Macros Wow Error
Contents |
Report COMMUNITY General Discussion Oceanic General Discussion Guild Recruitment Oceanic Guild Recruitment Story Forum World’s End Tavern: Role-play remove error text wow and Fan Fiction LEGION TESTING 7.1 PTR Bug Report
Wow Macro Turn Off Error Sound
7.1 PTR Discussion GAMEPLAY AND GUIDES New Player Help and Guides Returning Player Help and wow macro suppress error message Discussion Quests Professions Pet Battles Dungeons, Raids and Scenarios Transmogrification Achievements UI and Macro PVP Arenas Battlegrounds CLASSES Death Knight Demon Hunter Druid Hunter Mage wow errorfilter Monk Paladin Priest Rogue Shaman Warlock Warrior GAMING, HARDWARE, AND ENTERTAINMENT Games, Gaming and Hardware Movies, TV and Entertainment WEBSITE AND MOBILE FEEDBACK Website Bug Report Mobile Bug Report REALMS Aerie Peak Aman'Thul Area 52 Arthas Baelgun Barthilas Blackrock Bleeding Hollow Burning Legion Cenarius Dalaran Darkspear Earthen Ring Emerald Dream
/console Sound_enablesfx 0
Frostmourne Garona Garrosh Hyjal Illidan Kel'Thuzad Kil'jaeden Korgath Lightbringer Mal'Ganis Moon Guard Proudmoore Ravenholdt Sargeras Saurfang Shattered Hand Stormrage Stormreaver Thrall Tichondrius Turalyon Wyrmrest Accord Zul'jin Aegwynn, Bonechewer, Daggerspine, Gurubashi, and Hakkar Agamaggan, Archimonde, Jaedenar, and The Underbog Aggramar and Fizzcrank Akama, Dragonmaw, and Mug'thol Alleria and Khadgar Alexstrasza and Terokkar Altar of Storms, Anetheron, Magtheridon, and Ysondre Alterac Mountains, Balnazzar, Gorgonnash, The Forgotten Coast, and Warsong Andorhal, Scilla, Ursin, and Zuluhed Antonidas and Uldum Anub’arak, Chromaggus, Crushridge, Garithos, Nathrezim, and Smolderthorn Anvilmar and Undermine Arathor and Drenden Argent Dawn and The Scryers Arygos and Llane Auchindoun, Cho'gall, and Laughing Skull Azgalor, Azshara, Destromath, and Thunderlord Azjol-Nerub and Khaz Modan Azuremyst and Staghelm Baelgun and Doomhammer Black Dragonflight, Gul'dan, and Skullcrusher Blackhand and Galakrond Blackwater Raiders and Shadow Council Blackwing Lair, Dethecus, Detheroc, Haomarush, Lethon, and Shadowmoon Bladefist and Kul Tiras Blade's Edge and Thunderhorn Blood Furna
AddOns, Comps, Macros Featured Projects Developer Site Forums Mark Forums Read Subscribed Threads Open Buddy List Members List Help Login Sign up WoWInterface » AddOns, Compilations, Macros » Macro Help » Macro Command to remove error wow disable error text text and sound? Go to Page... Reply View First Unread Thread Tools Display wow macros Modes 04-11-15, 03:48 PM #1 Jynks A Chromatic Dragonspawn Join Date: Oct 2006 Posts: 161 Macro Command to remove
Curse Wow Addons
error text and sound? Hey there.. can anyone remember the text for removing the error text as well as the sound "i can't cast that that" type stuff you can put in a macro? http://us.battle.net/forums/en/wow/topic/16410181898 Jynks View Public Profile Send a private message to Jynks Find More Posts by Jynks 04-11-15, 10:30 PM #2 Petrah A Pyroguard Emberseer Join Date: Jan 2008 Posts: 2,984 Is that something different than the option in System/Sound "Error Speech"? __________________ ♪~ ( ̄。 ̄ ) I ♥ My Sonos! AddOn Authors: If your addon spams the chat box with "Addon v8.3.4.5.3 now loaded!", please add an option http://www.wowinterface.com/forums/showthread.php?t=52181 to disable it! Petrah View Public Profile Send a private message to Petrah Visit Petrah's homepage! Find More Posts by Petrah 04-12-15, 12:30 AM #3 karmamuscle A Cobalt Mageweaver Join Date: Mar 2008 Posts: 205 Is this what you're looking for? Code: /run sfx=GetCVar("Sound_EnableSFX"); /console Sound_EnableSFX 0 /cast Spell /run UIErrorsFrame:Clear() /run SetCVar("Sound_EnableSFX",sfx); __________________ 55 89 144 233 377 610 987 1597 2584 4181 6765 karmamuscle View Public Profile Send a private message to karmamuscle Find More Posts by karmamuscle 04-12-15, 02:55 AM #4 Jynks A Chromatic Dragonspawn Join Date: Oct 2006 Posts: 161 thanks guys! Jynks View Public Profile Send a private message to Jynks Find More Posts by Jynks 04-14-15, 03:10 PM #5 SDPhantom A Pyroguard Emberseer Join Date: Jul 2006 Posts: 1,568 I've known this for a while and find it funny that Blizzard never actually finished registering these commands. ChatFrame.lua:2320 Code: -- easier method to turn on/off errors for macros SlashCmdList["UI_ERRORS_OFF"] = function(msg) UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE"); SetCVar("Sound_EnableSFX", "0"); end SlashCmdList["UI_ERRORS_ON"] = function(msg) UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE"); SetCVar("Sound_EnableSFX", "1"); end __________________ "All I want is a pretty girl, a decent meal, and the right to shoot lightning at fools." -Anders (Dragon Age: Origins - Awakening) SD
when casting Healing Touch. Swiftmend, Rejuvenation, and Regrowth are properly restricted if AutoUnshift is disallowed. All four spells are restricted properly for Catform.Healing Touch still works properly with Predatory Swiftness. https://wow.curseforge.com/addons/quietmacros/ One of the common issues of macros is that error sounds and messages are played, even though the player does not wish to hear or see them.This usually happens when abilities, or items are chained together.For example: #showtooltip /cast Mangle(Bear Form) /cast [nomod] Maul(Bear Form) /startattack or #showtooltip Arcane Blast /use 13 /use 14 /cast Arcane Blast In the first case, if Maul wow macro is not ready, then the error messages will be played/displayed whenever the macro is activated.Likewise, if either trinket is not ready, the messages will be played/displayed when the second macro is used. The standard way to fix these macros is to temporarily turn off sound and text warnings, like so: #showtooltip /cast Mangle(Bear Form) /console Sound_EnableErrorSpeech 0 /cast [nomod] Maul(Bear Form) /console Sound_EnableErrorSpeech 1 macros wow error /script UIErrorsFrame:Clear() /startattack #showtooltip Arcane Blast /console Sound_EnableErrorSpeech 0 /use 13 /use 14 /console Sound_EnableErrorSpeech 1 /script UIErrorsFrame:Clear() /cast Arcane Blast The extra lines temporarily turn off the error sound, then turn it back on, and clear out the messages frame.Now, the error messages are hidden with regards to the secondary effects, but are still displayed when something is wrong with the primary effect (e.g. missing target, our of range, etc). The problem with this solution is that the extra commands take an extra 84 bytes of macro text.This is almost 1/3 of the allowable characters in a macro! This mod fixes the situation by converting the long commands to very short ones.Now the macros can be written thusly: #showtooltip /cast Mangle(Bear Form) /q 0 /cast [nomod] Maul(Bear Form) /q 1 /startattack #showtooltip Arcane Blast /q 0 /use 13 /use 14 /q 1 /cast Arcane Blast Now the extra character count is a mere 10 characters.Also, the commands are a lot easier to remember. Full listing of QuietMacros Commands: /q 0 Turns off error sounds. /q 1 Turns on error sounds, and clears the errors fra