Error #2015 Invalid Bitmapdata
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using your existing account on the new forums, check out this thread. Register Help Remember Me? Forum Today's Posts FAQ Calendar Forum Actions Mark Forums Read Quick Links View Forum Leaders What's New? Advanced Search Forum Flash Game/AI Programming Error #2015 Invalid BitmapData Results 1 to 5 of 5 Thread: Error #2015 Invalid BitmapData Thread Tools Show Printable Version Subscribe to this Thread… Search Thread Advanced Search Display Linear Mode Switch to Hybrid Mode Switch to Threaded http://stackoverflow.com/questions/2033792/argumenterror-error-2015-invalid-bitmapdata Mode December 5th, 2007,08:12 PM #1 Domox View Profile View Forum Posts Visit Homepage 22 posts Registered User Error #2015 Invalid BitmapData I get the following: Code: ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData$iinit() at com.psyphon.pcl.display::BitMapRenderer$iinit()[C:\Users\Dylan\Desktop\POC\com\psyphon\pcl\display\BitMapRenderer.as:40] at com.psyphon.poc::Main$iinit()[C:\Users\Dylan\Desktop\POC\com\psyphon\poc\Main.as:46] Whenever I initialize the following class using: Code: renderer = new BitMapRenderer(stage.width, stage.height); And it does not matter what stagesize https://www.kirupa.com/forum/showthread.php?282697-Error-2015-Invalid-BitmapData i set so it isnt a bitmapdata size/memory issue (AFAIK).... Code: package com.psyphon.pcl.display { //Flash libs import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.ui.*; import flash.utils.*; //Extra libs import com.psyphon.pcl.*; import com.psyphon.pcl.math.*; import com.psyphon.pcl.display.*; import com.psyphon.poc.*; import de.polygonal.ds.*; public class BitMapRenderer extends Sprite { public static const DEFAULT_COLOR:uint = 0x00000000; protected var drawCanvas: BitmapData; protected var bufferCanvas: BitmapData; protected var bitmap: Bitmap; protected var currentCanvas: BitmapData; private var renderStack: ArrayedQueue; public function BitMapRenderer( width:Number = 512, height:Number = 512) { renderStack = new ArrayedQueue(9); //suppports 512 objects (2^9), if you need more change the value to 10 for 1024 entities drawCanvas = new BitmapData(width, height, false, DEFAULT_COLOR); bitmap = addChild( new Bitmap(drawCanvas)) as Bitmap; } public function addEntity(ent:Entity) : void { renderStack.enqueue(ent); } public function draw() : void { drawCanvas.copyPixels(bufferCanvas, bufferCanvas.rect, new Point(0,0)); currentCanvas = drawCanvas; } public function buffer() : void { currentCanvas = bufferCanvas = new BitmapData( width, height, false, DEFAULT_COLOR ); var i:Iterator = renderStack.getIterator() while (i.hasNext()) { var ent:Entity = i.next(); renderItem(ent); } draw(); } public function renderItem(ent:E
Sign in https://github.com/Gamua/Starling-Framework/issues/393 Pricing Blog Support Search GitHub This repository http://www.openfl.org/archive/community/programming-haxe/what-may-cause-error-2015-invalid-bitmapdata/ Watch 323 Star 2,030 Fork 878 Gamua/Starling-Framework Code Issues 63 Pull requests 13 Projects 0 Pulse Graphs New issue TextField exception : Error #2015: Invalid BitmapData #393 Closed soywiz error #2015 opened this Issue Sep 16, 2013 · 1 comment Projects None yet Labels None yet Milestone No milestone Assignees No one assigned 2 participants soywiz commented Sep 16, 2013 https://github.com/PrimaryFeather/Starling-Framework/blob/master/starling/src/starling/text/TextField.as#L277 renderText:var bitmapData:BitmapData = new BitmapData(width, error #2015 invalid height, true, 0x0); In some cases width and/or height are 0: new TextField(1, 1, ''); and it crashes but should show nothing. [Fault] exception, information=ArgumentError: Error #2015: Invalid BitmapData. PrimaryFeather added a commit that closed this issue Sep 16, 2013 PrimaryFeather #393 8757553 PrimaryFeather closed this in 8757553 Sep 16, 2013 PrimaryFeather commented Sep
What may cause Error #2015: Invalid BitmapData ? HI. I created a tile class were I provide an Id and it returns an object with the expected image. But it fails with the following error message: [quote][Fault] exception, information=ArgumentError: Error #2015: Invalid BitmapData.[/quote] I ch… Community (Archived) » Programming with Haxe » What may cause Error #2015: Invalid BitmapData ? Viewing 1 to 1 (1 Total) What may cause Error #2015: Invalid BitmapData ? plicatibu Total Posts: 105 Joined: March 18, 2012 HI. I created a tile class were I provide an Id and it returns an object with the expected image. But it fails with the following error message: [Fault] exception, information=ArgumentError: Error #2015: Invalid BitmapData. I checked that I really have the images under folder assets/images and there is no typo in typo names. Moreover, images are valid. I can open them into Gimp. The trace output: Tile.hx:26: images/place.png The snippet can be see here: http://pastebin.com/Fu7eLud5 I'm using NME 3.5.5 on Windows 7 SP1 64 bits. Any ideas? Thank you. Edited: In the application.nmml I have