Broadcast Error 10022
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Socket Error 10038
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Socket Error 10054 Connection Reset By Peer
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Socket Error 10053
for Windows 10 Intro to Universal Windows Platform Coding challenges Develop for accessibility Build for enterprise Windows Store opportunities Docs Windows apps Get started Design and UI Develop API reference Publish Monetize Promote Games Get started UI design Develop Publish Desktop Get started Design Develop API reference Test and deploy Compatibility Windows IoT Microsoft Edge Windows Holographic Downloads Samples Support Why Windows Dashboard Networking and Internet Windows Sockets 2 Winsock Reference Winsock Reference Windows Sockets Error Codes Windows Sockets Error Codes Windows Sockets Error Codes Socket Options Winsock IOCTLs Winsock Annexes Winsock Enumerations Winsock Functions Winsock Structures and Typedefs Winsock Tracing Events Winsock SPI Windows Sockets Error Codes TOC Collapse the table of content Expand the table of content This documentation is archived and is not being maintained. This documentation is archived and is not being maintained. Windows Sockets Error Codes Most Windows Sockets 2 functions do not return the specific cause of an error when the function returns. For information, see the Handling Winsock Errors topic. The WS
Forum Visual C++ & C++ Programming Visual C++ Programming Socket Error 10022 If this is your first windows 10 socket error visit, be sure to check out the FAQ by clicking the
Socket Error 10049
link above. You may have to register or Login before you can post: click the register link winsock error 10054 fix above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. Results 1 to 7 of 7 Thread: Socket Error https://msdn.microsoft.com/en-us/library/windows/desktop/ms740668(v=vs.85).aspx 10022 Tweet Thread Tools Show Printable Version Email this Page… Subscribe to this Thread… Display Linear Mode Switch to Hybrid Mode Switch to Threaded Mode February 18th, 2009,12:28 AM #1 scorrpeio View Profile View Forum Posts Member Join Date Dec 2008 Posts 86 Socket Error 10022 Hi......... I wrote the following code to listen to UDP data http://forums.codeguru.com/showthread.php?471111-Socket-Error-10022 sent at specified port by any machine using any application.... I used dialog box application.... m_DataReceived is variable of Edit Control box m_PortNo is varible to get the port no. When the connectme button is clicked the following code executes.... Code: UpdateData( TRUE ); if( !m_PortNo ) { MessageBox( "Please enter the Port No & then click \"Connect Me\"" ); return; } WSADATA wsaData; SOCKET RecvSocket; sockaddr_in RecvAddr; int Port = 6791; char RecvBuf[1024]; int BufLen = 1024; sockaddr_in SenderAddr; int SenderAddrSize = sizeof(SenderAddr); char m_SocError[23]; // Initialize Winsock WSAStartup(MAKEWORD(2,2), &wsaData); // Create a receiver socket to receive datagrams RecvSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); // Bind the socket to any address and the specified port. RecvAddr.sin_family = AF_INET; RecvAddr.sin_port = htons(m_PortNo); RecvAddr.sin_addr.s_addr = inet_addr( "255.255.255.255" ); int BindCheck = bind(RecvSocket, (SOCKADDR *) &RecvAddr, sizeof(RecvAddr)); if( 0 != BindCheck ) { AfxMessageBox("SocketBind"); } if(recvfrom(RecvSocket,RecvBuf,BufLen,0,(SOCKADDR *)&SenderAddr,&SenderAddrSize)== SOCKET_ERROR) { MessageBox("ERROR"); } else { m_DataReceived = RecvBuf; UpdateData(FALSE); closesocket(RecvSocket); WSACleanup(); exit(1) ; } } However though binding is successful I get the Erro
short error text for an application to use at runtime to describe a problem to a user. The Windows Sockets API does not have analogs for the Berkeley perror() and herror() functions that take the error value as input, http://www.sockets.com/err_lst1.htm and output the (short) text of each error value (we show the code for http://forum.simflight.com/topic/56679-wideserver-error-server-bind/ an alternative in Chapter 10, "Support Routines"). Since Windows Sockets is practically a clone of Berkeley Sockets, and the rule of thumb is "when in doubt, defer to Berkeley", we can adopt the Berkeley Software Distribution error text as our own. Among other things, that is exactly what we've done here. We took the text of socket error the errno manual page in BSD 4.3, filled in gaps and embellished, completing the information. The Windows Sockets errors are listed in alphabetical order below (they're cross-referenced in a list in numerical order further below). Every error description contains at least: Summary Info: Error macro: manifest constant, as defined in WINSOCK.H Error value: as defined in v1.1 WINSOCK.H Short description Berkeley description: text describing the equivalent BSD 4.3 error value (with broadcast error 10022 some input from other Unix errno values as well). Most of the text comes from the output from the "man errno" command on Unix. WinSock description: a quick comparison to the Berkeley counterpart, and a long description of WinSock error. WinSock functions: the list of functions that explicitly list this error in the v1.1 Windows Sockets specification. Other information varies between different errors. Some of the types of things you will find under some errors are: Microsoft C description: the first few WinSock errors are carry-overs from the standard 'C' runtime library. Typically their descriptions are similar. Detailed descriptions: the specific meanings that some WinSock functions have for some errors. TCP/IP scenario: description of the TCP/IP protocol suite network traffic (i.e. TCP, UDP, ICMP, ARP, DNS) that typically causes the error. Developer suggestions: Things an application developer can do to avoid the error. User suggestions: Things an application user can do to diagnose the error condition further, and/or remedy it. Additional functions: a generic description of the type of functions that can return this error, which may include functions other than those listed by the WinSock specification. It may also make explicit mention of other functions that can fail with this error. See also: These point to other errors that a
services Sign in with Facebook Sign Up All Content All Content This Topic This Forum Advanced Search Browse Forums Calendar Gallery Downloads Staff Online Users More Activity All Activity Search More More More All Activity Home Product Support Forums FSUIPC Support Pete Dowson Modules WideServer Error - Server Bind Sign in to follow this Followers 0 WideServer Error - Server Bind Started by Ken Rodriguez, 29 May 2008 7 posts in this topic Ken Rodriguez 0 Newbie Members 0 6 posts LocationNortheast United States Posted 29 May 2008 · Report post Hello Pete, I hope that all is well. Before posting this thread, I searched the forums thoroughly for an answer and could not find one. I am having an issue with FS9.1, WideServer and WideClient. On the FS PC, I start FS normally and shortly after selecting the default flight, I get an error message as follows: Server bind() failed [Error=10022] Invalid Argument Now, I have checked my network as you suggested on another thread and can communicate both ways across both PC's with no issues except when starting FS and I get the WideServer error. Take note that this started just today after I changed some scenery levels within FS itself. I found it a bit odd and changed the scenery levels back to what they were and still no joy. I have attached both ini files below. WideClient.ini [Config] Port=8002 Window=43,44,886,589 Visible=Yes ButtonScanInterval=20 ClassInstance=0 NetworkTiming=5,1 MailslotTiming=2000,1000 PollInterval=2000 Port2=9002 ResponseTime=18 ApplicationDelay=0 TCPcoalesce=No WaitForNewData=500 MaxSendQ=100 OnMaxSendQ=Log NewSendScanTime=50 Priority=3,1,2 ; ----------------------------------------------- [user] Log=Errors+ ; =============================================== ServerName=Ken-Gaming Protocol=TCP WideServer.ini [Config] Port=8002 AdvertiseService=1 AutoRestart=0 AutoUpdateTime=13 MaximumBlock=4096 NoStoppedRestarts=Yes Port2=9002 RestartTime=10 SendTimeout=15 TCPcoalesce=No ; ----------------------------------------------- [user] Log=Errors+ ; =============================================== I am also