Lineage2 Error General Protection Fault
[ 21 posts ] Go to page 1, 2 Next Print view Previous topic | Next topic general protection fault lineage 2 windows 7 Author Message Ruud44 Post subject: Critical Error FAQPosted: Tue Oct 06, 2009 history: uorcmove::calculatecrc32 <- ugameengine::init <- initengine 5:44 pm Duke Joined: Mon Jan 14, 2008 7:27 pmPosts: 2292Location: Chios / Greece Common Critical Errors and their Solutions Error: History: FL2GameData::ObsceneDataLoad <- FL2GameData::Load() <- UGameEngine::Init <- InitEngine Cause: The client cannot properly load banned messages. Solution: Delete obscene-e.dat in your C:\Program Files\Lineage II\system folder and run L2.exe again. -------------------------------------------------- Error: General protection fault! History: UOrcMove::CalculateCRC32 <- UGameEngine::Init <- InitEngine Cause: The client is missing one or more vital files that are required to load the game. You have not installed the patch or updater properly, you have accidently deleted files, or you are not using the right Chronicle. Solutions: 1. Make sure none of your folders are empty; ie. systextures, staticmeshes, textures, animations. ███████ 2. If found to be empty, reinstall Lineage 2 after completely removing the client via Control Panel -> Add or Remove Programs. ███████ 3. If step 2 does not work, download a fresh Lineage2 installer from [Link 1]. -------------------------------------------------- Error: Negative delta time! History: UGameEngine::Tick <- UpdateWorld <- MainLoop Cause: Your Lineage 2 client could not properly read your CPU clock speeds. This usually only happens with AMD processors. Solutions: 1. Download the [AMD Dual Core Optimizer] program and install it. ███████ 2. Download this >XP ONLY< hotfix from the official Windows website (Genuine Windows XP required). [Link 1] -------------------------------------------------- Error: Failed to enter Entry: Can't find file 'Entry'. History: UGameEngine::Init <- InitEngine Cause: Your client is missing one or more required files to launch the game. This may also occur if you install the L2 Server patch onto the wrong version of the game (Hellbound, Gracia, C5, etc). Solutions: 1. Install the patch in the MAIN Lineage II folder, not the system
1 Likes Received: 0 Trophy Points: 0 I play Lineage II and over the past 2 weeks the came has been crashing on me with General Protection Faults. I've tried diferent Drivers and it still is happeneing. Maybe someone can understand these error reports and point me in the right direction to fix this as I don't http://forum.pmfun.com/viewtopic.php?t=8274 understand any of it. I greatly appreciate any help given... Thank you in advance. Tritonal 1.OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 2054 MHz with 1022MB RAM Video: RADEON 9800 XT (6525) General protection fault! History: HandleAmbience <- UALAudioSubsystem::Update <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick http://www.hardwareheaven.com/community/threads/error-reports-lineage-ii.73678/ <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop 2.OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 2054 MHz with 1022MB RAM Video: RADEON 9800 XT (Omega 2.6.12) (6512) General protection fault! History: FDynamicActor::Render <- SolidRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop 3.OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 2054 MHz with 1022MB RAM Video: RADEON 9800 XT (Omega 2.6.12) (6512) General protection fault! History: FD3DInternalState::Commit::SetIndices <- FD3DInternalState::Commit <- FD3DRenderInterface:rawPrimitive <- USubSkeletalMeshInstance::AttachedMeshRender <- USkeletalMeshInstance::Render <- FDynamicActor::Render <- SolidRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop 4.OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 2054 MHz with 1022MB RAM Video: RADEON 9800 XT (6517) General protection fault! History: Tic
Google. Het beschrijft hoe wij gegevens gebruiken en welke opties je hebt. Je moet dit vandaag nog doen. Navigatie overslaan NLUploadenInloggenZoeken https://www.youtube.com/watch?v=OtXJ0yKY50M Laden... Kies je taal. Sluiten Meer informatie View this message in English Je gebruikt YouTube in het Nederlands. Je kunt deze voorkeur hieronder wijzigen. Learn more You're viewing YouTube http://foros.gxzone.com/threads/166719-Solucion-Critical-Error-Protection-Fault in Dutch. You can change this preference below. Sluiten Ja, nieuwe versie behouden Ongedaan maken Sluiten Deze video is niet beschikbaar. WeergavewachtrijWachtrijWeergavewachtrijWachtrij Alles verwijderenOntkoppelen Laden... Weergavewachtrij Wachtrij __count__/__total__ Lineage 2 general protection interlude Kap Lenter AbonnerenGeabonneerdAfmelden1919 Laden... Laden... Bezig... Toevoegen aan Wil je hier later nog een keer naar kijken? Log in om deze video toe te voegen aan een afspeellijst. Inloggen Delen Meer Rapporteren Wil je een melding indienen over de video? Log in om ongepaste content te melden. Inloggen Statistieken 7.322 weergaven 5 Vind je dit een leuke video? general protection fault Log in om je mening te geven. Inloggen 6 2 Vind je dit geen leuke video? Log in om je mening te geven. Inloggen 3 Laden... Laden... Laden... Beoordelingen zijn beschikbaar wanneer de video is verhuurd. Deze functie is momenteel niet beschikbaar. Probeer het later opnieuw. Geüpload op 6 okt. 2011If you know how to fix this problem then plz help me thx :)"2011.10.8 11:43:49OS : Windows Vista 6.1 (Build: 7601)CPU : GenuineIntel PentiumPro-class processor @ 2261 MHz with 3766MB RAMVideo : Intel(R) Graphics Media Accelerator HD (2057)General protection fault!History: UOrcMove::CalculateCRC32 - UGameEngine::Init - InitEngine" Game Lineage II 2003 Verkennen in YouTube Gaming Categorie Games Licentie Standaard YouTube-licentie Meer weergeven Minder weergeven Laden... Autoplay Wanneer autoplay is ingeschakeld, wordt een aanbevolen video automatisch als volgende afgespeeld. Volgende solucion de critical error lineage2 - Duur: 4:46. larry caberga 32.481 weergaven 4:46 Como activar el agp para jugar lineage II, cualquier PC - Duur: 4:42. ALX3Mu 37.343 weergaven 4:42 Arrumando ERRO DO L2 !! - Duur: 2:17. Felipe Donha 27.443 weergaven 2:17 Lineage 2 Problem Critical
Asistencia y Ayuda Solucion Critical Error Protection Fault If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. Página 1 de 2 12 Último Saltar a página: Resultados 1 al 10 de 16 Tema: Solucion Critical Error Protection Fault Herramientas Versión para Imprimir Suscribirse a este Tema… Visualizar Modo Lineal Cambiar a Modo Híbrido Cambiar a Modo Hilado #1 tomibolo Ver Perfil Ver Mensajes del Foro Mensaje Privado View Blog Entries Ver Artículos Junior Member Fecha de Ingreso 28 oct, 09 Mensajes 9 Solucion Critical Error Protection Fault 28/10/2009,12:25 Cansado de no poder solucionar el maldito error? Cansado que te den soluciones ulcerantes, logicas y sin utilidad? Cansado de reinstalar 80 veces el juego? Cansado de probar 3030 systems, haber si una te funciona? Aca va mi humilde solucion, despues de mucho trabajo la he conseguido, si señor, existe la solucion y es demasiada simple. Se que hay muchos errorers de criticals, pero esta solucion es para aquellos criticals que no se van haciendo lo que hagas. Ej: History: NConsoleWnd::RequestAuthLogin <- NCAuthWnd::OnLoginBtnClick <- NControl::SendEventMessage <- NCButton::OnClickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain:assToFocusedWindow <- NCVirtualWndMain:ispatchWndMsg <- NConsoleWnd:ispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Pasos a seguir: Instala el lineage 2, luego de eso parchea al igual que siempre, aunque no funcione, vos parchea como corresponde. Luego de eso vamos a: 1)Escritorio 2)Botón derecho sobre Mi Pc 3)Propiedades 4)Opciones avanzadas 5)Sobre rendimiento, configuracion. 6)Vamos a la solapa de Prevención de ejecución de datos 7)Seleccionamos ahora, ACTIVAR DEP SOLO PARA PROGRAMAS Y SERVICIOS DE WINDOWS ESENCIALES. Le damos aceptar, reniciamos y a vicear muchachos. Por favor comenten si les soluciona el problema, es un 99% que si funciona ya que yo probe con millones de soluciones, hasta que encontre la real. Creditos Propios. Saludos Citar #2 Yandros Ver Perfil Ver Mensajes del Foro View Blog Entries Ver Artículos Banned Fecha de Ingreso 06 feb, 05 Mensajes 5,180 Re: Solucion Critical Error Protection Fault 28/10/2009,