Doom 3 Error Unable To Initialize Opengl
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Doom Bfg Opengl Error
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Unable To Initialize Opengl Renderer Library
Türkçe (Turkish) Українська (Ukrainian) Help us translate Steam Store Page DOOM 3: BFG Edition All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews DOOM 3: BFG Edition Store Page View Stats: Global Achievements DOOM 3: BFG Edition > General Discussions > Topic Details Haloruler64 View Profile View Posts 18 Oct, 2012
Doom 3 Error During Initialization
@ 12:22am Causes For "Unable To Initialize OpenGL" Discussion Thread + FIX! I'm sure many of you have experienced this. I have too. I think I have discovered a few possible causes for it. 1. One of the most likely: Problems with Optimus. I have an Alienware M14x R1. The Intel HD 3000 graphics processor is what controls the internal display. An external monitor plugged in through HDMI is controlled by the dedicated graphics, in my case, a GT555M. External monitor, doesn't work no matter what resolution it's running. Internal display, it starts and runs fine. Possibly a problem with Optimus. If you get this issue, does your laptop have Optimus technology?2. Dedicated graphics pushing a monitor.This is a general one. If you have a dedicated GPU pushing a monitor, it might make it fail. It might only run on Intel HD powered displays, even if you have a dedicated GPU. If you have a desktop and have a monitor plugged into a dedicated GPU, and you do get this error, are you using HDMI or VGA o
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Failed To Initialize Opengl Renderer Process
ABOUT SUPPORT Install Steam login | language Български (Bulgarian) čeština (Czech) Dansk (Danish) Nederlands (Dutch) Suomi doom 3 bfg opengl fix (Finnish) Français (French) Deutsch (German) Ελληνικά (Greek) Magyar (Hungarian) Italiano (Italian) 日本語 (Japanese) 한국어 (Korean) Norsk (Norwegian) Polski (Polish) Português (Portuguese) Português-Brasil (Portuguese-Brazil) Română (Romanian) Русский (Russian) https://steamcommunity.com/app/208200/discussions/0/864949037780774082/ 简体中文 (Simplified Chinese) Español (Spanish) Svenska (Swedish) 繁體中文 (Traditional Chinese) ไทย (Thai) Türkçe (Turkish) Українська (Ukrainian) Help us translate Steam Store Page DOOM 3: BFG Edition All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews DOOM 3: BFG Edition Store Page View Stats: Global http://steamcommunity.com/app/208200/discussions/0/864948938205508668/ Achievements DOOM 3: BFG Edition > General Discussions > Topic Details Synge View Profile View Posts 17 Oct, 2012 @ 5:13pm RESOLVED opengl failed to initialize error Alright, like many here, I had a problem with the opengl failing to initialize (that nasty little screen that pops up when you try and run the game and tells you that it failed to initialize opengl / "vid_restart" error crap). I fought it and fought it until I figured it out. Not sure if it will help anyone else here or not, but feel free to try these steps and let everyone else know if it works or not for you.Initially, i changed my screen resolution to 1360 x 768, then loaded the game. Once in game, i changed the resolution to 1920 x 1080. That seemed to work. But it was still annoying me, so i kept looking. After a while I found out that doom 3 BFG did n
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idea what OpenGL is but it isn't working apparently. I downloaded the Windows7 version of DOOM3 (BFG edition) from steam and I get the following pop up box. I've searched and searched and found suggestions to add this to the shortcut target "+set r_fullscreen x" x being 1, 2, 3 or 4. That does nothing. Here is the pop up box. QA Timing INIT: 000153ms D3BFG 1.1400 win-x86 Nov 9 2012 10:38:21 2527 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT 3888 MB System Memory 1721 MB Video Memory Winsock Initialized Found interface: {0CBE7D2A-EF82-4C99-89A6-A7DDE558A5DC} Intel(R) Centrino(R) WiMAX 6250 - 0.0.0.0 NULL netmask - skipped Found interface: {5C44AA51-8F40-4449-B34D-2664AE6BF19A} Microsoft Virtual WiFi Miniport Adapter #2 - 0.0.0.0 NULL netmask - skipped Found interface: {AB0C4775-22C5-4CD3-865F-B551ED5F4CF2} Microsoft Virtual WiFi Miniport Adapter - 192.168.16.2/255.255.255.0 Found interface: {7270A1B2-1904-4059-B4DF-B282F7DFE7E3} Intel(R) Centrino(R) Advanced-N 6250 AGN - 0.0.0.0 NULL netmask - skipped Found interface: {2514C594-F40B-486F-A04D-7F1BED73A9F9} Realtek PCIe FE Family Controller - 192.168.1.91/255.255.255.0 Sys_InitNetworking: adding loopback interface doom using MMX & SSE for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded resource file _common.resources Loaded resource file _ordered.resources Loaded resource file _sound_pc.resources Loaded resource file _sound_pc_en.resources Reading resource CRCs... Current search path: C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base C:\Users\Trigger\Saved Games\id Software\DOOM 3 BFG/base file system initialized. -------------------------------------- WARNING: Unable to open resource file maps/_startup.resources ----- Initializing Decls ----- ------------------------------ Couldn't open journal files execing default.cfg couldn't exec D3BFGConfig.cfg couldn't exec autoexec.cfg ----- R_InitOpenGL ----- Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1 ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded X..WGL_EXT_swap_control_tear not found display device: 0 DeviceName : \\.\DISPLAY1 DeviceString: Intel(R) HD Graphics StateFlags : 0x5 DeviceID : PCI\VEN_8086&DEV_0046&SUBSYS_FD301179&REV_02 DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{61A3