Error Spawning Cl.exe Visual Studio
compiler always error spawning cl exe vs2003 results in the said error. The compiler that I use is compiling error spawning cl exe Microsoft Visual C++, my OS is Windows Vista. Please Help me. Oct 2, 2010 at 6:29am UTC gcampton (861) http://lmgtfy.com/?q=error+spawning+cl.exe From the first link: (this is a PATH issue) steps: 1.go to: tools -> options -> directoris 2. delete from everywhere all directois 3. create new user account and enter in it 4. open vc++ and enter tools -> options -> directoris 5. copy in file all directories and save in txt file. 6. change your before user 7. go to tools -> options -> directoris and paste all datas from txt file 8. save and create new project .. use vc with smile on face heve a good time. Thank's for attention. Last edited on Oct 2, 2010 at 6:33am UTC Topic archived. No new replies allowed. C++ Information Tutorials Reference Articles Forum Forum BeginnersWindows ProgrammingUNIX/Linux ProgrammingGeneral C++ ProgrammingLoungeJobs Home page | Privacy policy© cplusplus.com, 2000-2016 - All rights reserved - v3.1Spotted an error? contact us
topic ForumsMembersHelp Files Developer Journals Gallery Calendar Downloads Resources Store Classifieds Tracker Links Home For Beginners Articles All Articles Post an Article Technical Game Programming General Programming Graphics Programming and Theory DirectX and XNA OpenGL and Vulkan Multiplayer and Network Programming Artificial Intelligence Math and Physics Mobile Development Middleware, Libraries, and Tools Virtual and Augmented Reality Creative Game Design Music and Sound Visual Arts Business Breaking into the Industry Production and Management Interviews Business and Law Event Coverage Forums All Forums Technical Game Programming General Programming Graphics Programming and Theory DirectX and XNA OpenGL & Vulkan Multiplayer and http://www.cplusplus.com/forum/beginner/29335/ Network Programming Artificial Intelligence Math and Physics Mobile & Console Development Build Systems & Source Control Middleware, Libraries, and Tools Virtual and Augmented Reality Creative Game Design Writing For Games Music and Sound Visual Arts Gallery Business Breaking into the Industry Business & Law Production & Management Community GDNet Lounge Coding Horrors Article Writing Comments, Suggestions and Ideas Your Announcements Hobby Project Classifieds Indie Project Showcase Community Developer http://www.gamedev.net/topic/395639-how-to-solve-error-spawning-clexe-in-c/ Journals Gallery Classifieds Jobs Freelancers Hobby Projects GDNet+ Membership Store Marketplace Newsletter » Home » Forums » The Technical Side » General Programming Chat Watched Content New Content 0 How to solve "Error spawning cl.exe" in C++ Started by nightangel, May 30 2006 02:56 AM Old topic! Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic. You cannot reply to this topic 8 replies to this topic #1 nightangel Members -Reputation: 122 Like 0Likes Like Posted 30 May 2006 - 02:56 AM Can somebody help why i compile every program and it show the error spawing cl.exe? is that the cl.exe got error? i uninstall and reinstall the problem still remain. --------------------Configuration: Nehe World 3 - Win32 Debug------------------- Compiling... Error spawning cl.exe Nehe World 3.exe - 1 error(s), 0 warning(s) Thanks for helping :) Back to top #2 Dave Members -Reputation: 2153 Like 0Likes Like Posted 30 May 2006 - 03:04 AM What IDE?Is cl.exe the output file name?Dave Back to top #3 Fruny Moderators -Reputation: 1654 Like 0Likes Like Posted 30 May 2006 - 03:0
Development > Visual C++ Question 0 Sign in to vote Hello im using MicroSoft Visual C++ 6.0 Standard Edition, and im trying to get https://social.msdn.microsoft.com/Forums/vstudio/en-US/3af855df-1670-40d5-ac66-3c1f16a12589/error-spawning-clexe?forum=vcgeneral one of my projects to build but im geting a error saying "Error spawning cl.exe" i get this same error when building a blank project. heres what it says Code Snippet --------------------Configuration: TatniumD3D - Win32 Debug--------------------Compiling...Error spawning cl.exe TatniumD3D.dll - 1 error(s), 0 warning(s) And heres part of the debug Code SnippetCreating command line "cl.exe @C:\DOCUME~1\dj1\LOCALS~1\Temp\RSPC5.tmp" Creating temporary file "C:\DOCUME~1\dj1\LOCALS~1\Temp\RSPC6.tmp" with error spawning contents[kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:yes /pdb:"Debug/TatniumD3D.pdb" /debug /machine:I386 /out:"Debug/TatniumD3D.dll" /implib:"Debug/TatniumD3D.lib" /pdbtype:sept ".\Debug\d3d8dev.obj"".\Debug\d3d8int.obj"".\Debug\d3d8tex.obj"".\Debug\d3d8.obj"".\Debug\main.obj"]Creating command line "link.exe @C:\DOCUME~1\dj1\LOCALS~1\Temp\RSPC6.tmp" Thanks for the help! Thursday, May 24, 2007 4:42 PM Reply | Quote Answers 0 Sign in to vote I doubt the executable directory set in the msdev might be worng. First make sure error spawning cl that the CL.exe exists in your system. If so put that path in the following location. In the msdev take tools->options->Directories->Executable dirctories. Friday, May 25, 2007 12:49 AM Reply | Quote All replies 0 Sign in to vote Ok, i had some linking errors, the error now is Error executing cl.exe what do i have to link to fix this error? Thursday, May 24, 2007 9:24 PM Reply | Quote 0 Sign in to vote EDIT: double posted on accident Thursday, May 24, 2007 9:25 PM Reply | Quote 0 Sign in to vote I doubt the executable directory set in the msdev might be worng. First make sure that the CL.exe exists in your system. If so put that path in the following location. In the msdev take tools->options->Directories->Executable dirctories. Friday, May 25, 2007 12:49 AM Reply | Quote 0 Sign in to vote I had this happen too. I compared two systems and found a difference that fixed it. Here's what fixed it for me: In regedit.exe, navigate to HKEY_CURRENT_USER\Software\Microsoft\DevStudio\6.0\Build System Edit the Key "Use Environment Paths" and set it to zero. (Mine