As3 Typeerror Error #1034 Type Coercion Failed Cannot Convert
here for a quick overview of the site Help Center Detailed answers error #1034 as3 to any questions you might have Meta Discuss the typeerror error #1034 type coercion failed cannot convert flash events workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up TypeError: Error #1034: Type Coercion failed:cannot convert flash.display::Loader@25aa6d41 to flash.display.MovieClip up vote 0 down vote favorite I'm making a game, basically a dragging game but when i drag my objects this error shows up "TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Loader@25aa6d41 to flash.display.MovieClip." I don't know how to debug it cause i'm new to as3..please help here's the code enter code here var xmlRequest:URLRequest = new URLRequest("items.xml"); var xmlLoader:URLLoader = new URLLoader(xmlRequest); var xmlFile:XML; var xcoord:Number = 24; var ycoord:Number = 157; var colorArray:Array = new Array();//array for picture directory colorArray[1]="images/blue/blue_"; colorArray[2]="images/green/green_"; colorArray[3]="images/indigo/indigo_"; colorArray[4]="images/orange/orange_"; colorArray[5]="images/pink/pink_"; colorArray[6]="images/red/red_"; colorArray[7]="images/violet/violet_"; colorArray[8]="images/yellow/yellow_"; var totalBlue:Number; var totalGreen:Number; var totalIndigo:Number; var totalOrange:Number; var totalPink:Number; var totalRed:Number; var totalViolet:Number; var totalYellow:Number; var total:Array = new Array(); var pb:Array=new Array(); var index:Array = new Array();//array for picking picture number var indexc:Array = new Array();//array for picking picture directory xmlLoader.addEventListener(Event.COMPLETE,xmlLoadComplete); function xmlLoadComplete(e:Event):void{ xmlFile = new XML(xmlLoader.data); total[1]=xmlFile.blue.image.length(); total[2]=xmlFile.green.image.length(); total[3]=xmlFile.indigo.image.length(); total[4]=xmlFile.orange.image.length(); total[5]=xmlFile.pink.image.length(); total[6]=xmlFile.red.image.length(); total[7]=xmlFile.violet.image.length(); total[8]=xmlFile.yellow.image.length(); var tempArray:Array = new Array(); var ind1:Array=randomArray(total[1]); var ind2:Array=randomArray(total[2]); var ind3:Array=randomArray(total[3]); var ind4:Array=r
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up AS3: Error #1034: Type Coercion failed: cannot convert to flash.display.DisplayObject up vote 1 down vote favorite having some http://stackoverflow.com/questions/22161820/typeerror-error-1034-type-coercion-failedcannot-convert-flash-displayloade trouble with hitTestObject and now Flash is telling me it can't convert my ship to a display object.. my problem is the ship class extends Sprite to begin with so I don't know what's going on: Compile error shows this: TypeError: Error #1034: Type Coercion failed: cannot convert Ship$ to flash.display.DisplayObject. at Control/controlgame() Control / controlgame() is this: function controlgame(e:Event) { for (var i = 0; i < wprojectiles.length; i ++) { if http://stackoverflow.com/questions/9018756/as3-error-1034-type-coercion-failed-cannot-convert-to-flash-display-displayo (wprojectiles[i].x < -200 || wprojectiles[i].x > 750 || wprojectiles[i].y < -200 || wprojectiles[i].y > 600) { parent.removeChild(wprojectiles[i]); wprojectiles.splice(i,1); } if (wprojectiles[i].hitTestObject(Ship)) { parent.removeChild(wprojectiles[i]); wprojectiles.splice(i,1); } } } Using the debugger, I get this error: TypeError: Error #1034: Type Coercion failed: cannot convert Ship$ to flash.display.DisplayObject. at Control/controlgame()[C:\Users\Harry\Desktop\Flash Games\Games\Dodge\Control.as:29] Line 29, seen in the above snippet, is this: if (wprojectiles[i].hitTestObject(Ship)) { Tearing my hair out here, tried everything I could think of and I get this error every single time, no matter what I do! Help would be so badly appreciated! Thanks in advance. e: if it bears relevance, this is my document class file actionscript-3 share|improve this question edited Jan 26 '12 at 13:43 asked Jan 26 '12 at 13:26 hazdog 811319 add a comment| 1 Answer 1 active oldest votes up vote 1 down vote accepted Where did you declare Ship? It looks like you're using a Class for your test instead of an instance... do you have something like Ship = new ShipClass() somewhere? share|improve this answer answered Jan 26 '12 at 13:33 bummzack 2,9831033 my ship class is called Ship. let me change things around and tell you how i go. –hazdog Jan 26 '12 at 13:37 no dice, issue remained the same. i have my ship o
here for a quick overview of the site Help Center http://stackoverflow.com/questions/8555809/as3-type-coercion-failed-cannot-convert-flash-events-to-flash-events-mouseeven Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack https://www.kirupa.com/forum/showthread.php?325890-TypeError-Error-1034-Type-Coercion-failed-cannot-convert-to-Class Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question error #1034 x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up AS3: Type Coercion failed: cannot convert flash.events to flash.events.MouseEvent up vote 2 down vote favorite When I typeerror error #1034 placed this AddEventListener I got this "Type Coercion failed message" addEventListener(Event.ENTER_FRAME,onEnterFrm); Located above the mouse event: addEventListener(Event.ENTER_FRAME,onEnterFrm); stage.addEventListener(MouseEvent.CLICK, _clicked); I can't see the relationship in-between that causes the error. //Clicked Function private function _clicked(e:MouseEvent) { gameBall = sim.addCircle({x:(mouseX/30), y:(1), radius:0.25, density:5}); } //OnEnterFrn Function private function onEnterFrm(e:MouseEvent):void { if (gameBall && gameBall.body.IsSleeping()) { gameBall.destroy(); gameBall = null; } } If I hit run, the simulation works but laggy, and the runtime message pops up: TypeError: Error #1034: Type Coercion failed: cannot convert flash.events::Event@2a03b2e1 to flash.events.MouseEvent. Full Code: package { import flash.display.MovieClip; import com.actionsnippet.qbox.*; import flash.events.MouseEvent; import flash.events.Event; [SWF(width = 600, height = 600, frameRate = 60)] public class LuckyHit extends MovieClip { public var sim:QuickBox2D; var winBox:QuickObject; var looseBox:QuickObject; var gameBall:QuickObject; var simContacts:QuickContacts; /** * Constructor */ public function LuckyHit() { sim = new QuickBox2D(this); simContacts = sim.addContactListener(); simContacts.addEventListener(QuickContacts.ADD, contactListener); //sim.createStageWalls(
using your existing account on the new forums, check out this thread. Register Help Remember Me? Forum Today's Posts FAQ Calendar Forum Actions Mark Forums Read Quick Links View Forum Leaders What's New? Advanced Search Forum Flash ActionScript 3 TypeError: Error #1034 Type Coercion failed: cannot convert to Class. Results 1 to 8 of 8 Thread: TypeError: Error #1034 Type Coercion failed: cannot convert to Class. Thread Tools Show Printable Version Subscribe to this Thread… Search Thread Advanced Search Display Linear Mode Switch to Hybrid Mode Switch to Threaded Mode May 5th, 2009,12:36 AM #1 mleep View Profile View Forum Posts 45 posts Registered User TypeError: Error #1034 Type Coercion failed: cannot convert to Class. From the book "AdvancED Actionscript 3.0 Animation" I fixed a problem in the code they give you that is using [Embed....] instead of using library objects with linkage names. I still have the error: TypeError: Error #1034: Type Coercion failed: cannot convert Tile_01@1bf93a61 to Class. at GraphicTest$iinit() With the following code... Code: public class GraphicTest extends Sprite { private var world:IsoWorld; //[Embed(source="tile_01.png")] //private var Tile01:Class; private var Tile01 = new Tile_01(); public function GraphicTest() { world = new IsoWorld(); world.x = stage.stageWidth / 2; world.y = 100; addChild(world); for(var i:int = 0; i < 20; i++) { for(var j:int = 0; j < 20; j++) { var tile:GraphicTile = new GraphicTile(20, Tile01, 20, 10); tile.position = new Point3D(i * 20, 0, j * 20); world.addChildToFloor(tile); } } } The GraphicTile Class is the following code... Code: package com.friendsofed.isometric { import flash.display.DisplayObject; public class GraphicTile extends IsoObject { public function GraphicTile(size:Number, classRef:Class, xoffset:Number, yoffset:Number):void { super(size); var gfx:DisplayObject = new classRef() as DisplayObject; gfx.x = -xoffset; gfx.y = -yoffset; addChild(gfx); } } } Reply With Quote May 5th, 2009,04:31 PM #2 Krilnon View Profile View Forum Posts Visit Homepage 10,065 posts ≈ ≠ = This line is probably the problem: Code: var tile:GraphicTile = new GraphicTile(20, Tile01, 20, 10); You should be passing in a Class class [sic] instance, so you should change that line to: Code: var tile:GraphicTile = new GraphicTile(20, Tile_01, 20, 10); Reply With Quote April