Fmod Error 50
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and questions. Also a great place to discuss software, plugins, and computer based recording/arranging. Post Reply Print view Search Advanced search 11 posts • Page 1 of 1 Automatic newbie Posts: 5 Joined: January 3rd, 2007, 10:03 pm gp5 saving as .wav Quote Postby Automatic » January 3rd, 2007, 10:18 pm How do you save as .wav on guitar pro so you can burn it to a cd? I messed around a little and looked through the help files and couldn't figure it out so i asked here. Top greybeard Guitari Lama Posts: 7946 Joined: February 19th, 2003, http://answers.microsoft.com/en-us/windows/forum/windows_vista-pictures/im-trying-to-export-a-wave-file-from-guitar-pro/5ecd0af8-1ad9-4c2a-b5f6-9c5429526d0b 8:07 am Location: Beervaria Contact: Contact greybeard Website Quote Postby greybeard » January 4th, 2007, 12:17 am "File", "Export", WAVE. I started with nothing - and I've still got most of it left.Did you know that the word "gullible" is not in any dictionary?Greybeard's PagesMy Articles & Reviews on GN Top Automatic newbie Posts: 5 Joined: January 3rd, 2007, 10:03 pm Quote Postby Automatic » January 4th, 2007, http://www.guitarnoise.com/forums/viewtopic.php?t=30166 12:40 pm I tried that and it says "FMOD error! [23] Unsupported file or audio format." I put all the settings for highest quality and after I hit play like it says to I get that error message and it keeps playing but nothings saved. EDIT: I tried doing it in MIDI format and it worked and plays in Windows Media Player fine, but it sounds horrible because i use RSE for a few things and for good reason..so if anyones got any more suggestions keep them coming, it's totally appreciated. Top greybeard Guitari Lama Posts: 7946 Joined: February 19th, 2003, 8:07 am Location: Beervaria Contact: Contact greybeard Website Quote Postby greybeard » January 4th, 2007, 2:07 pm I've just tried to save in my gp5 and it saved a file, without any problem, other than an incorrect setting in my sound settings. I started with nothing - and I've still got most of it left.Did you know that the word "gullible" is not in any dictionary?Greybeard's PagesMy Articles & Reviews on GN Top Misanthrope Guitarnoise Addict Posts: 2272 Joined: February 6th, 2006, 2:28 pm Location: Southampton, UK Contact: Contact Misanthrope Website Quote Postby Misanthrope » January 4th, 2007, 5:55 pm A
Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community Forums Answers Feedback Issue http://answers.unity3d.com/questions/662234/how-do-i-get-rid-of-fmod-errors-in-the-console-an.html Tracker Blog Evangelists User Groups Get Unity Asset Store Unity account You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account Language Chinese Spanish Japanese Korean Portuguese Ask a question Spaces Default Help Room META Moderators Topics Questions Users Badges fmod error Home / 2 Question by nathanfrost0x · Mar 12, 2014 at 03:50 PM · editoraudioconsoleconsole errorsfmod How do I get rid of FMOD errors in the console: "An error occured that wasn't supposed to. Contact support." I've run into a strange fmod-related audio bug with Unity Editor. Upon opening Unity, the console emits this long set fmod error 50 of errors(1) many, many times. This slows down opening the Editor significantly -- but further, the repetitive errors are also emitted every time I Build a Player, making the process many minutes slower than usual. This error briefly occurred last week, but simply sync'ing to an old changeset and then sync'ing back to the head revision caused it to go away. However, the error's back now, and isn't consistently found at the same changeset -- while head revision always seems to display the problem, sync'ing around to different changesets has (several times) shown that one changeset will on one sync display the problem, and on another sync won't. My teammates have not seen this bug; it's only on my machine. Here's some possibly-relevant specs: Unity 4.2.0f4 Fabric 2.1.7c Windows 7 Echo Gina3G soundcard with driver revision 8.5 Other than iTunes (which I always have open), no other sound software is open. Restarting my PC doesn't seem to make any difference. Any ideas? (1) Editor.log: Validating Proje