Error Cannot Find File For Source Statement
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I dont know whats going on.. Ive done all the steps that are listed here: http://freesdk.crydev.net/display/SDKDOC3/Installing+the+Maya+Tools And watched this http://polycount.com/discussion/126273/help-trying-to-get-the-mayacryexport-2013-to-work-in-maya video on youtube: [ame=" to install Cryengine3 Exporter to Maya 2012 https://forum.giants-software.com/viewtopic.php?t=76412 tutorial - YouTube[/ame] I still cant get this to work.. I have gone into my plug-in manager and gotten the mayaCryExport22013 loaded but when i click on any of the icons in the cryengine shelf i still get an error saying //Error: Line 1.21: error cannot Cannot find file "cryexport.mel" for source statement...?!?! :poly127: Any suggestions? I have am out of ideas here.. and I cant find any help on google.. I just downloaded the latest version of Cryengine3 so I know im up to date there.. and I have Maya 2013 on the Windows side of my computer.. Any help would error cannot find be AMAZING! Thanks! 0 · Share on Twitter Replies Offline / Send Message antweiler polycounter lvl 3 September 2013 it seems Maya doesnt know where the mel scripts (and the shelf) that belong to the exporter are. They need to be X:\Users\Username\Documents\maya\20XX-x64\prefs\scripts and X:\Users\Username\Documents\maya\20XX-x64\prefs\shelves. You need to restart, so maya can source these scripts on startup. 0 · Share on TwitterRobert KopfGeneralist, Animator, Rigger Offline / Send Message bac9-flcl polycounter lvl 3 September 2013 Just a warning that might be unrelated to your problem but still relevant until Crytek will release the next update: current (3.5.3) SDK release shipped with a partially broken rc.exe (resourse compiler), rendering exports with collidable geometry impossible. It might be a good idea to postpone the exports to the engine until the next update, or to use an older version of the SDK until then. 0 · Share on Twitter Sign In or Register to comment. © 2016 Polycount. All image rights belong to their authors. Twitter Facebook Shop
Help. Error Post Reply Print view Search Advanced search 3 posts • Page 1 of 1 Bomzas Posts: 4 Joined: Thu Dec 25, 2014 10:23 am Help. Error Quote Postby Bomzas » Sun Jan 04, 2015 11:41 am Hi. I trying to install maya exporter plugin but in instalation folder there is no I3DExportValidate file and maya say // Error: Line 3.25: Cannot find file "I3DExportValidate" for source statement. I'm using maya 2013 x64 i tryed manual and automatic instalation but its not work. Sorry for bad english and please help Top Keifer Posts: 679 Joined: Fri Nov 07, 2014 10:13 am Re: Help. Error Quote Postby Keifer » Sun Jan 04, 2015 12:05 pm I do not use maya (or any 3D program) .. so, see if any of the discussion on: Cannot find file "***.mel" for source statement makes any sense to youandRe: maya_i3d_export_5.0.4_win scripts folder locationI believe, from what I read, that it's a Maya error (file placement) and not a GIANTS errorcheck for: "My documents/maya/scripts" *It's the opinion of some that crops could be grown on the moon; which raises the fear that it may not be long before we're paying somebody not to.- Franklin P. Jones* Top Keifer Posts: 679 Joined: Fri Nov 07, 2014 10:13 am Re: Help. Error Quote Postby Keifer » Sun Jan 04, 2015 12:17 pm ... and .. maybe one of GIANTS mods can tell you if the following thread was resolved successfullyMaya i3d exporter geht nicht *It's the opinion of some that crops could be grown on the moon; which raises the fear that it may not be long before we're paying somebody not to.- Franklin P. Jones* Top Display posts from previous: All posts1 day7 days2 weeks1 month3 months6 months1 year Sort by AuthorPost timeSubject AscendingDescending Post Reply Print view 3 posts • Page 1 of 1 Return to “[LS15]English-Forum” Who is online Users browsing this forum: No registered users and 6 guests Board index All times are UTC+02:00 Delete all board cookies The team Contact us Powered by phpBB Forum Software © phpBB Limited