Error 1 Not All Code Paths Return A Value
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Error 1 Not All Code Paths Return A Value C#
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Not All Code Paths Return A Value C# Mvc
is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Cause of Error CS0161: not all code paths return a value up vote 21 down vote favorite 1 I've made a basic extension method to add retry functionality to my
Not All Code Paths Return A Value In Lambda Expression
HttpClient.PostAsync: public static async Task
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Not All Code Paths Return A Value Task
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Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community Forums Answers Feedback Issue Tracker http://answers.unity3d.com/questions/1034385/c-not-all-code-paths-return-a-value.html Blog Evangelists User Groups Get Unity Asset Store Unity account You need http://answers.unity3d.com/questions/800722/error-cs0161-not-all-code-paths-return-a-value-1.html a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account Language Chinese Spanish Japanese Korean Portuguese Ask a question Spaces Default Help Room META Moderators Topics Questions Users Badges Home / not all Help Room / 0 Question by TheBlackBox · Aug 23, 2015 at 10:07 PM · c#errorcontrollerpathsreturn value [C#] Not all code paths return a value Hey there, So I'm working on some random dungeon-gen, and up until now it's being going great. I am getting the error Not all code paths return a value I looked into the not all code error, tweaked my code a little and I'm still not making any progress. Let me post my code. using UnityEngine; using System.Collections.Generic; public class DTileMap { protected class DRoom { public int left; public int top; public int width; public int height; public int right { get {return left + width - 1;} } public int bottom { get { return top + height - 1; } } public bool CollidesWith(DRoom other) { if( left > other.right-1 ) return false; if( top > other.bottom-1 ) return false; if( right < other.left+1 ) return false; if( bottom < other.top+1 ) return false; return true; } } int size_x; int size_y; int[,] map_data; List
Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Get Unity Asset Store Unity account You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account Language Chinese Spanish Japanese Korean Portuguese Ask a question Spaces Default Help Room META Moderators Topics Questions Users Badges Home / 0 Question by Weither · Sep 30, 2014 at 11:08 PM · errorienumeratorwaypoints error CS0161: not all code paths return a value Idk what I did wrong. I've got code with "sNumber". If sNumber is equal to 1 something happens, if 2/3/4/5/6 something different. If my sNumber option is finished it change snumber to 0 what starts xWP. Check this code: IEnumerator xWP() { int i; i = Random.Range (1, 6); sNumber = i; } There's something wrong. Whats wrong? Comment Add comment · Show 8 10 |3000 characters needed characters left characters exceeded ▼ Viewable by all users Viewable by moderators Viewable by moderators and the original poster Advanced visibility Viewable by all users Weither · Sep 30, 2014 at 11:07 PM 0 Share http://pastebin.com/bveS7h1L liczbaZmienna controls what actions to perform. At the end of each of them there's StartCoroutine and it starts when you reach the appropriate point. IEnumerator should draw a new activity. KiraSensei · Sep 30, 2014 at 11:07 PM 0 Share The error says that a function must return a value, and some paths of this functions (like in some "if" or "else" statements), it does not. Weither · Sep 30, 2014 at 11:14 PM 1 Share ok thanks i'm waiting Habitablaba · Sep 30, 2014 at 11:16 PM 2 Share Uh... I think you may be misunderstanding me. I am not going to spend any time reading about methods, their signatures, or return values. I already know about them. I suggest that you read about those things, otherwise programming is going to be very difficult for you. BoredMormon · Sep 30, 2014 at 11:22 PM 1 Share @Habitablaba. That response cracked my up. It surprising how many people come on this site, make no contributions, and expect us to solve all there problems. Why should I know what I'm talking about, when some other random guy