Bus Error In Thread Main Thread At Address 0x0
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Bus Error In Thread Main Thread At Address 0x0 Avid
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Avid Media Composer Bus Error Main Thread 0x0
Links Audio Drivers Pro Tools Updates How To Videos Avid Product Warranty End Of Support Dates Support Plans Pay-Per-Incident Annual Support Plans Customer Care Sign Into Your Account Activate Your Product Register Your Product Download And Upgrade Search Knowledge Base Contact Avid Support Connect With Communities About About Us Press Room Management Connectivity Partner Program Channel Partners Co-Marketing Programs Contact Us Customer Association Careers Locations Investor Relations Terms & Legal < bus error main thread address 0x0 Back to search Results English Avid Knowledge Base Bus Error in Thread Main Thread at address 0x0 Mac Media Composer 5.0.3 with the Media Network 5.3.1 client Last Updated : December 30, 2010 Products Affected : Media_Composer Errors occur importing media to workspaces Un-installing the Media Network 5.3.1 client software and installing the 5.2 client has been seen to resolve this issue. The following issues were fixed in 5.3.1, so you may encounter them if you go back to 5.2: Fixed in Version 5.3.1: Avid Unity MediaNetwork v5.3.1 includes the following client fixes:➤ Macintosh 10.6.x clients reported potentially very slow Finder copies from certain sources like FireWire drives. The behavior no longer happens with v5.3.1.➤ Large Finder copies fail with the message stating the operation can't be completed because you don't have permission to access some of the items. This behavior no longer happens with v5.3.1.➤ Copying many files using Finder failed. This behavior no longer happens with v5.3.1.➤ The following Exception with “Delayed write failure” messages were displayed while attempting to capture 3 hours of media and creating files larger than 1 TB. Delayed writer failure Exception: MXFDomain::WriteIndexTable. Captures that create files over 1 TB in size no longer cause an Exception. Related Articles Bus error in thread main thread at address 0x0 Bu
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»reddit.comAvidcommentsWant to join? Log in or sign up in seconds.|Englishlimit my search to /r/Aviduse the following search parameters to narrow your results:subreddit:subredditfind submissions in "subreddit"author:usernamefind submissions by https://www.reddit.com/r/Avid/comments/2qmxhb/bus_error_in_thread_mainthread_at_address_0x0/ "username"site:example.comfind submissions from "example.com"url:textsearch for "text" http://www.dvxuser.com/V6/showthread.php?263316-quot-bus-error-quot-in-thread-quot-MainThread-quot-at-address-0x0 in urlselftext:textsearch for "text" in self post contentsself:yes (or self:no)include (or exclude) self postsnsfw:yes (or nsfw:no)include (or exclude) results marked as NSFWe.g. subreddit:aww site:imgur.com dogsee bus error the search faq for details.advanced search: by author, subreddit...this post was submitted on 28 Dec 20142 points (100% upvoted)shortlink: remember mereset passwordloginSubmit a new linkSubmit a new text postAvidsubscribeunsubscribe168 readers~5 users here nowAnything bus error in that is interesting and relevant. created by SafariYa community for 5 yearsmessage the moderatorsMODERATORSSafariYabout moderation team »discussions in /r/Avid<>X1 points · 1 comment Help needed. Importing using .ale but it won't relink.1 points · 3 comments Exporting with Avid on PC1 points · 1 comment Can no longer AMA link after creation of new OSx user5 points · 3 comments Avid Artist DNxIO LCD Screen. Turn it off?2 points · 7 comments Help! FCP 7 to Avid1 points · 1 comment boris continuum complete (BCC) takes forever to render on mac3 points · 2 comments Apple Ends Support for QuickTime for Windows; New Vulnerabilities Announced
NLE Software Avid "bus error" in thread "MainThread" at address 0x0 If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. Thread: "bus error" in thread "MainThread" at address 0x0 Results 1 to 4 of 4 Thread Tools Show Printable Version Subscribe to this Thread… Search Thread Advanced Search Display Linear Mode Switch to Hybrid Mode Switch to Threaded Mode "bus error" in thread "MainThread" at address 0x0 #1 Neveraholiday View Profile View Forum Posts Private Message View Articles Member Join Date Nov 2010 Posts 35 10-03-201103:15 AM I bought media composer to switch from fcp to avid. I want to use it on a macBook Pro (as they advertise on their website) and later on some mac pros workstations. But when I start Media Composer 5.5.3 (latest version) on my brand new macBook pro with osx tiger, I get a "bus error" in thread "MainThread" at address 0x0. Then the application crashes. I tried to contact avid support, but they said I first had to pay more than 200 Euro for a support plan before they answer my question. I am not willing to pay such a price if they don't even manage to get their software to run initially.
Anyone has similar experiences? Solutions?
Thanks for any advise. #2 tfg View Profile View Forum Posts Private Message View Articles Senior Member Join Date Apr 2008 Posts 226 10-03-201105:14 AM I run Avid on my new macbook pro (Lion 10.7.1) and my Workstation (SL 10.6.8) and it seems to run pretty well on both. I've seen the error you speak about, but am not sure exactly what causes it. It hasn't happened to me in a long time. I know one constant error is the file permissions, but seems to be different. You can just as easily register on the avid forums -- plenty of people there to help you out. I frequent those forums all the time. It's better than a support plan sometimes. Repair Permissions #3 quick625 View Profile View Forum Posts Private Message View Articles Junior Member Join Date Jun 2010 Posts 3 10-21-201111:12 PM This error has been around for a while on Macs... Usually it's a permissions issue. Start by using Apple Disk Utility ...and Repair Permissions on the start up drive. this should be done on a regular basis. Also, there was a version a while back ... that you had to