Macro Error Sound
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when casting Healing Touch. Swiftmend, Rejuvenation, and Regrowth are properly restricted if AutoUnshift is disallowed. All four spells are restricted properly for Catform.Healing Touch still works properly with Predatory Swiftness. One of the common issues of macros is that error sounds and messages are
Wow Disable Error Text
played, even though the player does not wish to hear or see them.This usually happens wow macros when abilities, or items are chained together.For example: #showtooltip /cast Mangle(Bear Form) /cast [nomod] Maul(Bear Form) /startattack or #showtooltip Arcane Blast /use 13 curse wow addons /use 14 /cast Arcane Blast In the first case, if Maul is not ready, then the error messages will be played/displayed whenever the macro is activated.Likewise, if either trinket is not ready, the messages will be played/displayed when http://eu.battle.net/forums/en/wow/topic/3313065586 the second macro is used. The standard way to fix these macros is to temporarily turn off sound and text warnings, like so: #showtooltip /cast Mangle(Bear Form) /console Sound_EnableErrorSpeech 0 /cast [nomod] Maul(Bear Form) /console Sound_EnableErrorSpeech 1 /script UIErrorsFrame:Clear() /startattack #showtooltip Arcane Blast /console Sound_EnableErrorSpeech 0 /use 13 /use 14 /console Sound_EnableErrorSpeech 1 /script UIErrorsFrame:Clear() /cast Arcane Blast The extra lines temporarily turn off the error sound, then turn it back on, and clear out the messages https://wow.curseforge.com/addons/quietmacros/ frame.Now, the error messages are hidden with regards to the secondary effects, but are still displayed when something is wrong with the primary effect (e.g. missing target, our of range, etc). The problem with this solution is that the extra commands take an extra 84 bytes of macro text.This is almost 1/3 of the allowable characters in a macro! This mod fixes the situation by converting the long commands to very short ones.Now the macros can be written thusly: #showtooltip /cast Mangle(Bear Form) /q 0 /cast [nomod] Maul(Bear Form) /q 1 /startattack #showtooltip Arcane Blast /q 0 /use 13 /use 14 /q 1 /cast Arcane Blast Now the extra character count is a mere 10 characters.Also, the commands are a lot easier to remember. Full listing of QuietMacros Commands: /q 0 Turns off error sounds. /q 1 Turns on error sounds, and clears the errors frame. /q c /q C Clears the errors frame.Has no effect on sound. /q seo Turns off sound effects Mnemonic: Sound Effects Off /q nsic Turns of auto-shift in combat (useful for ferals casting Healing Touch thanks to Predatory Swiftness) Mnemonic: No Shift In Combat /q ns Turns off auto-shift completely Mnemonic: No Shift /q as Turns auto-shift back on Mnemonic: Allow Shift /q debugon Will make QuietMacros print t
use that item yet" sound when using eng gloves enchant? Thread: [MACRO] Remove "I can't use http://www.mmo-champion.com/threads/825513-MACRO-Remove-quot-I-can-t-use-that-item-yet-quot-sound-when-using-eng-gloves-enchant that item yet" sound when using eng gloves enchant? Thread Tools Show Printable Version Email this Page… 2011-01-06,08:20 AM #1 Infighter View Profile View Forum Posts Private Message View Started Threads Bloodsail Admiral Join Date Sep 2010 Posts 1,105 [MACRO] Remove "I can't use that item yet" sound when using eng gloves enchant? Hello wow macro everyone! I'll just start off saying that I am completely ignorant about macros so if this question had an obvious answer, I am sorry for having wasted your time. : Anyway, I just got my Synapse Spring enchant and I've decided to macro it out instead of wasting another keybind. I've been using macro error sound this one... #showtooltip Lightning Bolt /targetenemy [dead][noharm] /use 10 /use Lightning Bolt /script UIErrorsFrame:Clear() ...which works perfectly, but everytime I use it when it's on cooldown my character goes "It's still recharging." I was wondering if there is a way to remove that without deselecting "Error Speech" from the Options interface? Thanks a lot for the help. Reply With Quote 2011-01-06,08:29 AM #2 Matchu View Profile View Forum Posts Private Message View Started Threads Pit Lord Join Date May 2010 Posts 2,381 #showtooltip Lightning Bolt /console Sound_EnableSFX 0 /targetenemy [dead][noharm] /use 10 /use Lightning Bolt /script UIErrorsFrame:Clear() /console Sound_EnableSFX 1 There might be a better sound parameter than "SFX" for error speech but I don't know it off the top of my head. Reply With Quote 2011-01-06,08:30 AM #3 Soldan View Profile View Forum Posts Private Message View Started Threads Field Marshal Join Date Oct 2008 Posts 89 Originally Posted by Infighter #showtooltip Lightning Bolt /script UIErrorsFrame:Clear() /targetenemy [