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Disconnect Error Reliable Snaphsot Overflow

a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Arqade Questions Tags Users Badges Unanswered Ask Question _ Arqade is a question and answer site for passionate videogamers on all platforms. Join them; it only takes a minute: Sign up Here's how it works: Anybody can ask a question Anybody can answer The best answers are voted up and rise to the top Why do I get “Error: Reliable snapshot overflow” while loading maps? up vote 2 down vote favorite 1 This happens to me about 80% of the time. The error appears right at the end of the map loading screen—when it says, "Loading client..." I get a popup: "ERROR: Reliable snapshot overflow". So I have to reload the map (which takes much less time than originally). This happens when I choose a server in the server list (a map in progress), and when I am already on a server and there is map change. What could cause that? How can I solve this? team-fortress-2 share|improve this question edited Apr 22 '12 at 5:45 Wolf 19.9k104211346 asked Apr 21 '12 at 18:05 Guillaume Bois 3542412 add a comment| 1 Answer 1 active oldest votes up vote 3 down vote Typically this issue is a memory error of some sort and can be caused by a variety of things almost always related to the map/server that you are connecting to including but not limited to losing your spot on the server, certain plug-ins, poorly optimized maps, bandwidth issues and possibly even actually from snapshots and demos. Valve has not provided much on this issue so explanation and resolution seems dubiously anecdotal at best. The majority of the cited cases that you will find relate to issues with the connection and map more than anything. The only suggested solutions that seem to work are try different maps/servers, use a better connection (this includes running fewer processes that can eat bandwidth ie.torrents, software updates, antivirus software, etc.), lo

thread Or, if you just want to play some of the best community maps the Workshop has to offer, you can join our servers by clicking these links: EU Server US Server Disconnect ERROR! Reliable snapshot overflow Discussion in 'Mapping Questions & Discussion' started by cruizer, Apr 19, 2008. cruizer L2: Junior Member Messages: 52 Positive Ratings: 0 This is a new one for me. And I can't really find anything on it. I am creating my map. I only created one http://gaming.stackexchange.com/questions/63510/why-do-i-get-error-reliable-snapshot-overflow-while-loading-maps side, the red side. Got that all done, everything still worked. I played it. I coped the red side, rotated it, and placed it where it's supposed to go. And now it no longer works and I get this error. I've done it like three times, and every time the same thing happens. Help? cruizer, Apr 19, 2008 #1 kimangroo L3: Member https://tf2maps.net/threads/disconnect-error-reliable-snapshot-overflow.1884/ Messages: 111 Positive Ratings: 6 I'm guessing you already tried the suggestions on the steam support forums? Sorry can't help otherwise. EDIT: my bad the error they mention there is diffferent: reliable channel overflow. Sorry. kimangroo, Apr 19, 2008 #2 cruizer L2: Junior Member Messages: 52 Positive Ratings: 0 I've tried foing to the steam support forums. i registered. But every time I try to psot it tells me I don't have permission to do so. cruizer, Apr 19, 2008 #3 cruizer L2: Junior Member Messages: 52 Positive Ratings: 0 Bueller? cruizer, Apr 19, 2008 #4 trainRiderJ L5: Dapper Member Messages: 203 Positive Ratings: 31 As far as I can tell, it's usually caused by having too many props or other kinds of entities rendered at any given time in your map. This makes sense in your situation where the error didn't occur at first, because only half the map was actually there. Keep in mind that things do not have to be shown on your screen to cause this problem. Poor mapping practices can cause larger amounts of your level to

35 36 ... 206 Next » ERROR: Reliable Snapshot Overflow? TF2 Thread Modes ERROR: Reliable Snapshot Overflow? TF2 ExiMaster Junior Member Posts: 14 http://forums.srcds.com/viewtopic/17586 Threads: 8 Joined: Oct 2011 Reputation: 0 #1 11-09-2011, 09:16 AM (This post was last modified: 11-09-2011, 12:34 PM by ExiMaster.) Ok so recently Steam forums got hacked, and ever since then 10 mins after my srcds has been running Clients get the error reliable snapshot overflow. Sometimes people join they get this message a few seconds disconnect error later. But mostly when they join and assign themselves to a team they freeze and get the error then disconnect. This only happens 10 minutes into the game. I dont know whats causing this I have tried switching maps, I searched this problem but found no solutions other than issues on TF2maps.net with too many props on a disconnect error reliable server causing this. I deleted my bin for srcds and re-installed and it did not fix it. Is this just a Steam thing for right now or did something go to shit? Please im so confused I just want my server running perfectly again EDIT: BTW in my srcds it say about 100 times repeatedly "WARNING: msg overflowed for " then TF2 says " Disconnected from server (ERROR! Reliable Snapshot Overflow)" Find Reply ExiMaster Junior Member Posts: 14 Threads: 8 Joined: Oct 2011 Reputation: 0 #2 11-10-2011, 07:54 AM (This post was last modified: 11-10-2011, 11:14 AM by ExiMaster.) Ok I fixed it, thanks for any attempted help or suggestions at all guys *sarcasm* Figures it was a bad plugin(s). Some of these plugins gave all clients this error. Here are the plugins I removed then tested again to confirm restored client connection operation without this error. You might want to stay away from these plugins if you don't want this error to happen with your clients on the latest versio

 

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