Error Speech Macro Wow
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/console Sound_enablesfx 0
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Wow Disable Error Text
Command to remove error text and sound? Go to Page... Reply View First wow macro castsequence Unread Thread Tools Display Modes 04-11-15, 03:48 PM #1 Jynks A Chromatic Dragonspawn Join Date: Oct 2006 curse wow addons Posts: 161 Macro Command to remove error text and sound? Hey there.. can anyone remember the text for removing the error text as well as the sound "i can't cast that that" http://eu.battle.net/wow/en/forum/topic/3313065586 type stuff you can put in a macro? Jynks View Public Profile Send a private message to Jynks Find More Posts by Jynks 04-11-15, 10:30 PM #2 Petrah A Pyroguard Emberseer Join Date: Jan 2008 Posts: 2,984 Is that something different than the option in System/Sound "Error Speech"? __________________ ♪~ ( ̄。 ̄ ) I ♥ My Sonos! AddOn Authors: If your addon http://www.wowinterface.com/forums/showthread.php?t=52181 spams the chat box with "Addon v8.3.4.5.3 now loaded!", please add an option to disable it! Petrah View Public Profile Send a private message to Petrah Visit Petrah's homepage! Find More Posts by Petrah 04-12-15, 12:30 AM #3 karmamuscle A Cobalt Mageweaver Join Date: Mar 2008 Posts: 205 Is this what you're looking for? Code: /run sfx=GetCVar("Sound_EnableSFX"); /console Sound_EnableSFX 0 /cast Spell /run UIErrorsFrame:Clear() /run SetCVar("Sound_EnableSFX",sfx); __________________ 55 89 144 233 377 610 987 1597 2584 4181 6765 karmamuscle View Public Profile Send a private message to karmamuscle Find More Posts by karmamuscle 04-12-15, 02:55 AM #4 Jynks A Chromatic Dragonspawn Join Date: Oct 2006 Posts: 161 thanks guys! Jynks View Public Profile Send a private message to Jynks Find More Posts by Jynks 04-14-15, 03:10 PM #5 SDPhantom A Pyroguard Emberseer Join Date: Jul 2006 Posts: 1,561 I've known this for a while and find it funny that Blizzard never actually finished registering these commands. ChatFrame.lua:2320 Code: -- easier method to turn on/off errors for macros SlashCmdList["UI_ERRORS_OFF"] = function(msg) UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE"); SetCVar("Sound_EnableSFX", "0"); end SlashCmdList["UI_ERRORS_ON"] = function(msg) UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE"); SetCVar("Sound_EnableSFX", "1"); end _______
use that item yet" sound when using eng gloves enchant? Thread: [MACRO] Remove "I can't use that item yet" sound when using eng gloves enchant? Thread http://www.mmo-champion.com/threads/825513-MACRO-Remove-quot-I-can-t-use-that-item-yet-quot-sound-when-using-eng-gloves-enchant Tools Show Printable Version Email this Page… 2011-01-06,08:20 AM #1 Infighter View Profile View Forum Posts Private Message View Started Threads Bloodsail Admiral Join Date Sep 2010 Posts 1,105 [MACRO] Remove https://mods.curse.com/addons/wow/quietly "I can't use that item yet" sound when using eng gloves enchant? Hello everyone! I'll just start off saying that I am completely ignorant about macros so if this question had wow macro an obvious answer, I am sorry for having wasted your time. : Anyway, I just got my Synapse Spring enchant and I've decided to macro it out instead of wasting another keybind. I've been using this one... #showtooltip Lightning Bolt /targetenemy [dead][noharm] /use 10 /use Lightning Bolt /script UIErrorsFrame:Clear() ...which works perfectly, but everytime I use it when it's on cooldown my character error speech macro goes "It's still recharging." I was wondering if there is a way to remove that without deselecting "Error Speech" from the Options interface? Thanks a lot for the help. Reply With Quote 2011-01-06,08:29 AM #2 Matchu View Profile View Forum Posts Private Message View Started Threads Pit Lord Join Date May 2010 Posts 2,372 #showtooltip Lightning Bolt /console Sound_EnableSFX 0 /targetenemy [dead][noharm] /use 10 /use Lightning Bolt /script UIErrorsFrame:Clear() /console Sound_EnableSFX 1 There might be a better sound parameter than "SFX" for error speech but I don't know it off the top of my head. Reply With Quote 2011-01-06,08:30 AM #3 Soldan View Profile View Forum Posts Private Message View Started Threads Field Marshal Join Date Oct 2008 Posts 89 Originally Posted by Infighter #showtooltip Lightning Bolt /script UIErrorsFrame:Clear() /targetenemy [dead][noharm] /use 10 /use Lightning Bolt Like that Last edited by Soldan; 2011-01-06 at 08:32 AM. Reply With Quote 2011-01-06,08:34 AM #4 Infighter View Profile View Forum Posts Private Message View Started Threads Bloodsail Admiral Join Date Sep 2010 Posts 1,105 Originally Posted by Matchu There might be a better sound parameter than "SFX" for err
Quietly Click for larger image See All Login to Add Favorites 1 Like Project Manager: bencvt World of Warcraft 24 Monthly Downloads Supports: 6.2.0 336 Total Downloads Updated Aug 28, 2015 Created Aug 28, 2015 2 Favorites Project Site Comments Release Type: Release License: MIT License Newest File: v1.0 Download Now Install via Curse Client or Download at premium fast speed Learn More About Quietly Description Changes Other Downloads Screenshots Quietly is a simple addon that defines the /q console command, intended to be used in macros to temporarily suppress error messages and "I can't cast that yet" error sounds. Using the /q command instead of the longhand saves over 90 characters, giving you much more room to work within WoW's 255-character limit for macros. As an example, this is the macro I use on my Troll Balance Druid to pop all available off-GCD cooldowns and apply Moonfire/Sunfire in a single keybind: #showtooltip Celestial Alignment /q /use 13 /use Berserking /use Nature's Vigil /use Celestial Alignment /q /use [@mouseover,harm,nodead][]Moonfire Even if one of the cooldowns isn't up, there won't be red error text or an "I can't cast that yet" voiceover. Hooray! The first /q is equivalent to: /console Sound_EnableErrorSpeech 0 /run UIErrorsFrame:Clear() And the second is equivalent to: /console Sound_EnableErrorSpeech 1 /run UIErrorsFrame:Clear() Note that you don't actually have to include the second /q in your macro. It will happen automatically after your macro completes. You only need to explicitly include the second /q if you want errors enabled for the final part of your macro. v1.0: - initial release 1 File Name Release Type Game Version Downloads Date v1.0 Release6.2.0324Aug 28, 2015 1 1 Screenshots Comments To post a comment, please login or register a new account. Delete Undelete Mark as Spam Mark as Not Spam Merge Apply to Selected Clear Selected Posts Quoted: Reply Clear All Quotes Get a head start with Addon Packs Browse now Top Downloads Deadly Boss Mods PvP, Combat, Minigames, and Boss Encounters 5,825,181 Monthly Downloads NPCScan Achievements 3,087,414 Monthly Downloads Recount Combat 2,152,296 Monthly D