Fmod Error 60 Error Initializing Output Device
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Error initializing output device. 0 0 Good morning. I have a Linux64 bit and the stable version of fmodex. Im getting lots of FMOD error! (60) Error initializing
Fmod Error 60 Pokemon Uranium
output device when I launch my application. This happens random. For example fmod failed to initialize the output device unity yestarday I never got this message and today always…. I initialize the system so: [code:32483qza]// Global variable FMOD::System
Unity Fmod Failed To Initialize
*fmodSystem; // Check the value returned by the fmod routines. // If incorrect exit void ERRORCHECK(FMOD_RESULT result) { if(result != FMOD_OK) { printf("FMOD error! (%d) %s\n", result, FMOD_ErrorString(result)); getch(); exit(-1); } } // Entry point int main(int argc, char **argv) { // Initialize fmodSystem fmodSystem = NULL; FMOD_RESULT result; unsigned int version = 0; // Create a system object result = FMOD::System_Create(&fmodSystem); ERRORCHECK(result); // Check for the needed version of fmod result = fmodSystem->getVersion(&version); ERRORCHECK(result); if( version < FMOD_VERSION ) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); getch(); return 0; } // Initialize fmod result = fmodSystem->init(MAXCHANNELS, FMOD_INIT_NORMAL, 0); ERRORCHECK(result); ...other code....[/code:32483qza] Is there some mistake? I followed the examples and the tutorial. Regards. Franco FMOD 4 franco.amato asked 9 years ago You must login to post comments Answers (4) Filter Sort by: Most Votes Newest FirstOldest FirstRandomRecently Active Post Answer Keyword Match all Match any Show accepted answers only 0 0 It is probably something to do with the driver and output mode combination you are using. Try System::setOutputType and choose betwee oss/esd/alsa. Brett Paterson answered 9 years ago You must login to post comments 0 0 Thank you very much. [quote="brett":54cprbtx]It is probably something to do with the driver and output mode combination you are using. Try System::setOutputType and choose betwee oss/esd/alsa.[/quote:54cprbtx] Where exactly I need to try System::setOutputType? At which point of the code? Can I have a little example? Regards, Franco franco.amato answered 9 years ago You must login to post comments 0 0 I too am having a simliar problem. Windows XP Intel 32-bit
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cookies. Learn More. New FMOD failed to initialize ... Error initializing output device Discussion in 'Rejected Bug Reports' started by Doesitmatter, Sep 30, 2014. Offline Doesitmatter Blood Imp Messages: 1 Likes: 0 Trophy Points: 5 New https://forum.brightrockgames.com/threads/fmod-failed-to-initialize-error-initializing-output-device.6706/ purchase, I am a Steam user and in general I cannot start the game. Same error with current build every time. Windows 7 64bit GeForce GT 640 Current Build: Run from Steam. Error Run as admin from file location. Opens configuration window. Select Play. Goes to red loading screen and about 1/3 through loading there is an error. Both Steam and local run have Same error every time. See attached "Current Build - WFTO Error" & Error Log "Current Build with fmod error error - output_log" Previous Build: Run from Steam The configuration window opens, but I cannot make it active. See attached "Previous Build start via Steam" Run as admin from file location. Works. Goes to configuration window, then into game when hit play. See attached "Previous Build no error - output_log" Things I have tried. Putting Comodo Anti-virus in game mode. Turning off anti-virus. Remove and re-install gfx card. Reverted to previous build. (Works from file location as admin) Thank you and good fmod error 60 luck Attached Files: Current Build - WFTO Error.jpg File size: 282.5 KB Views: 254 Current Build with error - output_log.txt File size: 5.4 KB Views: 70 Previous Build start via Steam.jpg File size: 249.3 KB Views: 254 previous build no error - output_log.txt File size: 19.9 KB Views: 52 Doesitmatter, Sep 30, 2014 #1 Offline v0id Programmer Dev Team Messages: 2,424 Likes: 1,010 Trophy Points: 610 Hello Doesitmatter, I'm sorry that you have such troubles. This is a new issue I have never seen so far, your logs is cluttered with logs which never popped so far. I did some research on this error log and it seems to mean that any (audio/input) device is already in use (maybe by another application) and thus FMOD is unable to use it. I was not even aware that Unity (or any of our plugins) is using FMOD and how it ca be broken for you, while not for other users. Btw. is anyone else encountering that issue? Please report if anyone reads this, while having this problem as well. v0id, Sep 30, 2014 #2 Offline Lord of Riva The Lord Founder Messages: 2,786 Likes: 950 Trophy Points: 560 this doesnt happen to me. i will raise an internal replication request for the whole QA team. could you do me a favor and test if the issue still exists after you updated you sound card drivers? EDIT: Please provide more info on th