Director Error Failed To Load Module
Contents |
Common F23 Bugs Common F24 Bugs Communicate with Fedora The Documents Bug Reports Fedora Update System (Bodhi) Fedora Build System (Koji) Official Spins FedoraForum.org > Fedora 23/24
Fatal Error Failed To Load Platform Modules
> Installation, Upgrades and Live Media Linux Error -failed to load module "via"(module fatal error failed to load platform modules steam does not exists) FedoraForum Search User Name Remember Me? Password Forgot Password? Join Us! Register All Albums FAQ steam fatal error failed to load platform modules fix Today's Posts Search Installation, Upgrades and Live Media Help with Installation, FedUp & Live Media (Live CD, USB, DVD) problems. Google™ Search FedoraForum Search Red Hat Bugzilla Search Search Forums Show
Steam Failed To Load Help Information For App
Threads Show Posts Tag Search Advanced Search Go to Page... Thread Tools Search this Thread Display Modes #1 20th December 2006, 08:09 AM jayantkm Offline Registered User Join Date: Apr 2005 Posts: 13 Linux Error -failed to load module "via"(module does not exists) Dear All, I am getting the following error on linux fedora core 6 while starting X
Steam Fatal Error Failed To Connect With Local Steam Client Process
windows system by startx command "failed to load module "via"(module does not exists) jayantkm View Public Profile Find all posts by jayantkm #2 25th December 2006, 01:38 AM Seve Offline Retired Community Manager Join Date: Oct 2004 Location: The GTA, Ontario, Canada Age: 58 Posts: 12,371 Hello: Make sure you have the xorg-x11-drv-via installed. You may also want to have a look at your /etc/X11/xorg.conf file and it the Driver "via" exists and you are still having troubles you could change it to Driver "vesa" which should allow you to boot properly and sort out your problems. Seve __________________ Registered Linux User: #384977 .................................................. ............ See the Links below for more Help and those much wanted extras ... :) Read This First Fedora 10 & 9 Installation Script and Guide The easyLife Installation RPM MJMwired Fedora 10 Installation Guide Compiz-Fusion Repo and Guide Seve View Public Profile Find all posts by Seve Tags error, exists, failed, linux, load, module, viamodule « Previous Thread | Next Thread » Thread Tools Show Printable Version Display Modes Linear Mode Switch to Hybrid Mode Switch to Threaded Mode Search this T
[gist]3937293[/gist] External Images / URLs / Email Addresses An image: [img]https://www.google.com/intl/en_ALL/images/logo.gif[/img] A link: [url=https://www.CoronaLabs.com/blog/]Corona Labs Blog[/url] A 'mailto:' link: Send support requests steam guard error -1 to [email]support@coronalabs.com[/email] YouTube and Other Media You can link to many popular
Steam Failure In Hospital
third party media sites (like YouTube) by wrapping the link in [media][/media] tags. Watch my YouTube video: [media]https://www.youtube.com/watch?v=CiPuo5fIuZ0[/media] Twitter fatal error steam needs to be online to update Here is a link to my username: [twitter]CoronaLabs[/twitter] Here is an embedded tweet: [tweet]https://twitter.com/CoronaLabs/status/310555907283107840[/tweet] Corona Labs Specific Tags [docsLink] Will create a link to the documentation. [bugLink] Will create a http://forums.fedoraforum.org/showthread.php?t=142036 link to our bug reporting tool. [supportLink] Will create a link to our support form. Close Forums Download Sign-in Daily Builds Daily Builds Documentation Account Report A Bug Forums Log-out Products Resources Pricing Blog About All Forums Recent Activity Quick Jump ? Jump to content Corona Labs Forums / Corona SDK / General Questions/Discussion Javascript Disabled Detected You currently have https://forums.coronalabs.com/topic/21044-director-error-failed-to-load-module/ javascript disabled. Several functions may not work. Please re-enable javascript to access full functionality. [TOPIC: topicViewTemplate] [GLOBAL: userSmallPhoto] director error failed to load module Started by sabir.ahmed59 Apr 22 2012 03:13 PM 1 reply to this topic [TOPIC CONTROLS] This topic has been archived. This means that you cannot reply to this topic. [/TOPIC CONTROLS] [modOptionsDropdown] [/modOptionsDropdown] [reputationFilter] [TOPIC: post.html] #1 sabir.ahmed59 [GLOBAL: userInfoPane.html] sabir.ahmed59 Enthusiast 75 posts Corona SDK 22 April 2012 - 03:13 PM HI,I'm stuck at this point. It's getting error failed to load module(category) when I'm running my application on mac device but in simulator it's working. I having category.lua file in my folder and when I wrote Category.lua then its working on mac but after building for device it's getting same error. I'm confuse what's going wrong.I'm using director version(1.4).Can anyone help me?Thanks. uid: 75428 topic_id: 25407 reply_id: 325407 Back to top Share [TOPIC: post.html] #2 sabir.ahmed59 [GLOBAL: userInfoPane.html] sabir.ahmed59 Enthusiast 75 posts Corona SDK 22 April 2012 - 04:58 PM I got solution.I have just rename my lua file and it's working . uid: 75428 topic_id
communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies http://askubuntu.com/questions/325262/what-is-a-failed-to-load-module-module-ladspa-sink-error of this site About Us Learn more about Stack Overflow the company Business http://stackoverflow.com/questions/10792710/coronasdk-director-error Learn more about hiring developers or posting ads with us Ask Ubuntu Questions Tags Users Badges Unanswered Ask Question _ Ask Ubuntu is a question and answer site for Ubuntu users and developers. Join them; it only takes a minute: Sign up Here's how it works: Anybody can ask a question failed to Anybody can answer The best answers are voted up and rise to the top What is a “Failed to load module ”module-ladspa-sink“” error? up vote 7 down vote favorite 2 When I put in the terminal pulseaudio appears: E: [pulseaudio] module-ladspa-sink.c: Master sink not found E: [pulseaudio] module.c: Failed to load module "module-ladspa-sink" (argument: "sink_name=ladspa_output.mbeq_1197.mbeq master=alsa_output.pci-0000_00_1b.0.hdmi-stereo plugin=mbeq_1197 label=mbeq control=3.0,3.0,7.3,7.0,3.0,-1.0,-6.6,-6.3,-4.5,-4.0,1.1,1.2,5.8,7.9,8.8"): initialization failed. E: [pulseaudio] main.c: error failed to Module load failed. E: [pulseaudio] main.c: Failure to start the daemon. How I can fix it? pulseaudio share|improve this question edited Jul 27 '13 at 14:25 Jorge Castro 24.2k91386589 asked Jul 27 '13 at 11:52 Quantum Jumping 1364612 did you remove any modules? like the equalizer? If so: please check if the answer works for you to. –Rinzwind Jul 27 '13 at 15:20 add a comment| 1 Answer 1 active oldest votes up vote 8 down vote accepted I found this blog post with the same error and an explanation: A few days ago I started having issues with the equalizer that is, no sound. I removed the equalizer as well as ladspa-sdk. I promptly forgot about the whole thing until I rebooted and my machine began running super slow. Checking in syslog I found stuff like this: pulseaudio[3662]: module-ladspa-sink.c: Failed to load LADSPA plugin: file not found pulseaudio[3662]: module.c: Failed to load module “module-ladspa-sink” (argument: “sink_name=ladspa_output.mbeq_1197.mbeq master=alsa_output.pci-0000_05_00.0.analog-stereo plugin=mbeq_1197 label=mbeq control=-0.2,-0.2,-0.2,-0.2,3.5,3.5,3.5,3.5,3.5,3.5,3.5,2.5,2.5,0.0,0.0″): initialization failed. pulseaudio[3662]: main.c: Module load failed. Failed to initialize daemon. pulseaudio[3660]: main.c: Daemon startup failed Clearly the equalizer had left something behind when I removed it
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up CoronaSDK Director Error up vote 0 down vote favorite I am currently writing a cross platform app using the CoronaSDK and Lua. I am using the director package to change scenes. However I am getting the following error: "Director ERROR: Failed to execute new(params) function on 'startUp'." I know the error is coming from my main class. Which is: ----------------------------------------------------------------------------------------- -- -- main.lua -- ----------------------------------------------------------------------------------------- local director = require("director") local mainGroup = display.newGroup() splash = display.newImage("images/logo.png") local main = function() splash:removeSelf() splash = nil mainGroup:insert(director.directorView) local widget = require "widget" -- show default status bar (iOS) display.setStatusBar(display.DefaultStatusBar) local mainGroup = display.newGroup() -- event listeners for tab buttons: local function onFirstView( event ) director:changeScene("startUp") end local function onSecondView( event ) director:changeScene("home") end -- table to setup buttons local tabButtons = { { label="Home", up="icon1.png", down="icon1-down.png", width = 32, height = 32, onPress=onFirstView, selected=true }, { label="Cards", up="icon2.png", down="icon2-down.png", width = 32, height = 32, onPress=onSecondView }, } -- create the actual tabBar widget local tabBar = widget.newTabBar{ top = display.contentHeight, buttons = tabButtons } --I think it is this line which is causing the error director:changeScene("startUp") return true end timer.performWithDelay(3000, main, 1) Here is my startUp.lua file: module(..., package.seeall) function new() require "sqlite3" local director = require("director") --Connect to database or create it. --Each user gets there own database**** local path = system.pathForFile("data.db", system.DocumentsDirectory) local db = sqlite3.open(path) --Create the database table if it does not already exist local tablesetup = [[CREATE TABLE IF NOT E