Eclipse Syntax Error Define
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Eclipse Syntax Error Parameterized Types
Eclipse Community Forums Forum Search: Search Help Register Login Home Home» eclipse syntax error on token(s) misplaced construct(s) Language IDEs» C / C++ IDE (CDT)» syntax error for preprocessor macro, even after defining symbol(Can't stop some preprocessor macros from showing eclipse syntax error on tokens delete these tokens up as syntax errors) Show: Today's Messages :: Show Polls :: Message Navigator syntax error for preprocessor macro, even after defining symbol [message #631544] Thu, 07 October 2010 21:53 LaurenVMessages: 1Registered: October 2010 Junior Member I have
Eclipse Syntax Error Insert To Complete Classbody
a define for my ARM cross compile toolchain that is: #define PACKED __packed I then define a struct as follows: typedef PACKED struct { char x; int y; }MY_STRUCT; This definition comes up highlighted as a syntax error(fixed if I remove the PACKED keyword). and It doesn't index the structure. I have tried adding an empty symbol in "Paths and Symbols" for PACKED and __packed for all languages and re-indexed. This did not solve the problem.
Eclipse Else Syntax Error
Thanks for your time. Report message to a moderator Re: syntax error for preprocessor macro, even after defining symbol [message #790204 is a reply to message #631544] Fri, 03 February 2012 23:51 Vynce -Messages: 6Registered: January 2012 Junior Member I realize that this is an old thread, but I'm running into exactly the same issue on an embedded ARM project. It's possible to work around the issue with some preprocessor magic, but it would be nice if there was some way to just tell Eclipse/CDT to ignore the __packed keyword somehow. We've got __packed keywords scattered all over the place and it would be quite an undertaking to replace all of them just to make Eclipse index the structures. Any ideas? // Define NO_PACKED_SUPPORT in Eclipse and leave // it undefined for hardware builds. #ifdef NO_PACKED_SUPPORT #define PACKED #define PACKED_STRUCT struct #else #define PACKED __packed #define PACKED_STRUCT __packed_struct #endif typedef PACKED struct { char x; int y; } MY_STRUCT; typedef PACKED_STRUCT { char x; int y; } MY_STRUCT2; [Updated on: Sat, 04 February 2012 00:02]Report message to a moderator Re: syntax error for preprocessor macro, even after defining symbol [message #791824 is a reply to message #790204] Mon, 06 February 2012 09:54 Harry HoudiniMessages: 139Registered: February 2010 Senior Member The C & C++ standards say it is so il
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Eclipse Disable Syntax Error
Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like eclipse php syntax error you, helping each other. Join them; it only takes a minute: Sign up Eclipse CDT. “Syntax error” when using Symbols up vote 1 down vote favorite I am developing two embedded projects quite similar (they share most https://www.eclipse.org/forums/index.php/t/198067/ of the code) for the same target. To do so, I created two builds: Build A and Build B. Each build has some minor differences defined in the Symbols: "DEVICE_TYPE=" to include or exclude source code depending on the project. So that I can do the following, #if (DEVICE_TYPE == A) [Code for build A] #endif #if (DEVICE_TYPE == B) [Code for build B] #endif My problem here is that the Eclipse's Syntax is always throwing http://stackoverflow.com/questions/15218354/eclipse-cdt-syntax-error-when-using-symbols errors because, apparently it always thinks that DEVICE_TYPE is equal to B. Both builds compile without any problem, though. UPDATE: The symbols are defined in Project_Properties->C/C++ Build->Settings->Tool Settings->Compiler->Preprocessor->Define Syms (-D) as follows: In case of Build A DEVICE_TYPE=A A=0 B=1 In case of Build B DEVICE_TYPE=B A=0 B=1 Here the problem is that for Eclipse, the DEVICE_TYPE is always B, no matter which Build is selected. That implies that all code within #if (DEVICE_TYPE==A) is grey. c eclipse syntax-error cdt share|improve this question edited Mar 5 '13 at 10:22 asked Mar 5 '13 at 7:45 WoozyCoder 642719 You need to be more specific. How are A, B and DEVICE_TYPE defined? Also, code excluded due to #if is grayed out, is that the case? –starblue Mar 5 '13 at 7:50 I hope this new update solves your doubts. –WoozyCoder Mar 5 '13 at 10:22 May be a dumb guess: have you tried defining A & B prior to DEVICE_TYPE ? –Geoffroy Mar 5 '13 at 10:26 check with #if (DEVICE_TYPE=='A') and #if (DEVICE_TYPE == 'B') –SparKot Mar 5 '13 at 10:47 Geoffroy: Yep, I already tried. SparKot: A and B are actually numbers, 0 and 1 respectively. I just used A and B as an example. –WoozyCoder Mar 5 '13 at 13:44 add a comm
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and http://stackoverflow.com/questions/14131939/turn-off-eclipse-errors-that-arent-really-errors policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes syntax error a minute: Sign up Turn off eclipse errors (that arent really errors) [duplicate] up vote 17 down vote favorite 4 Possible Duplicate: Disable Eclipse’s error discovery. (c++11 false positives) With GCC 4.8/Clang 3.3 C++ support so far ahead of what Eclipse is doing with syntax checking (in terms of feature support), Eclipse is marking many things as errors that are actually valid eclipse syntax error code (template aliasing happens to be my main problem, but there are other issues as well). When I compile (or attempt to anyway, having some issues, see here for more) whatever compiler happens to be doing the work does its job, and its errors get propagated through, but the code that it says is OK is still underlines (red and gold spiders for errors and warnings respectively), which makes it much harder to see what is going on. Is there a way to get rid of these errors/warnings? Even better would be a way to get rid of warnings only after compile attempt, and for as long as the relevant parts of the code don't change, but still leave them enabled in general. (Actually the best would be a plugin for Eclipse that supports all, or at least more of C++11 than Juno does by itself, but I can't seem to find that) c++ c++11 eclipse-cdt share|improve this question edited Feb 18 '13 at 20:17 Yakk 98.9k1294212 asked Jan 3 '13 at 1:34 soandos 2,14973463 marked as duplicate by Ali, soandos, f