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Runtime Error R6016 Not Enough Space For Thread Data
Unread Content Content I Started Status Updates Search More More More All Activity Home Don't runtime error r6016 windows 7 Starve [Don't Starve] Bug Tracker Archived Issues "Error: Module load error:" - MASTER THREAD Sign in to follow this Followers 0 "Error: java not enough space for thread data Module load error:" - MASTER THREAD Started by Corey, September 19, 2012 46 posts in this topic Prev 1 2 Next Page 1 of 2 Corey 68 Senior Member 68 303 posts
Java Runtime Error Not Enough Space For Thread Data
Posted September 19, 2012 (edited) Hey everyone,Some people are encountering a crash that spits out a very vague error that reads "Error: Module load error: undefined."We just wanted to create a single thread that lets everyone know this issue is on the top of our development priority list. We'll be updating everyone using this master thread until we are able to push a fix. WHAT WE'RE DOING:We're currently working on cornering the
Visual C++ Runtime Error R6016
exact issue. At the moment, it seems to be happening to different people at random times. Some people more than others. Since we have limited data on what's causing it, we're not sure yet if it's one issue, or multiple causing the same generic error. Our current goal is to reliably diagnose the cause, so we can move onto fixes. In the mean time, I've made this thread sticky at the top of the Bug Reports forum and I'll be locking the existing threads about the topic after I point them here.Thanks for your patience, we're working hard to clear this up ASAP for everyone!UPDATES:Sept/20/2012We released a new version of Don't Starve today that gives us a bit more info about what's happening. Instead of a vague "Undefined" error, you will get a more specific NaCl error. You can see the full list here.Sept/28/2012Google maintains a list of video card/OS/driver combinations that are prevented from running OpenGL inside of Native Client. When one of these combinations is detected Chrome itself can fall back to software rasterizing, but we become unable to create a GL context and so the game is unable to run. According to Google, the most common reason for a blacklist entry is out of date drivers and is particularly common on Windows X
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