Error Compiling Resources
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Pages: [1] Author Topic: Error while compiling resources: resource file name becemes project1.or ??? (Read 9575 times) FangQ New member Posts: 43 Error while compiling resources: resource file name becemes project1.or ??? « on: March 18, 2010, 08:16:49 pm » I installed the daily build and sadly found that it was not able to compile the default
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project.the console error message is:Code: [Select]Compiling /tmp/project1.lpr
Compiling unit1.pas
Compiling resource lib/x86_64-linux/project1.or
project1.lpr(19,1) Error: Error while compiling resources
project1.lpr(19,1) Fatal: There were 1 errors compiling module, stoppingnote that the resource file name is strangely becoming project1.orI found a similar bug filed last year, but it was now closed:http://bugs.freepascal.org/view.php?id=15613anyone know what is happening? Logged Troodon Sr. Member Posts: 484 Re: Error while compiling resources: resource file name becemes project1.or ??? « Reply #1 on: March 18, 2010, 08:21:22 pm » Make sure in the .lpr you do't have both the .rc and the .res lines. Logged Lazarus/FPC on Linux FangQ New member Posts: 43 Re: Error while compiling resources: resource file name becemes project1.or ??? « Reply #2 on: March 18, 2010, 08:36:34 pm » Quote from: Troodon on March 18, 2010, 08:21:22 pmMake sure in the .lpr you do't have both the .rc and the .res lines.no, it doesn't. the file list isCode: [Select]link.res
backup
lib
project1.ico
project1.lpr
project1.res
unit1.lfm
unit1.pasunder the /tmp directory, and the lpr file rea
Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community Forums Answers Feedback Issue http://answers.unity3d.com/questions/828689/resource-compilation-failed-failed-to-recompile-an.html Tracker Blog Evangelists User Groups Get Unity Asset Store Unity account http://free-pascal-lazarus.989080.n3.nabble.com/Lazarus-Error-while-compiling-resources-td2393471.html You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account Language Chinese Spanish Japanese Korean Portuguese Ask a question Spaces Default Help Room META Moderators Topics Questions Users error compiling Badges Home / 1 Question by anywherenotes · Nov 11, 2014 at 05:24 AM · errorbuilderror-building-player Resource compilation failed! Failed to recompile android resource files. See the Console for details. I'm working on adding Google Play Game Services to a Unity project. Started getting these errors recently, however not sure if it is because of the error compiling movie Game Services, or could be I updated my machine. The following in Console output: Failed to compile resources with the following parameters: -bootclasspath "/Users/alex/development/adt-bundle-mac-x86_64-20131030/sdk/platforms/android-21/android.jar" -d "/Users/alex/Documents/development/unity/Maze/Maze/Temp/StagingArea/bin/classes" -source 1.6 -target 1.6 -encoding UTF-8 "com/facebook/android/R.java" "com/google/android/gms/R.java" "com/google/example/games/basegameutils/R.java" "com/google/example/games/mainlibproj/R.java" "com/mildspring/maze/R.java" warning: java/lang/Object.class(java/lang:Object.class): major version 51 is newer than 50, the highest major version supported by this compiler. It is recommended that the compiler be upgraded. 1 warning UnityEditor.HostView:OnGUI() Error building Player: UnityException: Resource compilation failed! Failed to recompile android resource files. See the Console for details. Comment Add comment 10 |3000 characters needed characters left characters exceeded ▼ Viewable by all users Viewable by moderators Viewable by moderators and the original poster Advanced visibility Viewable by all users 2 Replies · Add your reply Sort: 10 Best Answer Answer by Trungdv · Nov 11, 2014 at 08:00 AM You have not installed jdk 1.7 yet or has been installed but did not set Path correctly. Open Terminal, run: open ~/.bash_profile Add these lines into bash_profile: export JAVA_HOME=/Library/Java/JavaVirtualMachines/jdk1.7.0_71.jdk/Contents/Home/bin export
♦ ♦ | Report Content as Inappropriate ♦ ♦ [Lazarus] Error while compiling resources... I have created a class to handle the communications towards a data acquisition instrument. Now I am preparing the test application so I have simply made a form with some entry boxes and a button. Here is the main program file content: program commtest; {$mode objfpc}{$H+} uses {$IFDEF UNIX}{$IFDEF UseCThreads} cthreads, {$ENDIF}{$ENDIF} Interfaces, // this includes the LCL widgetset Forms, sdposeriallaz, formmain, agisscomm, sscommtypes, sscommbuf { you can add units after this }; {$IFDEF WINDOWS}{$R commtest.rc}{$ENDIF} {$R *.res} begin Application.Initialize; Application.CreateForm(TForm1, Form1); Application.Run; end. When I try to run or build this there is an error on compilation, which did not happen before I added a Spinedit, a Combobox and a Shape to the main form. It is this: commtest.lpr(21,1) Error: Error while compiling resources commtest.lpr(21,1) Fatal: There were 1 errors compiling module, stopping I have no idea from where this comes or what to do about it. In Delphi the version resources etc were handled by Delphi so there was no need to manually create or edit rc files. In fact there *is* a commtest.rc file in the project folder probably created by lazarus so what is the problem? Bo Berglund -- _______________________________________________ Lazarus mailing list [hidden email] http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus Paul Ishenin Reply | Threaded Open this post in threaded view ♦ ♦ | Report Content as Inappropriate ♦ ♦ Re: [Lazarus] Error while compiling resources... 01.02.2011 5:28, Bo Berglund wrote: > {$IFDEF WINDOWS}{$R commtest.rc}{$ENDIF} resource which was added by lazarus 0.9.26 > {$R *.res} added by lazarus 0.9.30? Remove {$IFDEF WINDOWS}{$R commtest.rc}{$ENDI