Pixel Shading Error
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Error Compiling Shader Psspecularalpha Arma 3
Modes 06-03-2012, 07:38 AM #1 sean_df11 Join Date: Oct 2011 Reputation: 0 Posts: 3 pixel shader error when I run arma 2 dayz mod error OA When i lauch arma 2 operation arrowhead i first get an error screen saying "No entry 'bin\config.bin/cfgInGameUI/MPTable.shadow'. It then loads up Operation Arrowhead, crashes it and another error message pops up that says "Error compiling pixel shader PSSpecularAlpha:0"
Dayz Mod Cannot Load World Chernarus
I've tried reinstalling and running steam as administrator, I bought both games on steam just the other day and have done nothing to them, how can I fix this error and play the game I spent money on?! sean_df11 View Public Profile Search User Find More Posts by sean_df11 Find Threads by sean_df11 06-04-2012, 08:35 AM #2 sloop1138 Join Date: Dec 2009 Reputation: 104 Posts: 1,062 Have you tried verifying your cache to ensure there addon dayz_anim requires addon ca_dubbing_counterattack wasn't a problem with the download? sloop1138 View Public Profile Search User Find More Posts by sloop1138 Find Threads by sloop1138 06-05-2012, 08:54 AM #3 MaliciousdX Join Date: Jun 2012 Reputation: 0 Posts: 2 I am having this exact same problem and just bought the game last night. Any other help would be greatly appreciated. edit. Also, I verified my cache and it says "1 files failed to validate and will be reacquired" but the same problem is still occurring. I guess I am just going to complain to steam support, but if anyone who reads this has anymore ideas for me, please post them!! Thanks in advance! Last edited by MaliciousdX: 06-05-2012 at 09:04 AM. MaliciousdX View Public Profile Search User Find More Posts by MaliciousdX Find Threads by MaliciousdX 06-05-2012, 03:24 PM #4 lvg Join Date: Jan 2009 Reputation: 0 Posts: 20 I'm getting the same thing? Same error as OP Win7 x64 NVIDIA 560 ti latest drivers lvg View Public Profile Search User Find More Posts by lvg Find Threads by lvg 06-06-2012, 07:48 AM #5 sean_df11 Join Date: Oct 2011 Reputation: 0 Posts: 3 Quote: Originally Posted by sloop1138 Have you tried verifying your cache to ensure there wasn't a problem with the download? How do I do that? sean_df11 View Public Profile Search User Find Mor
Shader error even though hardware is sufficient View New Posts | View Today's Posts Pages (2): 1 2 Next » Thread Rating: 0 Vote(s) - 0 Average 1 2
Dayz Commander
3 4 5 Thread Modes Pixel Shader error even though hardware is sufficient 03-05-2013,
Dayz Launcher
04:52 AM #1 dowonee Junior Member Posts: 15 Threads: 4 Joined: Mar 2013 Hello, I'm encountering the error "Failed to nopixel arma 3 compile pixel shader! This usually Happens when trying to use Dolphin with an outdated DPU or integrated GPU like the Intel GMA series" while playing Zelda Wind Waker and it requires pixel shader http://forums.steampowered.com/forums/showthread.php?t=2732905 ver 2.0 or higher. My specs are - Intel i5 / 4GB RAM / ATI Radeon HD 7750 1GB DDR5 / Dolphin v3.5-367 When I searched online, most reponses to a similar problem was to upgrade video card. However, I just purcahsed the HD 7750 and it has a pixel shader v5.0. Any help would be greatly appreciated. Thank you! Find Reply 03-05-2013, 04:55 AM (This post was https://forums.dolphin-emu.org/Thread-pixel-shader-error-even-though-hardware-is-sufficient last modified: 03-05-2013, 04:56 AM by Shonumi.) #2 Shonumi Linux User/Tester Posts: 5,381 Threads: 41 Joined: Dec 2011 Try using the latest version from the official site; we've moved recently, and the new downloads page is here: http://dolphin-emu.org/download/ Also, you might want to try disabling Per-Pixel Lighting; it was known to cause pixel shader errors in the past, though this may no longer be applicable. Website Find Reply 03-05-2013, 05:51 AM #3 delroth Making the world a better place through reverse engineered DSP firmwares Posts: 1,348 Threads: 63 Joined: Aug 2011 (03-05-2013, 04:52 AM)dowonee Wrote: Hello, I'm encountering the error "Failed to compile pixel shader! This usually Happens when trying to use Dolphin with an outdated DPU or integrated GPU like the Intel GMA series" while playing Zelda Wind Waker and it requires pixel shader ver 2.0 or higher. My specs are - Intel i5 / 4GB RAM / ATI Radeon HD 7750 1GB DDR5 / Dolphin v3.5-367 When I searched online, most reponses to a similar problem was to upgrade video card. However, I just purcahsed the HD 7750 and it has a pixel shader v5.0. Any help would be greatly appreciated. Thank you! The error message does no
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WantedMy closed ticketsMy open ticketsOpen bugsOpen feature requestsOpen supportOpen tasks Bug #20799 error compiling pixel shader PSSSSMSpecularAlpha:1 Added by gadjodilo over 5 years ago. Updated over 4 years ago. Status:Rejected Start date:06/25/2011 Priority:Normal Due date: Assignee:- % Done:100% Category:- Target version:- Difficulty: Reproducible for you:No Reproduced by another DH user:No First affected build: CPU: Affected TOH version: I am using some Mods:No First affected TOH version: I am using: Single / Multi Player?: Description I installed the exe and when I launch the ArmaOA executable, I crash back to the desktop and get the following error :"Error compiling pixel shader PSSSSMSpecularAlpha:1" Any hints to solve this ? Best regards all ! Related issues duplicated by TOH Community Issue Tracker - Bug #22968: Error on start up Duplicate 07/30/2011 related to duplicates duplicated by blocks blocked by precedes follows Issue # Delay: days Cancel History #1 Updated by gadjodilo over 5 years ago Solution found : read the read-me ! Damn it !!"* To launch TKOH Community Preview you need to go to the main game directory and click on the shortcut "Launch TKOH Community Preview"." I was launching from the OA.exe.... :/ #2 Updated by DnA over 5 years ago Status changed from New to Resolved #3 Updated by DnA over 5 years ago % Done changed from 0 to 100 #4 Updated by Master85 over 4 years ago Status changed from Resolved to Rejected Reproduced by another DH user set to No I am using some Mods set to No Reproducible for you set to No Also available in: Atom PDF Loading... Powered by Redmine © 2006-2011 Jean-Philippe Lang Hosted by Sickboy, maintained by kju and Sickboy.