Error Failed To Open/read Local Data From File/application Srcds
(SRCDS) Thread Tools Display Modes Author Message d_a_parker Junior Member Join Date: Aug 2009 Location: Utica, NY (USA) 07-28-2011 , 11:46 Server crashes on startup #1 Ever since the SRCDS update in late June, my TF2 server crashes on startup if SM is enabled. The server crash always looks something like this: Code: HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2327.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Team Fortress" Setting breakpad minidump AppID = 440 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(440)/version(4644) Particles: Missing 'particles/error.pcf' PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20110728113601_1.dmp success = no error: Failed to open/read local data from file/application cat: hlds.20082.pid: No such file or directory email debug.log to [emailprotected] Thu Jul 28 11:36:01 EDT 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation I have just upgraded to the latest stable SM build (1.3.9-hg3175) and the servers still crash. I tried disabling alm
9 ... 116 Next » CS:Source - Game Crashes when choosing CT Thread Modes CS:Source - Game Crashes when choosing CT DrRen Newbie Posts: 3 Threads: 1 Joined: Mar 2013 Reputation: 0 #1 03-25-2013, 05:53 AM (This post was last modified: 03-25-2013, 06:15 AM by DrRen.) Hello, First off... BASIC INFO Server OS: Debian 6 Squeeze 64 bit Processor: Intel Core i5-3570S CPU @ 3.10GHz, 4 cores RAM: 16 gigs Game(s): Counter-Strike: Source Start Up Command: ./srcds_run -debug -console -game cstrike -port 27015 +ip 192.95.13.86 +map de_dust +maxplayers 36 Admin Mods: None The main problem I'm having seems to be when I start a game everything loads fine, however, https://forums.alliedmods.net/showthread.php?t=163267 when we get to the point of team choosing... whoever chooses Counter-Terrorist first, the game crashes, however, if you choose the Terrorist side first, the game loads correctly and you're able to switch sides from there on out... seems to only be the teams that cause the crash. This is what it provides during the crash (this is not the debug.log file) Code: Game will not start until both teams have players.
http://forums.srcds.com/viewtopic/19103 Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20130324155303_1.dmp
success = no
error:Failed to open/read local data from file/application
./srcds_run: line 372: 11348 Segmentation fault(core dumped) $HL_CMD
warning: Can't read pathname for load map: Input/output error.
/home/cstrike/css/debug.cmds:5: Error in sourced command file:
No function contains program counter for selected frame.
email debug.log to linux@valvesoftware.com
Sun Mar 24 15:53:03 EDT 2013: Server restart in 10 seconds
Sun Mar 24 15:53:08 EDT 2013: Server Quit And on a final note (this problem isn't as important I'd imagine from my hours of googling and browsing this forum), I would assume that this: Code: [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
dlopen failed trying to load:
/home/cstrike/.steam/sdk32/steamclient.so
with error:
/home/cstrike/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory isn't all that important to worry about since the game loads up with that problem said above, but figured I'd point it out and see if anyone has a solution to that as well. Thanks! -DrRen Find Reply trewq Moderator Overlord Posts: 1,321 Threads: 85 Joined: Feb 2008 Reputation: 11 #2 03-25-2013, 11:21 AM Have you go any plugins running and have you run the install command with and extra -verify_all command? ~ trewq Website Find Reply DrRen Newbie
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my servers randomly, and whenever someone sprays a decal. WTF valve comon! are you guys not testing these updates before you release them? do you need testers? cause its getting pritty ridiculous. bradlewis09-30-2010, 12:50 PMyou running source mod? Someone confirmed its broke from the update. swewolf09-30-2010, 12:53 PMFaulting application srcds.exe, version 0.0.0.0, faulting module engine.dll, version 0.0.0.0, fault address 0x00006132. Just running Zblock on the server and it chrashes as it seems randomly. nismoskyline8609-30-2010, 12:58 PMThe log doesnt show a sourcemod error, but that doesnt discount it as a posibility. icefox09-30-2010, 01:17 PMIf you have sourcemod, delete those sourcemod plugins: basecomm.smx funvotes.smx playercommands.smx funcommands.smx max_00709-30-2010, 01:18 PMAdd "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Thu Sep 30 22:13:23 CEST 2010: Server restart in 10 seconds Using breakpad minidump system Using breakpad crash handler Console initialized. ./srcds_run: line 348: 12076 Segmentation fault $HL_CMD Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Thu Sep 30 22:13:33 CEST 2010: Server restart in 10 seconds Using breakpad minidump system Using breakpad crash handler Console initialized. ./srcds_run: line 348: 12145 Segmentation fault $HL_CMD Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Thu Sep 30 22:13:43 CEST 2010: Server restart in 10 seconds Using breakpad minidump system Using breakpad crash handler Console initialized. ./srcds_run: line 348: 12214 Segmentation fault $HL_CMD Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem T