Failed To Launch Simulated Application Unknown Error. Code
Contents |
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss
Xcode An Unknown Error Has Occurred
the workings and policies of this site About Us Learn more xcode app installation failed an unknown error has occurred about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack an unknown error occurred xcode 7 Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping
App Installation Failed. Unknown Error Occurred.
each other. Join them; it only takes a minute: Sign up Failed to launch simulated application: Unknown error up vote 15 down vote favorite 11 OS X 10.5.7 (genuine Mac) Xcode 3.1.3 iPhone SDK 3.0 When I try to execute my iPhone application in simulator, I get the dreaded error message: Failed to launch simulated application: Unknown error.
Xcode 7 App Installation Failed An Unknown Error Has Occurred
My application has two targets, but this error occurs on both of them. When error occurs, the simulated OS hangs — it displays black screen and no longer responds on any input. Simulator application itself does not hang — all menus are active. All other applications I've tried running (mostly Apple samples) do work fine. Purging of caches, rebooting and howling on the Moon did not helped. Rebuilding project from scratch did not helped either. I guess I have to do it again in smaller steps. Meanwhile, are there any other things to try than these below? Xcode | Empty Caches... Delete directory /Library/Caches/com.apple.DeveloperTools.### Full rebuild Reboot Change the product name (it did not contain any spaces anyway) Create new project and configure it manually from scratch A quote from the system.log: 12.08.09 0:13:59 [0x0-0xa70a7].com.apple.iphonesimulator[5368] -[MonitorController forwardEvents]: unable to send msg to ffffffff: 10000003 12.08.09 0:13:59 [0x0-0xa70a7].com.apple.iphonesimulator[5368] -[MonitorController forwardEvents]: unable to send msg to ffffffff: 10000003 12.08.09 0:14:03 com.apple.launchd[166] (com.apple.iPhoneSimulator:com.apple.dataaccess.dataaccessd) Unknown key for integer: JetsamPriority 12.08.09 0:14:03 com.apple.launchd[166] (com.apple.iPhoneSimulator:com.apple.apsd) Path monitor
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this an unknown error occurred xcode 8 site About Us Learn more about Stack Overflow the company Business Learn more
An Unknown Error Occurred In Ios
about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss app installation failed unknown error xcode Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up iPhone: Failed to http://stackoverflow.com/questions/1262898/failed-to-launch-simulated-application-unknown-error launch simulated application: Unknown error up vote 5 down vote favorite 3 This is a new iPhone project, only 1 target (different from this question) On build we get: Failed to launch simulated application: Unknown error. The google again gives us nothing, lots of people have encountered this and there are lots of crazy ideas to try "oh clean the build", "clear the cache", http://stackoverflow.com/questions/779115/iphone-failed-to-launch-simulated-application-unknown-error "twiddle this flag" and none of them work and work consistently. We can reproduce this on two different machines with SDK 2.2.1 and 3.0 beta. Not the install on the machines since other iphone projects work just fine so we believe it has something to do with the config of this particular project but after combing through the config twice we can't spot the problem. Vanna, I'd like to buy a clue for $200 please. Tried: XCode menu->Clear cache Tried: clean all targets Tried: rm -rf ~/Library/Application\ Support/iPhone\ Simulator iphone ios-simulator share|improve this question edited Apr 22 '09 at 20:46 asked Apr 22 '09 at 20:37 Schubert 133117 For the record, none of the below are working for me. Even tried making a new project entirely... it's a pretty big app, 135+ source files... meanwhile smaller apps run fine. –Jasconius Dec 3 '09 at 14:20 For the record, I think some cloud tools like Dropbox might be interfering with access permissions. I took a copy of my project straight from the source and put it on my desktop, unfettered, and I got signs of life, but it sti
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings http://stackoverflow.com/questions/2939337/failed-to-launch-simulated-application-iphone-simulator-failed-to-find-the-proc and policies of this site About Us Learn more about Stack Overflow http://stackoverflow.com/questions/4839680/failed-to-launch-simulated-application-ios-simulator-failed-to-install-the-appl the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only unknown error takes a minute: Sign up Failed to launch simulated application: iPhone Simulator failed to find the process ID of com.iAndApp.BlockPop up vote 2 down vote favorite 1 I'm having this annoyning problem giving this message in the console: Failed to launch simulated application: iPhone Simulator failed to find the process ID of com.iAndApp.BlockPop. When trying to Build and Run, the an unknown error application builds fine. The simulator starts but doesn't start the application. However, it manages to do something since the icon for the app is installed in the simulator. I have been searching to find the answer and tried a couple of things, none that worked. This happens for both new and old projects. I.e. when I create a new project I will receive the same error message. I've tried several projects of which all get the same error, so it's not related to the code (and successful builds proves it). Among other things I have updated to xCode 3.2.2. in order to try to solve the problem. Using Mac OSX 10.6.3. Here are the logs: 1. 2010-05-30 17.20.39 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Can't find the translation dictionary, loadTranslationDictionaries 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnect
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Failed to launch simulated application: iOS Simulator failed to install the application up vote 2 down vote favorite When I create a new window based application, I get: Failed to launch simulated application: iOS Simulator failed to install the application. I tried to do what this post suggest, but didn't work Any suggestions? I haven't tried re-installing xcode yet. iphone xcode ios-simulator share|improve this question asked Jan 29 '11 at 21:50 Mark Steudel 93921128 does it say anything else? –Max Jan 29 '11 at 21:55 add a comment| 6 Answers 6 active oldest votes up vote 3 down vote Choose Reset Content and Settings in the File menu of the Simulator. Build Clean in Xcode Then try again. share|improve this answer answered Feb 6 '11 at 21:51 Kenny Wyland 8,9171584163 1 I tried those, though I don't remember if I tried those in that exact order. –Mark Steudel Feb 7 '11 at 6:14 This did the trick! –Greg Wang Sep 14 '13 at 10:51 add a comment| up vote 1 down vote accepted I'm not sure why, but rebooting my machine seemed to fix it. share|improve this answer answered Feb 7 '11 at 6:13 Mark Steudel 93921128 add a comment| up vote 1 down vote I had the same problem. A reboot also did the trick, but then I realized that the directory ~/Library/Application Support/iPhone Simulator/6.1/ looked "different" after the reboot (Directory "Root" was missing). So I tried to reproduce the error by deleting the directory or parts of it. The simulator each time recreated the directory and worked fine. Maybe the reboot is not really needed just recreating the mentioned directory would also help. share|improve this answer answered May 1 '13 at 6:04 hol 6,17251944 Deleting this directory solved the problem for me without needing to reboot –entropy Sep 17 '13 at 8:12 add a comment| up vote 0 down vote Try to delete project.xcworkspace file and xcuserdata dirctory in your project share|improve this answer answered Jul 31 '13 at 6:33 ylovesy 591516