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Hl2 Exe Application Error Memory Could Not Be Read

Garry's Mod earlier today and it started crashing unusually, giving me "The memory could not be "read"." error. I first tried simply restarting my computer, didn't help. I then tried deleting everything but my maps and addons folder, also didn't help. I then tried completely reinstalling Garry's Mod and that also did not solve my problem. This is the exact error: --------------------------- Garry's Mod: hl2.exe - Application Error --------------------------- The instruction at "0x111e1857" referenced memory at "0x0c73939c". The memory could not be "read". Click on OK to terminate the program --------------------------- OK --------------------------- Every time it has crashed it has always been instruction 0x111e1857. Since it is a memory type of error it makes me wonder if my ram is going bad, but none of my other games, windows, or other programs have this problem. I have also tried simply reseating my ram, made no difference. This just started happening earlier today. All I have on here is my steam games, UT3, Firefox, Nero, and Skype. Here are my hardware specs: Intel q6600 2.4ghz 2GB DDR2 800 Mhz Corsair XMS2 Gigabyte N650 SLI DS4L Nvidia 8600GT 256MB GDDR3 16xPCI-E Windows XP Pro SP3 200GB WD SATA II 160GB WD IDE Reply 31st July 2008 Post #2 Reagy Apple extraordinaire~ ♥ November 2005 24,354 Posts I'm getting the same thing. Ever since the new update it's been bashing the Memory usage like a mental 6 year old. HL2 takes about 200 k while Gmod is taking 300/500 k +. WHAT THE HELL IS GOING ON HERE? It should not be trying to take more memory than it can get. Specs AMD Athlon 64 Processor 3400+ 2.21 GHz 1.5 GB ram Nvidia Geforce 7100 le 512 MB PCI-E Windows XP Pro sp2 Reply 31st July 2008 Post #3 tadfirebird December 2007 3 Posts Well I hope it is because of the update, I'd hate to have to buy new ram and then it not fix the problem. Reply Optimistic x 1 (list) 22nd September 2008 Post #4 okimdone January 2008 3 Posts "every process is assigned it's own virtual memory map and it's only allowed to use certain regions of it. simply put, the programmer was probably lazy with a calculation of sorts and it tried to read where there was no data or beyond the bounds of a

Source Forums » Debriefing » Bug Reports & Fixes » [FIXED] Memory could not be read Add to Reputation: What do you think of this post? I agree I disagree Comment: « previous next » Pages: [1] Go Down Print Author Topic: [FIXED] Memory could not be read (Read 2501 times) 0 Members and 1 Guest are viewing this topic. coolDisguise GoldenEye fan 00 Agent Posts: 439 Reputation Power: 12 Offline [FIXED] Memory could not be read « on: February 07, 2009, 02:01:58 AM » Hi guys!Thanks for the release, https://facepunch.com/showthread.php?t=582390 unfortunately it doesn't work for me. :-/I installed everything following the install guide, restarted Steam afterwards but1.) Steam doesn't find any GE:S-servers yet2.) when I try to start GE:S, just after the "powered by source"-logo fades away I see the loading screen for the menu, then the program freezes leaving me with the following error (in hl2.exe):The instruction at "0x008e13e9" referenced memory at "0x0c6afd10". The memory https://forums.geshl2.com/index.php?topic=2866.0 could not be "read".It only occurs when I try to start GE:S and I didn't add or exchange any RAM recently. -> Is it just me or might there still be an error?In any case: what can I do about it? « Last Edit: February 07, 2009, 08:52:25 AM by Sean [Baron] » Logged Mark [lodle] Retired Lead Developer 007 Posts: 1,411 Reputation Power: 1 Offline Re: Memory could not be read « Reply #1 on: February 07, 2009, 02:04:53 AM » OK what we need you to do is goto this folder: C:\program files\steam\steamapps\[steam login]\source sdk base 2007 and send us the newest dump file (looks something like this: Steam__3686__2008_12_27T3_12_30C405203.mdmp)When you do that we can work out why its crashing and hopefully help you. Logged coolDisguise GoldenEye fan 00 Agent Posts: 439 Reputation Power: 12 Offline Re: Memory could not be read « Reply #2 on: February 07, 2009, 02:15:08 AM » Thanks for the quick reply, I sent you the dump by e-mail. Logged Govexx Guest Re: Memory could not be read « Reply #3 on: February 07, 2009, 02:56:59 AM » I have a similar problem, I hope it's OK if I send you

External Accounts Password Your News Feed Likes You've Received Your Content People You Follow People You Ignore Log Out Show online status Conversations Show All... Alerts Alert Preferences Show All... Menu Home Home Quick Links Search Forums Featured http://www.valvetime.net/threads/crash-the-memory-could-not-be-read-error-for-hl2-and-cs-s.51549/ Threads Archive Recent Activity Recent Posts Forums Forums Quick Links Search Forums Featured Threads Archive Featured Threads Recent Posts Members Members Quick Links Notable Members Current Visitors Recent Activity New Profile Posts Menu Log in Sign up Search titles only Posted by Member: Separate names with a comma. Newer Than: Search this thread only Search this forum only Display results as threads More... Useful Searches Recent Posts ValveTime.net | Valve News, Forums, hl2 exe Steam Home Forums > Games and Modding > General Gaming > *CRASH* The memory could not be 'read' error, for HL2 and CS:S Discussion in 'General Gaming' started by MetalSonic53, Nov 16, 2004. Thread Status: Not open for further replies. Page 1 of 29 1 ← 2 3 4 5 6 → 29 Next > MetalSonic53 Guest Half-Life 2 and CS:S both give me a "'The Instruction at 0x####### referenced memory hl2 exe application at 0x#######. The memory could not be 'read'" error when I try to change graphics options from the default "medium" settings and apply the changes. For CS:S, that's the only time it would happen. For Half-Life 2, however, it happens in that instance, AND when I try to quicksave a game, AND when loading a new part of a level, AND at completely random points. Specifically, the game's sound will start speed looping, and that's when I know it has crashed for sure. The Windows XP "error" sound plays, and a few seconds later that 'The Instruction at 0x####### referenced memory at 0x#######. The memory could not be 'read' error pops up. I looked up a solution on Steam's support site but it only gave me a solution possibility for HL1, and said it didn't apply to HL2. It's as if NO OTHER HUMAN BEING on this planet has had that error with HL2 like I have. I've gotten this same error before when trying to play CS:Source. I can live without toning my graphics options on this laptop, but I want to be able to play Half-Life 2, which runs very decently UNTIL it crashes. #1 MetalSonic53, Nov 16, 2004 llamaman01 Guest I've got the same exact error your getting,

 

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