Error Report 7fe0271 Xp
Contents |
App Mods on Curse Rules Chat Desktop View Home Minecraft Forum Archive Legacy Support Help windows XP accelerated opengl mode minecraft fix Search Search all Forums Search this Forum Search this accelerated opengl mode windows 10 Thread Tools Jump to Forum Help windows XP #1 Jul 21, 2011 hiphophippo3 hiphophippo3 View User
What Is Opengl Mode
Profile View Posts Send Message Newbie Join Date: 7/21/2011 Posts: 1 Member Details please help i have a windows XP and i am new to minecraft https://www.youtube.com/watch?v=btYfWkTS9aE when i try and run it theres is a error message also i do have openGL and my graphic card is IntelR also what drivers do you need to have updated to play minecraft and whats a good driver updater here are the settings of my OpenGL Asynchronous Flip: ON Triple Buffering http://www.minecraftforum.net/forums/archive/legacy-support/1790610-help-windows-xp : ON Flipping Policy: FLIP Depth Buffer Bit Depth:DEFAULT Force S3TC Texture Compression:ON Force FXT1 Texture Compression: ON Drive memory footprint: NORMAL Texture color depth: DESKTOP COLOUR DEPTH Anisotropic Filtering APPLICATION CONTROL Can you please tell me if these are right? and if they are wrong tell me what to change em to if you have a windows XP :smile.gif: Also Here is the error message Bad video card drivers! ----------------------- Minecraft was unable to start because it failed to find an accelerated OpenGL mode. This can usually be fixed by updating the video card drivers. --- BEGIN ERROR REPORT 7fe0271 -------- Generated 7/21/11 1:23 PM Minecraft: Minecraft Beta 1.7.3 OS: Windows XP (x86) version 5.1 Java: 1.6.0_26, Sun Microsystems Inc. VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc. LWJGL: 2.4.2 [failed to get system properties (java.lang.NullPointerException)] org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:185) at org.lwjgl.opengl.Display.createWindow(Display.java:311) at org.lwjgl.ope
sequituri) » Bad video card error! « previous next » Print Pages: [1] Go Down Author Topic: Bad video card error! (Read 5789 times) 0 Members and 1 Guest are viewing this topic. Related Topics Subject / Started by Replies Last post [SOLVED]MC 1.3.2 + Forge Unviersal 4.0.0 = Bad Video Card Drivers Error Started by Igor09 Support & Bug Reports 1 Replies 7165 Views August 21, 2012, 03:41:00 pm by SanAndreasP Bad Video Card Driver? Started by DaneH3 Support & Bug Reports 3 Replies 5736 Views April 11, 2013, 10:16:16 am by luacs1998 Minecraft Forge [Bad video driver ] Started by Camper Support & Bug Reports 3 Replies 7306 Views February 12, 2013, 08:00:41 pm by uyjulian Forge crashes my Minecraft (Bad video card drivers) Started by JeremyJoth Support & Bug Reports 4 Replies 8564 Views June 16, 2013, 02:59:27 am by luacs1998 Error with Graphics Card? Started by tjwmagic Support & Bug Reports 5 Replies 6873 Views December 23, 2014, 02:41:14 am by tjwmagic crazy_creeper_1 Newbie Posts: 4Karma: +0/-0Thank You- Given: 0- Receive: 0"I am new!" Bad video card error! « on: May 11, 2013, 12:39:52 am » I get the following error when trying to start.Hidden Bad video card drivers! ----------------------- Minecraft was unable to start because it failed to find an accelerated OpenGL mode.This can usually be fixed by updating the video card drivers.--- BEGIN ERROR REPORT 7fe0271 --------Generated 5/10/13 8:37 PM-- System Details --Details:Minecraft Version: 1.5.2Operating System: Windows XP (x86) version 5.1Java Version: 1.7.0_17, Oracle CorporationJava VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle CorporationMemory: 418464048 bytes (399 MB) / 518979584 bytes (494 MB) up to 1037959168 bytes (989 MB)JVM Flags: 2 total; -Xms512m -Xmx1024mAABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedSuspicious classes: FML and Forge are installedIntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0FML: LWJGL: 2.4.2OpenGL: ~~ERROR~~ NullPointerException: nullIs Modded: Definitely; Client brand changed to 'fml,forge'Type: Client (map_client.txt)Texture Pack: DefaultProfiler Position: N/A (disabled)Vec3 Pool Size: ~~ERROR~~ NullPointerException: null[failed to get system proper