Pokemon Yellow Error Codes
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Special stat/Pokémon converter Trainer escape Trainer Pokémon finder Save file editors Affiliates Pokémon Speedruns wiki Search Wiki Toolbox What links here Related changes Special pages Printable version Permanent link Error codes (Generations I and II) Page | Discussion | View | Pending changes | View source | History From Glitch City Laboratories This is the stable version, checked on 16 August 2014. Template/file changes await review.AccuracySpot checked DepthBasic ReadabilityAcceptable Jump to: navigation, search Error prevention and placeholders in the Pokémon games:?????????? | ????? | ! | "Abnormal" Pokémon | Bad Egg | Enigma Berry (Generation III) | Error! | Error codes (Generations I and II) | Error traps for damaged save data | Error traps to prevent impossible progress | Event data debugging messages | Mystery Zone (name) | N/A | Pokégear instruction booklet trap | Rhydon trap | Special (location) | This Game Pak is designed only for use on the Game Boy Color. | This
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να τη κρατήσω Αναίρεση Κλείσιμο Αυτό το βίντεο δεν είναι διαθέσιμο. Ουρά παρακολούθησηςΟυράΟυρά παρακολούθησηςΟυρά Κατάργηση όλωνΑποσύνδεση Φόρτωση... http://glitchcity.info/wiki/index.php/Error_codes_(Generations_I_and_II) Ουρά παρακολούθησης Ουρά __count__/__total__ Pokemon Red and Blue: Error Codes robloxcatstorm ΕγγραφήΕγγραφήκατεΚατάργηση εγγραφής2121 Φόρτωση... Φόρτωση... Σε λειτουργία... Προσθήκη σε... Θέλετε να το δείτε ξανά αργότερα; Συνδεθείτε για να προσθέσετε το βίντεο σε playlist. Σύνδεση Κοινή χρήση https://www.youtube.com/watch?v=yzKbcHuMB-I Περισσότερα Αναφορά Θέλετε να αναφέρετε το βίντεο; Συνδεθείτε για να αναφέρετε ακατάλληλο περιεχόμενο. Σύνδεση Στατιστικά στοιχεία 692 προβολές 5 Σας αρέσει αυτό το βίντεο; Συνδεθείτε για να μετρήσει η άποψή σας. Σύνδεση 6 0 Δεν σας αρέσει αυτό το βίντεο; Συνδεθείτε για να μετρήσει η άποψή σας. Σύνδεση 1 Φόρτωση... Φόρτωση... Φόρτωση... Η δυνατότητα αξιολόγησης είναι διαθέσιμη όταν το βίντεο είναι ενοικιασμένο. Αυτή η λειτουργία δεν είναι διαθέσιμη αυτήν τη στιγμή. Δοκιμάστε ξανά αργότερα. Ανέβηκε στις 24 Φεβ 2012A memory edit causes every text box to either be an error or have a different function altogether. Κατηγορία Πρόσωπα και ιστολόγια Άδεια Τυπική άδεια YouTube Εμφάνιση περισσότε
$0 Pokémon Red and Blue/Debug Functions From The Cutting Room Floor < Pokémon Red and Blue Jump to: navigation, search This https://tcrf.net/Pok%C3%A9mon_Red_and_Blue/Debug_Functions is a sub-page of Pokémon Red and Blue. Contents 1 "Battle Test" Function 2 Debug Mode 3 Error Codes 4 Gift Pokémon Function "Battle Test" Function To do:Check whether the code exists in non-English translations. It seems to have been removed in Yellow, but it could still exist in an altered form. This unusual functionality may have been used for debugging purposes. pokemon error It can be accessed by running the code at 01:4DA6, which requires a bank switch to be performed using the bank switch function at $35D6. This sets the bank to whatever register c is, and jumps to hl. Once accessed, the following occurs: The "badges" value is set to $80, which gives you the Earth Badge and nothing else. Your current location is pokemon go error set to Pallet Town. Your current party Pokémon are removed. You are prompted to nickname a level 20 Rhydon. Regardless of whether you give it a nickname... A battle against a another level 20 Rhydon will commence. All four of your moves act like Pound, though this doesn't apply to the opposing Rhydon. Whatever the outcome of the battle, once the fight is over, the nickname prompt appears again, and the entire process repeats. The same setup also exists in Pokémon Red (J) and Green, at 01:4B8D, where it appears to work in an identical manner. (Refer to this post for the location of the bank switch function in other regions & revisions.) (Source: Pokémon Red Disassembly Project) Debug Mode Setting bit 1 of RAM address D732 enables a debug mode with the following features: When starting a new game, most of Oak's intro speech is skipped, including the player and rival name selections. This results in the player and rival's names being automatically set to the version's defaults. (See the chart below.) The player begins the game outside their house, rather than inside t