Directx Error Code Lookup
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Directx Error Code S1023
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Directx Error Code 15 Just Cause 2 Fix
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Fatal Directx Error Code 3
Universal Windows Platform Coding challenges Develop for accessibility Build for enterprise Windows Store opportunities Docs Windows apps Get started Design and UI Develop API reference Publish Monetize Promote Games Get started UI design Develop Publish Desktop Get started Design Develop API reference Test and deploy Compatibility Windows IoT Microsoft Edge Windows Holographic Downloads Samples Support Why Windows Dashboard Direct3D 11 Graphics Direct3D 11 Reference Direct3D 11 Reference Direct3D 11 Reference Direct3D 11 Return Codes Direct3D 11 Return Codes Direct3D 11 Return Codes Core Reference Layer Reference Resource Reference Shader Reference 10Level9 Reference Direct3D 11 Return Codes Common Version Reference CD3D11 Helper Structures TOC Collapse the table of content Expand the table of content This documentation is archived and is not being maintained. This documentation is archived and is not being maintained. Direct3D 11 Return Codes The following table contains return codes from API functions. For more return codes, see DXGI_ERROR. HRESULTDescription D3D11_ERROR_FILE_NOT_FOUNDThe file was not found. D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTSThere are too many unique instances of a particular type of state object. D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTSThere are too many unique inst
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Fatal Directx Error Code 3 Result 0x887a0002 Dxgi_error_not_found
or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow fatal directx error code 6 Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up How can I retrieve error strings for DirectX https://msdn.microsoft.com/en-us/library/windows/desktop/ff476174(v=vs.85).aspx 9 up vote 4 down vote favorite 2 I want to retrieve error strings for DirectX 9, but I can find on the web is using the FormatMessage() and _com_error.ErrorMessage(), both of which fail me. hr = g_pd3dDevice->GetRenderTargetData(... ... // the debugger tells me hr = 0x8876086c FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, hr, 0, (LPTSTR)&lpBuf, 0, NULL)) // it returns 0 with lpBuf unallocated FormatMessage() fails http://stackoverflow.com/questions/13543195/how-can-i-retrieve-error-strings-for-directx-9 and I use the it again with GetLastError() to see why FormatMessage() fails: "The system cannot find message text for message number 0x%1 in the message file for %2." _com_error.ErrorMessage() tells me "Unknown error 0x8876086c" c++ winapi com error-handling directx share|improve this question asked Nov 24 '12 at 16:41 LeOpArD 10429 BTW: is there a common way to get error strings for all HRESULT? –LeOpArD Nov 24 '12 at 16:45 Not really, error codes and messages are categorized. For example, network subsystem has its own codes and messages, DX has its own, etc. So you must know a type of operation you were performing in order to get a message corresponding to the error you are getting. –user405725 Nov 24 '12 at 17:00 Look at the d3d9.h header file for error codes. You'll find a match with D3DERR_INVALIDCALL, the string isn't going to tell you why you passed invalid arguments. Nor does your snippet. –Hans Passant Nov 24 '12 at 17:22 As you mentioned network APIs, I used GetLastError() with FormatMessage for winsock APIs and it works though MSDN says to use WSAGetLastError() instead. I don't know if it is a reli
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Home »Windows 7»Error Lookup : Find Meaning of Windows Error Codes Error Lookup : Find Meaning of Windows Error Codes Posted onFebruary 16, 2015AuthoradminLeave a comment So you are happily working with your regular Windows program finishing up your work, chatting with someone online, checking up latest on your social network or playing a computer game, and suddenly Windows hangs up showing you an error code like 0x000000075. The error code does not really mean anything to you and you are bewildered at this sudden interruption. Fortunately, if you note down this error code (or even better just take a snapshot), then you can look up that code later using the Error Lookup tool and find out what it really means. The Error Lookup tool is a simple portable Windows program that allows you to search for error codes that you may have been shown by Windows, DirectX (games) or other programs. It can look for the codes relating to Windows API, NT Status (Native API), WinInet, Device Manager, STOP Errors (BSOD), RAS/VPN and the IP Helper library. It cannot show you information about error codes related to some third party applications that use their own error codes. For example, it cannot show information (or at least correct information) about Adobe Photoshop error codes. In order to lookup the error codes, you can type the error code either in the decimal notation or the hexadecimal notation and it will quickly fetch you all the information it can find from various error code libraries. You can use this information to narrow down about what possibly is wrong with your computer or the programs that you are using. In the settings of the Error Lookup tool, you can choose the internal or external modules for which you want to see the error codes. For example, if your favorite computer game is giving up an error code before quitting, then you may want to include the DirectX module to search for the error codes. Conclusion: Error Lookup tool is a handy utility to search for the