Error Failed To Open/read Local Data From File/application Segmentation Fault
(SRCDS) Thread Tools Display Modes Author Message d_a_parker Junior Member Join Date: Aug 2009 Location: Utica, NY (USA) 07-28-2011 , 11:46 Server crashes on startup #1 Ever since the SRCDS update in late June, my TF2 server crashes on startup if SM is enabled. The server crash always looks something like this: Code: HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2327.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Team Fortress" Setting breakpad minidump AppID = 440 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(440)/version(4644) Particles: Missing 'particles/error.pcf' PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20110728113601_1.dmp success = no error: Failed to open/read local data from file/application cat: hlds.20082.pid: No such file or directory email debug.log to [emailprotected] Thu Jul 28 11:36:01 EDT 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation I have just upgraded to the latest stable SM build (1.3.9-hg3175) and the servers still crash. I tried disabling almost all of my plugins, but this did not help.
UTC-08:00 CS 1.6 selected maps crash the server Post new topic Reply to topic Page 1 of 1 [ 9 posts ] Previous topic | Next topic Author Message Ron Obvious Post subject: CS 1.6 selected maps crash the serverPostPosted: Sun Mar 10, 2013 4:58 pm Offline New to forums Joined: Sun Mar 10, 2013 4:12 pm Posts: 5 Hello NFO community:Some maps that we have had on our CS 1.6 server for a long time have suddenly started to crash the server. The problem was first noted yesterday https://forums.alliedmods.net/showthread.php?t=163267 (3/9/13), but it could have been happening for a day or two before it was discovered. Only a few maps seem to be crashing, but they all return similar errors when the server crashes (I will copy an example below). The line for the error is the same every time (line 255), but the segmentation fault number is usually different.This appears to be a general error https://forums.nfoservers.com/viewtopic.php?t=8873 with the server that has started to occur within the past several days. We have not made any changes to the server config or plugins and all of the maps that have crashed the server were played without any issues within the past week. I reloaded fresh copies of the map files, but that did not resolve the issue. The maps will crash the server with and without Metamod enabled, so it does not appear to be plug-in related. Here is an example of the error reported when the server crashes:Uploading dump (in-process) [proxy '']/tmp/dumps/crash_20130309132733_1.dmpsuccess = noerror: Failed to open/read local data from file/application./exec_cofcs.run: line 255: 29551 Segmentation fault (core dumped) $HL_CMDwarning: Can't read pathname for load map: Input/output error.email debug.log to linux@valvesoftware.comSat Mar 9 13:27:34 EST 2013: Server QuitAny suggestions?? Top Profile Reply with quote Edge100x Post subject: Re: CS 1.6 selected maps crash the serverPostPosted: Sun Mar 10, 2013 8:47 pm Offline Founder Joined: Thu Apr 18, 2002 11:04 pm Posts: 11271 Location: Seattle Are these maps incompatible with Valve's latest HL1 server code? Top Profile Reply with quote Ron Obvious Post subject: Re: CS 1.6 selected
i keep getting the Segmentation Fault error. I'm using debian 6, https://facepunch.com/showthread.php?t=1225564 i tried to delete the bin and verify tf, css and garrysmod. Is there a solution to this error? Here is a console log dump. Auto detecting CPU Using default binary: ./srcds_linux Server will auto-restart if there is a crash. Using breakpad minidump system Using breakpad crash handler Console error failed initialized. ConVarRef hostname doesn't point to an existing ConVar Game_srv.so loaded for "þ°L¿ª°|¤°" Setting breakpad minidump AppID = 4000 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(4000)/version(5112) PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20121113121810_1.dmp success error failed to = no error: Failed to open/read local data from file/application Segmentation fault Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Nov 13 12:18:11 UTC 2012: Server restart in 10 seconds Tue Nov 13 12:18:13 UTC 2012: Server Quit Reply Agree x 1 (list) 13th November 2012 Post #2 Drakehawke Gold Member February 2009 3,457 Posts No need to make a second thread, I just replied to your first one. Reply 13th November 2012 Post #3 quentuz May 2011 115 Posts Drakehawke posted: No need to make a second thread, I just replied to your first one. Sorry, i could not find it. I replied to my old one mod can close this one Reply Reply Subscribe All times are GMT. The time now is 11:36AM. Moderators - Top Facepunch Studios The Rules | The Archive