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thing I did in PHPStorm was install a plugin, then I believe it crashed (or I shut it down, I forget). After restarting, any time I open a project I get the following error: Error Loading Default Project com.intellij.diagnostic.PluginException: com/intellij/openapi/compiler/CompilerManager [Plugin: com.siberika.idea.pascal] Anyone know how to get around this so I can use my IDE? Thanks! intellij-idea phpstorm share|improve this question asked Dec 9 '14 at 18:36 benjamin.keen 904716 hammer editor tutorial try disabling this plugin in Settings/Plugins - does it help? –lena Dec 9 '14 at 18:45 Actually I can't even load the application. When I try to create a new project I get the same error. –benjamin.keen Dec 9 '14 at 19:04 So .. have you uninstalled the plugin or not? –LazyOne Dec 9 '14 at 19:07 1 Then delete it manually while IDE is closed: intellij-support.jetbrains.com/entries/… –LazyOne Dec 9 '14 at 19:13 1 For the future: "There are no plugins in that folder specified, just some jar files" -- those ARE the plugins (.jar is a normal .zip file); "The names aren't clear enough to know what to remove" -- then remove all of them -- you can reinstall those other custom plugins again. –LazyOne Dec 10 '14 at 10:08 | show 5 more comments 2 Answers 2 active oldest votes up vote 1 down vote Deleting the plugin from the plugins directory did not work for me. I was able to fix this error by doing the following. Open Intellij IDE from idea.exe or idea64.exe And then from the Splash Screen there should be an option to access plugins From the plugins screen you can now u
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> Parallels Provider for Vagrant > Error loading default Vagrantfile with new box Discussion in 'Parallels Provider for Vagrant' started by StevenS1, Feb 15, 2015. StevenS1 Bit Poster Messages: 2 I've downloaded a Ubuntu 14.04 box and have also created a box myself. However, http://stackoverflow.com/questions/27386335/phpstorm-error-loading-default-project when issuing vagrant up I get the error below. Has anybody seen this and has anybody got any idea how to work around it? Or, am I doing something fundamentally wrong? I'm running the latest plugin (1.3.8), have tried with Ruby 2.0.0p481 and 2.2.0. Am running the latest updated version of Parallels 10 and the https://forum.parallels.com/threads/error-loading-default-vagrantfile-with-new-box.327959/ latest version of Vagrant (1.7.2). Help appreciated, thanks! I'm a first-timer, so please excuse if I'm being an idiot but I've not been able to find anything to resolve elsewhere. $ vagrant init analytics ~/VM/Boxes/ubuntu-14_04.box (I have tried $ vagrant init analytics parallels/ubuntu-14.04 too) $ vagrant up There was an error loading a Vagrantfile. The file being loaded and the error message are shown below. This is usually caused by a syntax error. Path:
1 Possible causes 1.1 Starting Hammer using shortcuts 1.2 Starting Hammer in Source SDK (post-2013 SteamPipe update) 1.2.1 SteamPipe Solution 2 Possible fixes Possible causes Starting https://developer.valvesoftware.com/wiki/Failed_to_load_the_default_scheme_file Hammer using shortcuts The error is known to occur when trying to start Hammer faster using a shortcut, instead of the Source SDK GUI. Although, it can also happen when opening Hammer from the Source SDK GUI today (Sept 2009). Starting Hammer in Source SDK (post-2013 SteamPipe update) This error is known to occur when trying to start Hammer from the Source SDK menu after failed to receiving the SteamPipe update. SteamPipe Solution You must navigate to the desired game's common bin folder and run hammer.exe from there. For example, to run Hammer for Half-Life 2 (includes episodes), run: ...\SteamApps\common\Half-Life 2\bin\hammer.exe Possible fixes Get SourceScheme.res from one of the GCF files or create a mod. Copy it to the ...\SteamApps\username\sourcesdk\bin\resource\ folder, or to the ...\SteamApps\username\half-life 2\hl2\resource\ folder. If this doesn't work, then failed to load you can use Filemon from sysinternal's to find out where Hammer is actually looking for this file. Another possible fix (for Orange Box): Get SourceScheme.res as outlined above Copy it to \SteamApps\username\sourcesdk\bin\orangebox\bin\resource\ Yet another possible fix: It is possible that you have deleted this line "ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug," or only added "//" before in the GameInfo.txt of your mod or game. This can cause this error or an other when you start HLMV. If so, just rewrite the line or erase the "//". Retrieved from "https://developer.valvesoftware.com/w/index.php?title=Failed_to_load_the_default_scheme_file&oldid=190537" Category: Source SDK FAQ Navigation menu Personal tools Create accountLog in Namespaces Page Discussion Variants Views View View source History Actions Search Navigation Main Page Source SDK index Recent changes Random page Support Getting help Source SDK FAQ Level Design FAQ SDK Help Forums Steam Community Source SDK Hub Steam Games Tools What links here Related changes Special pages Printable version Permanent link Page information This page was last modified on 6 June 2015, at 23:27. This page has been accessed 93,785 times. About Valve Developer Community Terms of Use Third Party Legal Notices