Error Is Inaccessible Due To Its Protection Level C#
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Is Inaccessible Due To Its Protection Level C# Unity
the company Business Learn more about hiring developers or posting ads with us Stack system.data.datarow.datarow(system.data.datarowbuilder)' is inaccessible due to its protection level Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of it may be inaccessible due to its protection level 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Member is inaccessible due to its protection level error up vote 3 down vote favorite connected within this
It May Be Inaccessible Due To Its Protection Level Vs 2010
topic: How to connect string from my class to form im trying to do solutions related to their answers (specifically answer of sir Jeremy) but this error keeps on appearing 'KeyWord.KeyWord.keywords' is inaccessible due to its protection level code for KeyWords.cs: namespace KeyWord { public class KeyWord { String[] keywords = { "abstract", "as", "etc." }; } } code for main.cs // Check whether the token is a keyword. var keyboardCls =
It May Be Inaccessible Due To Its Protection Level Visual Studio 2012
new KeyWord.KeyWord(); String[] keywords = keyboardCls.keywords; for (int i = 0; i < keywords.Length; i++) { if (keywords[i] == token) { // Apply alternative color and font to highlight keyword. rtb.SelectionColor = Color.Blue; rtb.SelectionFont = new Font("Courier New", 10, FontStyle.Bold); break; } } what should i do? c# .net csharpcodeprovider share|improve this question edited Mar 1 '13 at 6:00 abatishchev 57k56214353 asked Feb 28 '13 at 7:52 user2118160 add a comment| 4 Answers 4 active oldest votes up vote 8 down vote accepted You need to define keywords as public public String[] keywords = { "abstract", "as", "etc." }; Currently it is private and that is why not accessible outside the class. Access Modifiers (C# Programming Guide) Class members, including nested classes and structs, can be public, protected internal, protected, internal, or private. The access level for class members and struct members, including nested classes and structs, is private by default. share|improve this answer answered Feb 28 '13 at 7:53 Habib 146k16216268 thanks it worked haha noob me :( .thanks a lot sir! –user2118160 Feb 28 '13 at 7:55 done sir thanks again ... –user2118160 Feb 28 '13 at 8:10 add a comment| up vote 6 down vote Use this code instead: public class KeyWord { String[] keywords = { "abstra
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Configurationmanager Is Not Declared It May Be Inaccessible Due To Its Protection Level
Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a is not declared. it may be inaccessible due to its protection level vs2012 community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up C# “is inaccessible due to its protection level” error in constructor up vote 5 down http://stackoverflow.com/questions/15130231/member-is-inaccessible-due-to-its-protection-level-error vote favorite The constructor of the child class "caesar" gives an error. It says that name, type is inaccessible due to its protection level. How come? As this is a child class derived from "Cipher" class it shouldn't give an error like this. How can I overcome this situation. But I want those variables to be private. I don't want to change them as public. ***The second code example works. Can http://stackoverflow.com/questions/5329665/c-sharp-is-inaccessible-due-to-its-protection-level-error-in-constructor anybody see a difference? namespace Encrypter { class Cipher { public Cipher(string name, string type) { setName(name); setType(type); } private string name; private string type; public void setName(string newName) { name = newName; } public string getName() { return name; } public void setType(string newType) { type = newType; } public string getType() { return type; } public string encrypt(string text) { return text; } public string decrypt(string text) { return text; } } } namespace Encrypter { class Caesar : Cipher { private int shiftamount; private string shiftdirection; public Caesar(int shiftamount, string shiftdirection) : base(name, type) { setShiftamount(shiftamount); setShiftdirection(shiftdirection); } public void setShiftamount(int newShiftamount) { shiftamount = newShiftamount; } public int getShiftamount() { return shiftamount; } public void setShiftdirection(string newShiftdirection) { shiftdirection = newShiftdirection; } public string getShiftdirection() { return shiftdirection; } } } ----------------------------- New Edit ---------------- class MyFile { public MyFile(int id, string name, int size, string type) { setId(id); setName(name); setSize(size); setType(type); } private int id; private string name; private string type; private int size; class Movie : MyFile { private string director; private int release_year; public Movie(string director, int release_year, int id, string name, int size) : base( id, name, size, "m") { setDirector(director); setRelease_year(release_year); } c# inheritance encapsulation access-modifiers share|improve this question edited
Languages , .NET Framework > Visual C# Question 0 Sign in to vote Hello, I've written the https://social.msdn.microsoft.com/Forums/vstudio/en-US/fe1498ab-8878-4d6d-af03-87b23e296269/class-is-inaccessible-due-to-its-protection-level?forum=csharpgeneral following code in a separate c# project: public class Energizerentity { public System.Data.DataTable GetEnergizerList(int count) {code here... } } Then, I am trying to access it in another http://answers.unity3d.com/questions/767929/protected-list-on-a-base-class-is-inaccessible-due.html project under the same solution: public partial class EnergizerMaster : System.Web.UI.Page { protected void btnSave_Click(object sender, EventArgs e) { Energizerentity objEnergizerentity = new Energizerentity(); int res = objEnergizerentity.AddEnergizer(args...); inaccessible due } } The compiler says that Energizerentity is inaccessible due to its protection level. I've imported the namespace under which Energizerentity is declared into page where the above code lies. The class as well as its members are declared public. Still the compiler generates the error. It compiled perfectly yesterday. Today its not compiling. Can anybody help inaccessible due to me? Thanks in advance.Growl Friday, April 30, 2010 10:34 AM Reply | Quote Answers 0 Sign in to vote Remove the readonly attribute from the file properties may solve your problem,as some time this problem occured with folder like Debug and Obj Marked as answer by porsh tiger Friday, April 30, 2010 11:33 AM Friday, April 30, 2010 11:15 AM Reply | Quote All replies 0 Sign in to vote Just revisit the code again to see accesibility level of class. Otherwise no problem should occur Friday, April 30, 2010 10:41 AM Reply | Quote 0 Sign in to vote Revisited it but, didn't find anything suspicious. Everything is public. Yet is showing inaccessible. Growl Friday, April 30, 2010 10:47 AM Reply | Quote 0 Sign in to vote Remove the readonly attribute from the file properties may solve your problem,as some time this problem occured with folder like Debug and Obj Marked as answer by porsh tiger Friday, April 30, 2010 11:33 AM Friday, April 3
Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Get Unity Asset Store Unity account You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account Language Chinese Spanish Japanese Korean Portuguese Ask a question Spaces Default Help Room META Moderators Topics Questions Users Badges Home / 1 Question by dimas_aryo · Aug 10, 2014 at 02:22 PM · c#list Protected List<> on a base class is "inaccessible due to its protection level" from its derived class? Hi Unity Community! I'm relatively new to Unity and my experience in OOP is not quiet strong. I'm trying to make a class, say BaseClass.cs, and a derived class from it, say DerivedClass.cs. I made some protected level variable on BaseClass.cs, one of them is List colliders. While other variable that has a type of int, float, etc. can be accessible from DerivedClass.cs, Unity returned an error when I tried to access colliders variable (`BaseClass.colliders' is inaccessible due to its protection level). While I can fix this error by changing its protection level to public, this leaves me a question. Why can't I access my protected List<> variable from my derived class? Shouldn't protected variables on a base class be accessible to its derived class? Thank you in advance. Here are some part of my code: BaseClass.cs using UnityEngine; using System.Collections; using System.Collections.Generic; public class BaseClass : MonoBehaviour { protected float f; //No error protected List