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Cg Error Breakpoint

breakpoint isn't doing the job, I've tried setting a breakpoint on CGPostError() too, but nothing seems to work. Am I setting the breakpoint correctly? They seem to be OK. (gdb) maint info breakpoints Num Type Disp Enb Address What 1 breakpoint keep y 0x966eec66 <-[NSException raise]+6> 2 breakpoint keep y CGPostError() Thanks for any tips MT __________________________________________________________ Not happy with your email address?. Get the one you really want - millions of new email addresses available now at Yahoo! http://uk.docs.yahoo.com/ymail/new.html Sean McBride Re: Breakpoints for CG* functions Jul 21 2008, 23:54 On 7/21/08 9:44 PM, Moray Taylor said: > Hi there, > > I'm getting a lot of errors like > > : CGContextMoveToPoint: invalid context > > but my usual [NSException raise] breakpoint isn't doing the job Expected I'd say: CoreGraphics/Quartz is not Cocoa. > I've > tried setting a breakpoint on CGPostError() too, but nothing seems to work. > > Am I setting the breakpoint correctly? They seem to be OK. > > (gdb) maint info breakpoints > Num Type Disp Enb Address What > 1 breakpoint keep y 0x966eec66 <-[NSException raise]+6> > 2 breakpoint keep y CGPostError() > > Thanks for any tips Maybe try breaking on 'printf' or 'write' even. In any case, since this is not a Cocoa question, try the Quartz list. :) -- ____________________________________________________________ Sean McBride, B. Eng Rogue Research www.rogue-research.com Mac Software Developer Montréal, Québec, Canada Ken Ferry Re: Breakpoints for CG* functions Jul 22 2008, 05:21 Try CGPostError. The other suggestions are good too. -Ken On Mon, Jul 21, 2008 at 2:54 PM, Sean McBride wrote: > On 7/21/08 9:44 PM, Moray Taylor said: > >> Hi there, >> >> I'm getting a lot of errors like >> >> : CGContextMoveToPoint: invalid context >> >> but my usual [NSException raise] breakpoint isn't doing the job > > Expected I'd say: CoreGraphics/Quartz is not Cocoa. > >> I've >> tried setting a breakpoint on CGPostError() too, but nothing seems to work. >> >> Am I setting the breakpoint correctly? They seem to be OK. >> >> (gdb) maint info breakpoints >> Num Type Disp Enb Address What >> 1 breakpoint keep y 0x966eec66 <-[NSException raise]+6> >> 2 breakpoint keep y CGPostError() >> >> Thanks for any tips > > Maybe try breaking on 'printf' or 'write' even. In any case, since this > is not a Cocoa question,

Upcoming Classes Contact Location Forums Quick links Unanswered topics Active topics Search The team FAQ Register Login Remember me Logic Pro Help A technical support community for Apple Logic Pro users. Search… Search Music Software Logic Pro X MainStage GarageBand Tips and Tricks General Music Production Music Production Techniques and Gear Music Showcase Composition and Creativity The Lounge (Anything Else) Q & A with Professional Logic Pro Users Q & A with Alessandro Cortini Logic Pro File Sharing Patches, Plug-In & Channel Strip Settings Logic & MainStage Templates and Environments Samples, Apple http://www.cocoabuilder.com/archive/cocoa/213704-breakpoints-for-cg-functions.html Loops & Impulse Responses MIDI FX Plug-In Scripts New Feature Suggestions, Bug Reports Logic Pro X New Feature Suggestions (Older New Feature Suggestions) Archived Logic 7 New Feature Suggestions Archived Logic 8 New Feature Suggestions Logic 9 New Feature Suggestions Logic Pro X Bugs & Workarounds (Older Bugs & Workarounds) Logic 7 Bugs & Workarounds Logic 8 Bugs & Workarounds Logic 9 Bugs & https://logicprohelp.com/forum/viewtopic.php?t=55285 Workarounds Home Board index Music Software Logic Pro X After upgrading to SL I'm getting this error in the console Post Reply Presence Topic Author Posts: 129 Joined: Tue Jan 12, 2010 12:23 am Location: Colorado After upgrading to SL I'm getting this error in the console Quote #1 Sat Mar 20, 2010 1:03 pm When booting up and every time I go into System Preferences>Accounts, that I know of so far, Error loading/Library/Audio/Plug-Ins/HAL/DVCPROHDAUDIO.plugin/etc... When I unplug Duet It boots up 23 seconds faster and no errors. Would an erase and install fix this? LPX 10.2.4 | OS X 10.10.5 | Mac Pro 4,1, 2.26 GHz 8 Core, 28 GB RAM | Apogee Duet | Axiom Pro 49 | Dynaudio BM6A MKII Top 45rpm Posts: 1290 Joined: Tue Nov 03, 2009 2:13 pm Quote #2 Sun Mar 21, 2010 8:24 pm I don't think you need to bother with erase and install. Just try temporarily removing that item. A little googling indicates that it's giving some people trouble. It is installed as part of Compressor. The current version number (provided with L9) is 1.3.2. You can che

here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn http://stackoverflow.com/questions/1876017/debugging-a-null-cgcontext-under-cocoa-carbon more about Stack Overflow the company Business Learn more about hiring developers or posting http://au.cybergamer.com/forums/thread/486651/The-Exception-Breakpoint-EAC/ ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Debugging a NULL CGContext under Cocoa/Carbon up vote 14 down vote cg error favorite 8 During the execution of my program I'm getting the following output in the XCode debugging console: : CGContextSetTextMatrix: invalid context 0x0 I have no idea where in the application this NULL-context is being passed to the OS. Anyone know of a good technique to hunt it down? Can I break into the application when something is written to stdout? cocoa xcode debugging osx carbon share|improve this cg error breakpoint question asked Dec 9 '09 at 18:51 fbrereto 25.7k1098159 Set a breakpoint for CGContextSetTextMatrix. –Peter Hosey Dec 9 '09 at 23:51 add a comment| 1 Answer 1 active oldest votes up vote 32 down vote accepted Adding a breakpoint in the gdb console for CGPostError breaks when the OS writes a CG-related error to stderr. share|improve this answer answered Dec 9 '09 at 19:14 fbrereto 25.7k1098159 9 and in Xcode 4, to do this, you click the plus button at the bottom left of the breakpoints pane, add symbolic breakpoint and put CGPostError as the Symbol, then leave the Module field blank. –Brynjar Nov 24 '11 at 13:15 add a comment| Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign up using Facebook Sign up using Email and Password Post as a guest Name Email Post as a guest Name Email discard By posting your answer, you agree to the privacy policy and terms of service. Not the answer you're looking for? Browse other questions tagged cocoa xcode debugging osx carbon or ask your own question. asked 6 years ago viewed 1960 times active 6 years ago Linked 0 CGContextRestoreGState CGContextSetAlpha CGContextSaveGState error

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Cg Error Invalid Program Handle p Support Search GitHub This repository Watch Star Fork relatedl danping CoSLAM Code Issues Pull requests Projects Pulse Graphs New issue Cg Runtime errors Open xepost opened this Issue May middot comments Projects None yet Labels None yet Milestone No milestone Assignees No one assigned participants xepost commented May Hi I am trying to run the code on several machines but it gives same error for Mint Mint Ubuntu all x system I get some Cg errors and code stops and waits to be terminated You can see the screen image and the error log

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