Error Clear Macro Wow
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Wow Macro Clear Error Message
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and EventsSupportProblems with WoW? Ask here!Because the default UI is wow macro no error sound for squares.Issues with our site? Bring them here.GameplayDiscuss your class with people who share your pain.The http://us.battle.net/forums/en/wow/topic/16410181898 place to talk PvE progression.Gank, twink, or pwn n00bs—just no flaming.Craft your way to success with Wowhead's help.TransmogrificationCombing the continents of Azeroth for that perfect look.Battle Pets"Gotta Cage `Em All"OtherA place to http://www.wowhead.com/forums&topic=34162/clear-ui-error-messages-command get to know one another outside of Azeroth.Would you like to play a game? Need Help? Change View User Tools About Us Advertise What's New Random Page Subscribe Connect with Wowhead: Featured Game Sites Hearthhead Lolking TF2Outpost DayZDB DestinyDB Esohead Database Sites Wowhead LolKing DayZDB DestinyDB D3head Rifthead Torhead Final Fantasy XI Everquest Everquest II Addon Sites MMOUI WowInterface ESOUI RiftUI SWTORUI EQInterface EQ2Interface LOTROInterface VGInterface CWMods SecretUI Community Sites ZAM Forums Wowhead Forums Torhead Forums Tankspot Join the world's largestMMO gaming network. Sign up now! Connect With ZAM © 2016 ZAM Network LLC
when casting Healing Touch. Swiftmend, Rejuvenation, and Regrowth are properly restricted if AutoUnshift is disallowed. All four spells are restricted properly for Catform.Healing Touch still works properly with Predatory Swiftness. One of the common issues of https://wow.curseforge.com/addons/quietmacros/ macros is that error sounds and messages are played, even though the player does http://www.gamefaqs.com/boards/534914-world-of-warcraft/65937514 not wish to hear or see them.This usually happens when abilities, or items are chained together.For example: #showtooltip /cast Mangle(Bear Form) /cast [nomod] Maul(Bear Form) /startattack or #showtooltip Arcane Blast /use 13 /use 14 /cast Arcane Blast In the first case, if Maul is not ready, then the error messages will be played/displayed whenever the wow macro macro is activated.Likewise, if either trinket is not ready, the messages will be played/displayed when the second macro is used. The standard way to fix these macros is to temporarily turn off sound and text warnings, like so: #showtooltip /cast Mangle(Bear Form) /console Sound_EnableErrorSpeech 0 /cast [nomod] Maul(Bear Form) /console Sound_EnableErrorSpeech 1 /script UIErrorsFrame:Clear() /startattack #showtooltip Arcane Blast /console Sound_EnableErrorSpeech 0 /use 13 /use 14 /console Sound_EnableErrorSpeech 1 /script wow macro clear UIErrorsFrame:Clear() /cast Arcane Blast The extra lines temporarily turn off the error sound, then turn it back on, and clear out the messages frame.Now, the error messages are hidden with regards to the secondary effects, but are still displayed when something is wrong with the primary effect (e.g. missing target, our of range, etc). The problem with this solution is that the extra commands take an extra 84 bytes of macro text.This is almost 1/3 of the allowable characters in a macro! This mod fixes the situation by converting the long commands to very short ones.Now the macros can be written thusly: #showtooltip /cast Mangle(Bear Form) /q 0 /cast [nomod] Maul(Bear Form) /q 1 /startattack #showtooltip Arcane Blast /q 0 /use 13 /use 14 /q 1 /cast Arcane Blast Now the extra character count is a mere 10 characters.Also, the commands are a lot easier to remember. Full listing of QuietMacros Commands: /q 0 Turns off error sounds. /q 1 Turns on error sounds, and clears the errors frame. /q c /q C Clears the errors frame.Has no effect on sound. /q seo Turns off sound effects Mnemonic: Sound Effects Off /q nsic Turns of auto-shift in combat
PlayStation 4 Android PlayStation Vita DS PSP Game Boy Advance Wii iOS Wii U PC Xbox 360 PlayStation 2 Xbox One PlayStation 3 More... Log In Sign Up Log In to GameFAQs Forgot your username or password? Don't have an account? Sign up for free! GameFAQs Answers Boards Community Contribute Games What’s New PCRole-PlayingMassively MultiplayerWorld of WarcraftFAQsAnswersBoardMoreHomeSummaryRelease DataGame CreditsAlso PlayingCollection StatsGame TriviaFAQsAchievementsReviewsReader ReviewsCritic ReviewsImagesVideosAnswersBoard Is there any way to disable the red messages? Topic Archived BoardsWorld of WarcraftIs there any way to disable the red messages?User Info: BigEpBigEp 4 years ago#1 Like "that ability is not ready yet" etc.?User Info: Kanus_oq_SerunaKanus_oq_Seruna 4 years ago#2Stop hammering your spam macros.For topical discussions of the Source Mod remake of Half Life: http://www.gamefaqs.com/boards/683833-black-mesaUser Info: DawnshadowDawnshadow 4 years ago#3Kanus_oq_Seruna posted...Stop hammering your spam macros.If you play melee (or any class with a lot of instants), it's not uncommon to be tapping your next move before it comes up so it activates the moment it opens up-- no spam macro required. http://www.curse.com/addons/wow/errorfilter should allow you to turn off the errors you don't want, without taking out errors you DO want.I have a blog! Warcraft and other gamer musings.http://oilstainedlibram.wordpress.com/User Info: SA_X_Mk_IISA_X_Mk_II 3 years ago#4From: Dawnshadow | Posted: 4/11/2013 9:08:29 PM | #003Kanus_oq_Seruna posted...Stop hammering your spam macros.If you play melee (or any class with a lot of instants), it's not uncommon to be tapping your next move before it comes up so it activates the moment it opens up-- no spam macro required.They have a system where spells get queued even though the GCD is still active for a reason....: Tamoketh :: DRM is the fix no one wants, for a problem you can't avoid :..: You gotta be can we do you think if we can make a should just be alone? :. User Info: Right_Chus_1Right_Chus_1 3 years ago#5I use an addon called "ErrorFilter".http://www.curse.com/addons/wow/errorfilterI think you can customize it to completely get rid of them but i just have it set to not show the same message twice within 5 se