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Unity 5.3.2 Answered 1 0 In trying to build for iOS I am getting the following error in Xcode: [redacted]/Classes/Native/Bulk_Assembly-CSharp-firstpass_1.cpp:12881:37: Use of undeclared identifier ‘____guid_marshaled_dereferenced' I am using the legacy integration ps4 error ce-30008-1 1.07.06, although the error was also present with 1.07.02. Updating the entire project, ps4 exec format error which is near completion, to integration 2.0 is thoroughly impractical at this point. There was no problem with Unity ps4 ce-30008-1 fix 5.3.1. Using Bitcode or not makes no difference. Any ideas for a workaround? Would dearly love to be able to build, and 5.3.2 has fixes which my project requires. Thanks! Edited

Ce-30008-1 Ps4

to add: using Xcode 7.2. Unity iOS Anthony Litton asked 9 months agolast edited 9 months ago Nicholas Wilcox9 months ago edited my answer: XCode version requested. Anthony Litton9 months ago Xcode 7.2 You must login to post comments Answers (4) Filter Sort by: Most Votes Newest FirstOldest FirstRandomRecently Active Post Answer Keyword Match all Match any Show accepted answers only Best Answer 2 ce-30005-8 ps4 0 Here is the current situation regarding recent Unity releases and our integration running on iOS devices: 5.3.2f1 and 5.3.1p4 will work with any release of the integration 5.3.2p2 works if you update fmod_studio.cs from the link below. The changes will also be included in 1.07.07 Link for Integration V2 Link for Legacy Unity Integration 5.3.2p1 does not work and will not be fixed. Nicholas Wilcox answered 8 months agolast edited 8 months ago Anthony Litton8 months ago Thanks, Nicholas! I am getting the following errors when I update fmod_studio.cs to the one in the link: Assets/Plugins/FMOD/FMOD_StudioSystem.cs(28,45): error CS0234: The type or namespace name `ATTRIBUTES_3D' does not exist in the namespace `FMOD.Studio'. Are you missing an assembly reference? Assets/Plugins/FMOD/FMOD_StudioSystem.cs(38,45): error CS0234: The type or namespace name `ATTRIBUTES_3D' does not exist in the namespace `FMOD.Studio'. Are you missing an assembly reference? Nicholas Wilcox8 months ago @Anthony: Updated post with a link for legacy integration users such as yourself. Nicholas Wilcox8 months ago @Tore: another week or two Anthony Litton8 months ago That is great! Thank you! I am still getting an error in the editor, but it does n

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