Error Processing Of Port Valgrind Failed
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be a helpful error message Next message: [MacPorts] #39836: when xcode license was not accepted there should be a helpful error message Messages sorted by: [ date ] [ thread ] [ subject ] [ author ] #39836: when xcode license was not accepted there should be a helpful error message --------------------------+-------------------------------- Reporter: fabian@… | Owner: macports-tickets@… Type: enhancement | Status: new Priority: Normal | Milestone: Component: base | Version: 2.1.3 Resolution: | Keywords: Port: | --------------------------+-------------------------------- Changes (by larryv@…): * component: ports => base Old description: > For example I just installed valgrind and got this error (for some http://stackoverflow.com/questions/12923886/macports-install-error reason > xcode didn't have the EULA marked as accepted anymore): > > $ sudo port install valgrind > ... > ---> Building valgrind > Error: org.macports.build for port valgrind returned: command execution > failed > To report a bug, follow the instructions in the guide: > http://guide.macports.org/#project.tickets > Error: Processing of port valgrind failed > frankfa at palmtree:~/repo/nativesdk (1) $ sudo port install valgrind > ---> Computing https://lists.macosforge.org/pipermail/macports-tickets/2013-July/140031.html dependencies for valgrind > ---> Building valgrind > Error: org.macports.build for port valgrind returned: command execution > failed > Please see the log file for port valgrind for details: > /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_devel_valgrind/valgrind/main.log > To report a bug, follow the instructions in the guide: > http://guide.macports.org/#project.tickets > Error: Processing of port valgrind failed > > So I > $ cat > /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_devel_valgrind/valgrind/main.log > ... > :info:build You have not agreed to the Xcode license agreements, please > run 'xcodebuild -license' (for user-level acceptance) or 'sudo xcodebuild > -license' (for system-wide acceptance) from within a Terminal window to > review and agree to the Xcode license agreements. > ... > > And the error is clear. However, for less experienced users, it might be > very confusing. How about adding a less generic error message for this > case, or maybe even run xcodebuild -license for the user if this happens. New description: For example I just installed valgrind and got this error (for some reason xcode didn't have the EULA marked as accepted anymore): {{{ $ sudo port install valgrind ... ---> Building valgrind Error: org.macports.build for port valgrind returned: command execution failed To report a bug, follow the instructions in the guide: http://guide
#51744: http://macports-tickets.macosforge.narkive.com/ACOnABgR/51744-valgrind-undefined-symbols-divti3-referenced-from-info-build-muloti4-in-libclang-rt-osx-a valgrind : Undefined symbols; "___divti3", referenced from: :info:build___muloti4 in libclang_rt.osx.a(muloti4.o)----------------------+--------------------------------Reporter: simon@… | http://embetek.blogspot.com/2011/10/valgrind-for-arm.html Owner: macports-tickets@…Type: defect | Status: newPriority: Normal | Milestone:Component: ports | Version: error processing 2.3.4Keywords: valgrind | Port: valgrind----------------------+--------------------------------Hello all — I am having trouble installing valgrind on Mac OS X 10.10.5(Yosemite). It appears to be associated with error processing of an undefined symbol inlibclang. Any thoughts?Simon:info:build mv -f m_ume/.deps/libcoregrind_amd64_darwin_a-macho.Tpom_ume/.deps/libcoregrind_amd64_darwin_a-macho.Po:info:build Undefined symbols for architecture x86_64::info:build "___divti3", referenced from::info:build ___muloti4 in libclang_rt.osx.a(muloti4.o):info:build ld: symbol(s) not found for architecture x86_64:info:build clang: error: linker command failed with exit code 1 (use -vto see invocation):info:build make[3]: *** [vgpreload_core-amd64-darwin.so] Error 1:info:build make[3]: *** Waiting for unfinished jobs....:info:build mv -f m_mach/.deps/libcoregrind_amd64_darwin_a-mach_vmUser.Tpom_mach/.deps/libcoregrind_amd64_darwin_a-mach_vmUser.Po:info:build mv -f m_mach/.deps/libcoregrind_amd64_darwin_a-vm_mapUser.Tpom_mach/.deps/libcoregrind_amd64_darwin_a-vm_mapUser.Po:info:build mv -f m_mach/.deps/libcoregrind_amd64_darwin_a-thread_actUser.Tpo m_mach/.deps/libcoregrind_amd64_darwin_a-thread_actUser.Po:info:build mv -f m_mach/.deps/libcoregrind_amd64_darwin_a-taskUser.Tpom_mach/.deps/libcoregrind_amd64_darwin_a-taskUser.Po:info:build mv -f m_syswrap/.deps/libcoregrind_amd64_darwin_a-syswrap-generic.Tpo m_syswrap/.deps/libcoregrind_amd64_darwin_a-syswrap-generic.Po:info:build mv -f m_syswrap/.d
Sourcery toolchain * I used the Sourcery G++ Lite 2010q1-202 for ARM GNU/Linux 3. Add the Code Sourcery toolchain to the PATH, you'll need it later $ PATH=