Adobe Flash Error 1061
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Call To A Possibly Undefined Method Addeventlistener Through A Reference With Static Type Class
Stack Overflow the company Business Learn more about hiring developers or posting ads with call to a possibly undefined method play through a reference with static type class. us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Getting error Type 1061: Call to a possibly undefined method addEventListener through a reference with static type up vote 1 down vote favorite I moved my code from my Application to a separate AS class file and now I'm getting the following errors: 1061: Call to a possibly undefined method addEventListener through a reference with static type Class. 1180: Call to a possibly undefined method addEventListener. . package managers { import flash.events.Event; import flash.events.EventDispatcher; public class RemoteManager extends EventDispatcher { public function RemoteManager() { } public static function init(clearCache:Boolean = false):void { addEventListener(SETTINGS_CHANGE, settingChangeHandler); addEventListener(ITEMS_UPDATED, itemsUpdatedHandler); } } } actionscript-3 flex share|improve this question asked Aug 6 '12 at 10:02 1.21 gigawatts 3,955124691 add a comment| 2 Answers 2 active oldest votes up vote 1 down vote accepted Your code addEventListener(SETTINGS_CHANGE, settingChangeHandler); evaluates to this.addEventListener(SETTINGS_CHANGE, settingChangeHandler); There is no this in a static method, since it's designed to function without an instance. Furthermore, you cannot attach an event listener and dispatch events from a static class. Either change your function declaration to public function init(clearCache:Boolean = false):void Or implement a singleton pattern to kinda get a "static class, that dispatches events". Singleton with event management. share|improve this answer answered Aug 6 '12 at 10:25 joncys 768418 add a comment| up vote 1 down vote You have declared your method init as static , so all you can use into this one is static field, static method, no object that belong to the instance. Remove the static from the function or try to implements a singleton if it what you are after. here a quick really simple one : public class RemoteManager extends EventDispatcher { private static var _instance:RemoteManager; public function static getInstance():RemoteManager{ if (_instance == null) _instance=new RemoteManager(); return _instance; } public function RemoteMan
Undefined Method Flashthingy SubscribeSubscribedUnsubscribe2,0612K Loading... Loading... Working... Add to Want to watch this again later? Sign in to add this video to a playlist. Sign in Share More Report Need to report the video? Sign in to report inappropriate content. Sign in Statistics 405 views 2 Like this video? Sign in to make your opinion count. Sign in 3 1 Don't like this video? Sign in to make your opinion count. Sign in 2 Loading... Loading... Loading... Rating is available when the video has been rented. This feature is not available right now. Please try http://stackoverflow.com/questions/11826131/getting-error-type-1061-call-to-a-possibly-undefined-method-addeventlistener-th again later. Published on Nov 25, 2014This is video show a very simple way to rectify that 1061 error code undefined method. This is not the solution for all 1061 error codes. Category Howto & Style License Standard YouTube License Show more Show less Loading... Advertisement Autoplay When autoplay is enabled, a suggested video will automatically play next. Up next 4. Operadores Matemáticos: Jerarquía https://www.youtube.com/watch?v=PKijMtmBx7Y y Abreviación | Hacer Juegos en Flash AS3 - Duration: 14:51. FlashWizard 573 views 14:51 Creating Linked Text Fields Using AS3 in Flash CS5 - Duration: 10:59. flashandmath 20,100 views 10:59 Cerrar y pantalla completa con AS3 en Flash - Duration: 14:08. Jorge LLanten 3,142 views 14:08 Flash AS3 Error Code 1009 Simplified - Duration: 3:28. Flashthingy 1,733 views 3:28 The Joy of Code #16: Adding a score counter - Duration: 20:54. Channel Greenfoot 27,115 views 20:54 How To Resolve Error 1061 in Windows 8 Without Using Any Software/Tool -BY NEEL CHAUDHARI - Duration: 1:53. Neel Chaudhari # NL-TECHNO 3,017 views 1:53 Game Development in AS3 Part 12 - Drawing lines using the graphics class - Duration: 13:47. PointClickWin 4,058 views 13:47 การสร้างแบบทดสอบด้วย Flash CS6 - Duration: 21:18. Srisombat kritsada 39,403 views 21:18 SonicWALL Firewall WAN Failover - Duration: 11:13. Firewalls.com 34,610 views 11:13 Windows 7 Internet Connection Sharing (ICS) - Duration: 5:18. Chris Walker 435,828 views 5:18 PHP Error Undefined Index - Duration: 9:08. Miszkoxxx 17,874 views 9:08 AS3 Toggle and Fade Sound - Duration: 9:47. snorklTV 1,670 views 9:47 How To - Fix Problems With Your Inter
other Adobe products. Flash Player Compiler Errors and How to Fix Them The following lists common compiler errors found with Flash Player and what you can do to fix them. Also available, Runtime Errors. Compiler Error #1047 http://www.senocular.com/flash/tutorials/compilererrors/ 1047: Parameter initializer unknown or is not a compile-time constant. This compiler error revolves around ASC's (ActionScript Compiler) inability to resolve variable references for default parameter values in parameter lists for functions. Example: public function foo(bar:int = SomeClass.CONSTANT_VALUE):void { ... } In the above example, SomeClass.CONSTANT_VALUE is the parameter initializer (default parameter value). In general, variables are not allowed in parameter lists. Instead, only primitive call to literals including numbers, strings, booleans, and null/undefined should be used. But exceptions are made as long as they satisfy the following conditions (valid as of Flash 10 version timeframe): The variables are constants, defined with the const keyword ASC has previous knowledge of the constant The second point is the more important of the two. This can lead to situations where the above example may call to a work sometimes and may not work, producing a 1047 error, others. Situations where it will consistently work include: Use of constants defined in the same class Use of constants native to Flash Player's ActionScript API (e.g. flash.events::Event.COMPLETE) These values are known to exist by the time ASC is comiling the parameter list. Inconsistently working situaitons include: Use of constants defined in classes other than the one specifying the parameter list When a constant is coming from another class, depending on the order in which ASC compiles the classes, the parameter value may not yet be known. If that is the case, a 1047 error will occur. Compiling with ASC directly gives you control over the order of the classes being compiled. When compiling a SWF with something like Adobe Flash Professional, that tool controls the order, sending it to ASC in the background. Logic dictates this order - logic heavily dependant on a dependency analysis of the classes that are to be compiled. This analysis determines what classes are required to be compiled before others. This is done for namespace definitions as well for class inheritance, where superclass definitions need to exist before th