Linker Error Contains Invalid Omf Record
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Flexcel .NET Flexcel Flexcel DLL Mapping VCL Maps FMX Maps IW Maps RichEditors VCL RichEditor FMX RichEditor FNC RichEditor Business Tools ORM REST/JSON Scripter Remote DB access Data replication Workflow UI Libraries VCL UI Pack FMX UI Pack FNC UI Pack IW UI Pack Cloud service access VCL Cloud FMX Cloud LCL Cloud .NET Cloud DB in the Cloud ALL PRODUCTS SEARCH BY TAGS Web forum is in read-only mode. Login as active registered customer for write access Forum Home > VCL Components > Install Search New Posts TMSDXE4.BPI' contains invalid OMF record Post Reply Author Message Share Topic Printable Version Delicious http://stackoverflow.com/questions/32695738/linker-error-contains-invalid-omf-record-2 Digg Facebook Furl Google MySpace Newsvine reddit StumbleUpon Translate Twitter Windows Live Yahoo BookmarksTopic Search Topic OptionsPost ReplyCreate New Topic Mikula Patrick Members Profile Find Members Posts Member Joined: 08 Nov 2010 Posts: 57 Post Options Post Reply QuoteMikula Patrick Report Post QuoteReply Topic: TMSDXE4.BPI' contains invalid OMF recordPosted: 06 Nov 2013 at 1:18pm I am using C++Builder XE4 with no Delphi. I have the newest TMS Component Pack 7.1.2.0 I https://www.tmssoftware.com/site/forum/forum_posts.asp?TID=3164&title=tmsdxe4bpi-contains-invalid-omf-record have been working to install the TMS Components on the 64 bit platform and believe I got that working. Now when I use the 32 bit VCL Forms Application I get the linker error below. I have never seen an error like that. Can you recommend a fix. [ilink32 Error] Error: 'C:\....\TMSSOFTWARE\TMS_XE4\TMSDXE4.BPI' contains invalid OMF record, type 0x21 (possibly COFF) Thank You Patrick Bruno Fierens Members Profile Find Members Posts TMS Support Joined: 11 May 2010 Posts: 4720 Post Options Post Reply QuoteBruno Fierens Report Post QuoteReply Posted: 06 Nov 2013 at 3:47pm I would guess it is a 64bit .BPI you're trying to link with a 32bit app. Please make sure 32bit & 64bit files are in separate folders and proper library & include paths are set. Post Reply Forum Jump -- Select Forum -- Announcements Feature Requests Non-Technical Workflow Studio General Async32 Charts Cryptography Pack Cloud Pack Diagram Studio Flexcel Grids Install Instrumentation Planners Plugin Query Studio Security System WebGMaps / WebOSMaps General Cloud Pack iCL Instrumentation Logging mCL WebGMaps / WebOSMaps FNC Chart FNC UI Pack Aurelius Data Modeler Echo RemoteDB Scripter Sparkle XData General Charts Cloud Pack Grids Install iPhone Controls Planner Security System ASP.NET WebPlanner Cloud Pack for .NET Flexcel for .NET Install LCL Cloud Pack LCL HW Pac
4 Reference Pages OpenGL 3.3 Reference Pages OpenGL 2.1 Reference Pages OS/Platform Implementations OpenGL Books Coding Resources OpenGL SDK FAQs Sample Code & Tutorials GLUT & Utility Libraries Programming Language Bindings Benchmarks Mailing Lists & News Groups Archived Resources Wiki Forums https://www.opengl.org/discussion_boards/showthread.php/142795-How-could-use-glut-library-in-C-Builder About OpenGL Contact Us OpenGL logo Advertise on OpenGL Jobs Register Help Remember Me? What's New? Forum New Posts FAQ Calendar Forum Actions Mark Forums Read Quick Links Today's Posts View Site Leaders Khronos Forums COLLADA forums OpenGL: Getting Started Advanced Search Forum DEVELOPERS OpenGL coding: beginners How could use glut library in C++ Builder? First time visitors, please read our FAQ and our Forum Rules and Guidelines. You must register before linker error you can post. Results 1 to 8 of 8 Thread: How could use glut library in C++ Builder? Thread Tools Show Printable Version Email this Page… Display Linear Mode Switch to Hybrid Mode Switch to Threaded Mode 03-05-2004,05:51 PM #1 linusky View Profile View Forum Posts Private Message Junior Member Newbie Join Date Mar 2004 Location Beijing Posts 5 How could use glut library in C++ Builder? where should I locate the linker error contains dll and header files? How what should I do in c++ builder projects? 03-06-2004,03:45 AM #2 mikael_aronsson View Profile View Forum Posts Private Message Senior Member OpenGL Pro Join Date May 2001 Location Kristianstad,Skåne,Sweden Posts 1,595 Re: How could use glut library in C++ Builder? glut can be downloaded from lots of places, you can find them with google pretty easy. Just add the library to your project like you would with any other .lib file and make sure you setup the path so it will find your header files, if you don't have documentation for the IDE have a peek around in the project settings, there should be some place where you can setup the path to libraries and includes files to use. Mikael 03-09-2004,07:41 PM #3 linusky View Profile View Forum Posts Private Message Junior Member Newbie Join Date Mar 2004 Location Beijing Posts 5 Re: How could use glut library in C++ Builder? Is it right that I copy gult.h to include and copy glut.lib and glut32.lib to lib only? If I run the project, the IDE says [Linker Error] 'C:\PROGRAM FILES\BORLAND\CBUILDER6\LIB\GLUT32.LIB' contains invalid OMF record, type 0x21 (possibly COFF) 03-09-2004,09:41 PM #4 mikael_aronsson View Profile View Forum Posts Private Message Senior Member OpenGL Pro Join Date May 2001 Location Kristianstad,Sk