.rar - it seems FileFront doesn't have its redirect set (properly?). GreatEmerald, Jul 22, 2009 #21 Leo(T.C.K.) Banned Joined: May 14, 2006 Messages: 4,531 Likes Received: 22 Nice, but the head is kinda lifted off the model and the hair is getting in the way etc and it has UT2004 animations and it doesn't look good as original I suppose....it is like these converted Unreal 2 skaarjs for UT2004. EDIT: Keep having these warnings and it crashed once too, dunno if because of model or soemthing else: Warning: Failed to load 'Material UC2Torgr.Torgr.Torgrhead_0': Failed to find object 'Material UC2Torgr.Torgr.Torgrhead_0' ScriptLog: TeamSkin not found None Warning: Failed to load 'Material UC2Torgr.Torgr.Torgrhead_0': Failed to find object 'Material UC2Torgr.Torgr.Torgrhead_0' ScriptLog: TeamSkin not found None for UC2Torgr.UC2Torgr Critical: FD3DIndexBuffer::Cache Critical: FD3DRenderInterface::SetIndexBuffer Critical: USkeletalMeshInstance::Render Critical: FDynamicActor::Render Critical: FDynamicActor::Render Critical: RenderLevel Critical: Last edited: Jul 26, 2009 Leo(T.C.K.), Jul 26, 2009 #22 War_Master Member Joined: May 27, 2005 Messages: 702 Likes Received: 0 I wanted to try this tool and it didnt wor
Sign in Pricing Blog Support Search GitHub This repository Watch 39 Star 126 Fork 44 gildor2/UModel Code Issues 0 Pull requests 0 Projects 0 Wiki Pulse Graphs Permalink Branch: master Switch branches/tags Branches Tags master Nothing to show first-public 64-bit-port Nothing to show Find file Copy path UModel/Unreal/UnUbisoft.cpp Fetching contributors… Cannot retrieve contributors at this time Raw Blame History 463 lines (390 sloc) 12.1 KB #include "Core.h" #include "UnCore.h" #include "UnObject.h" /*----------------------------------------------------------------------------- LEAD Engine https://forums.beyondunreal.com/threads/unreal-model-viewer-now-supports-uc2.183757/page-2 archive file reader -----------------------------------------------------------------------------*/ #if LEAD #define LEAD_FILE_TAG 0x4B435045 // 'EPCK' // Archive flags #define LEAD_PKG_COMPRESS_ZLIB 0x01 // use ZLib compression #define LEAD_PKG_COMPRESS_XMEM 0x02 // use XBox 360 LZX compression #define LEAD_PKG_CHECK_CRC 0x30 // really this is 2 separate flags #define LEAD_PKG_COMPRESS_TABLES 0x80 // archive page table is compressed struct FLeadArcPage { int CompressedPos; int https://github.com/gildor2/UModel/blob/master/Unreal/UnUbisoft.cpp CompressedSize; byte Flags; // LEAD_PKG_COMPRESS_... unsigned CompressedCrc; unsigned UncompressedCrc; }; class FLeadArchiveReader : public FArchive { public: FArchive *Reader; // compression parameters int BufferSize; int FileSize; int DirectoryOffset; byte Flags; // LEAD_PKG_... TArray
add mod addons popular latest upload files popular latest upload videos images audio articles reviews headlines blogs post article engines popular latest add engine developers popular latest add dev groups popular latest add http://www.moddb.com/mods/republic-commando-clone-trooper-mod/images group forums jobs post job Republic Commando Multiplayer Clones vs. Droids Star Wars: Republic Commando mod | TBD summary articles files videos images The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please error serializing contact us with all details and we will consider its re-activation. This mod changes the multiplayer and lets you play as a clone trooper or a battle droid. it will contain new skins, new models and many new weapons. RSS Report dc-15a Anti Armor attachment (view original) embed share view next Share Image Share URL Share Image Embed Image Embed Embed Thumb Post comment Comments XtaZe Aug 9 2013 Nice one ;) I error serializing behind have a few weapons i can send you for inspiration or if you want use them with new anims. Just tell me if you're interested ^^ Reply Good karma Bad karma+1 vote Author Leon280698 Aug 9 2013 thanks, but i already have every weapon i need, i just have to make the textures and the hudarms meshes ;) Reply Good karma+1 vote XtaZe Aug 9 2013 Ok (: Btw i'll maybe make a kind of Battlefront conversion for RC. I mean remaking all the SWBF missions but for RC. So i'll provably need a new Hudarms which look like the one in BF (the clone hudarms) . So is it possible for you to create one for me ? Otherwise I'll wait until you release your mod and then ask you if i can use it if i credit you (: Reply Good karma Bad karma+1 vote Author Leon280698 Aug 9 2013 when i got a working version of them with anims, i'll send them to you ;) Reply Good karma+2 votes XtaZe Aug 11 2013 Thank you :D But i have a question again. Could you teach me how to import new skeletal meshes who use the already existing anims please? I want to test a few things ^^ Reply Good karma Bad karma+1 vote Author L