Err Error Sending On Udp Backburner
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Error Sending On Udp An Address Incompatible
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Prefer Ipv4 Over Ipv6
Magyar (Hungarian) Nederlands (Dutch) Norsk (Norwegian) Polski (Polish) Português (Brasil) (Brazilian Portuguese) Română (Romanian) Slovenčina (Slovak) Slovenščina (Slovenian) Suomi (Finnish) Svenska (Swedish) Tiếng Việt (Vietnamese) Türkçe (Turkish) Ελληνικά (Greek) Български (Bulgarian) Русский (Russian) Українська (Ukranian) हिन्दी (Hindi) ภาษาไทย (Thai) 한국어 (Korean) 日本語 (Japanese) 简体 (Chinese Simplified) 繁體 (Chinese Traditional) View Original Translate English Original X View Original X 3ds Max backburner Error sending on UDP to ip address An address incompatible with the requested protocol was used (0x273f) Feb 10 2014SupportApplies to 3ds Max 2012, 3ds Max 2013, 3ds Max 2014, 3ds Max Design 2012, 3ds Max Design 2013, and 3ds Max Design 2014 Applies to 3ds Max 2012, 3ds Max 2013, 3ds Max 2014, 3ds Max Design 2012, 3ds Max Design 2013, and 3ds Max Design 2014 Share Add To Issue: 3ds Max backburner Error sending on UDP to ip address An address incompatible with the requested protocol was used (0x273f) Causes: ipv6 Solution: Disable the ipv6 to ipv4 tunnel To see if this applies to your systemrun "ipconfig /all" in a cmd shell and check if you have a line with "Tunnel adapter 6TO4 Adapter". If you do, disable the 6TO4 adapter: -in Device Manager use the view menu to show hidden devices (as it's not visible by default), -in the Network Adapters section find the 6TO4 adapter, -right click on it and select Disable. Now Backburner manager should start using an ipv4 address. See Also: Note some u
CompatibilityCustomer ServiceInstallation, Activation & LicensingNetwork License AdministrationAccount ManagementContact UsCommunityForumsBlogsIdeasContributionArticle ContributionsScreencastFree Learning Resources You are hereHomeSupport & LearningMayaTroubleshooting OverviewGetting StartedLearn & ExploreDownloadsTroubleshooting OverviewGetting StartedLearn & ExploreDownloadsTroubleshooting To translate this article, select a language. Bahasa Indonesia (Indonesian) Bahasa Melayu (Malay) Català (Catalan) Čeština (Czech) Dansk (Danish) Deutsch (German) English Español (Spanish) Français (French) Italiano (Italian) Latviešu valoda (Latvian) Lietuvių kalba (Lithuanian) Magyar (Hungarian) Nederlands (Dutch) Norsk (Norwegian) https://knowledge.autodesk.com/support/3ds-max/troubleshooting/caas/sfdcarticles/sfdcarticles/3ds-Max-backburner-Error-sending-on-UDP-to-ip-address-An-address-incompatible-with-the-requested-protocol-was-used-0x273f.html Polski (Polish) Português (Brasil) (Brazilian Portuguese) Română (Romanian) Slovenčina (Slovak) Slovenščina (Slovenian) Suomi (Finnish) Svenska (Swedish) Tiếng Việt (Vietnamese) Türkçe (Turkish) Ελληνικά (Greek) Български (Bulgarian) Русский (Russian) Українська (Ukranian) हिन्दी (Hindi) ภาษาไทย (Thai) 한국어 (Korean) 日本語 (Japanese) 简体 (Chinese Simplified) 繁體 (Chinese Traditional) View https://knowledge.autodesk.com/support/maya/troubleshooting/caas/sfdcarticles/sfdcarticles/Backburner-2014-Error-sending-on-UDP.html Original Translate English Original X View Original X Backburner 2014 Error sending on UDP Nov 01 2014SupportApplies to Entertainment Creation Suite 2012, Entertainment Creation Suite 2013, Entertainment Creation Suite 2014, Maya 2010, Maya 2011, Maya 2012, Maya 2013, and Maya 2014 Applies to Entertainment Creation Suite 2012, Entertainment Creation Suite 2013, Entertainment Creation Suite 2014, Maya 2010, Maya 2011, Maya 2012, Maya 2013, and Maya 2014 Share Add To Issue: Attempting to connect Backburner Server to Manager produces Error sending on UDP. Causes: IPv 6 causes connections issues with Backburner. Solution: Disable IPv6 using the following steps: Go toStart -> Network -> Network and Sharing Center -> Change Adapter Settings -> Local Area Connections -> Properties. FindInternet Protocol Version 6 (TCP/IPv6) and deselect it (to disable). Products: Maya;Maya Entertainment Creation Suite
portfolio My Forum Profile Upload Art Upgrade accountCGConnect Benefits Email Subscriptions Log out Register Login Login Login using your username or email. You don't have an account yet? No worries, joining is easy. Username / Email Password {{loginErrorMsg}} Login Register | http://forums.cgsociety.org/archive/index.php?t-744468.html Reset password CGTalk > Software > Autodesk 3ds max > Backburner problems PDA https://corona-renderer.com/forum/index.php?topic=7375.0 View Full Version : Backburner problems Anaardvark03-21-2009, 05:11 PMHi, I'm having a few issues with Backburner and I was hoping someone might be able to help. I'm currently doing a CGI degree and I've got a small home network running at our flat consisting of my PC and my housemates PC. I've started manager, error sending server and queue monitor on mine and my PC immediately connects to Manager and shows up in the queue monitor. However whenever I load Server on my housemates pc, I get the error... ERR: Unable to bind: The requested address is not valid in it's context. (0x2741). Is the application already running? ERR: Error starting UDP server Now, there's definitely a connection as I can ping my pc from error sending on his and I've tried typing in both my IP address and my computer name but nothing works. I've tried turning off the firewalls on both our computers and as far as I'm aware there aren't any conflicts anywhere. It's driving me insane and I can't seem to work it out so if anyone can help It would be greatly appreciated... (using 3ds max 2009 btw) Thanks :) Vic. Anaardvark03-21-2009, 08:00 PMDon't worry I've worked it out. I left the IP box blank and just left the subnet mask. As soon as I did this it found the server straight away and off it went :D CGTalk Moderation03-21-2009, 08:00 PMThis thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum. Follow Us On: Facebook Twitter Google+ The CGSociety The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide. More about us on TheArtSociety.com Learn CGWorkshops Forums Inspire Galleries CGPortfolio CGChallenge Forum Inform CGFeatures News About CGS About Contact Privacy Adv
1.00.02 DR - Error creating Bitmap Print Pages: [1] 2 All Author Topic: 1.00.02 DR - Error creating Bitmap (Read 2590 times) 2015-03-10, 11:14:27 dec13els Active Users Posts: 11 1.00.02 DR - Error creating Bitmap Hi, first of all, thank you for this great renderer !I try to test the DR but I can not start a calculation on the nodes (9 nodes and all the same problem).Tested on a simple stage with a flat and teapots.her my DrLog on the node :Quote2015-03-10/10:49:42 DR server started2015-03-10/10:49:42 Starting UDP socket, local hostname: RENDER-082015-03-10/10:49:42 Running Corona DrServer build Feb 26 2015 on ports UDP19666, TCP19668, loopback TCP196672015-03-10/10:49:42 Available 3dsmax versions:2015-03-10/10:49:42 2013: C:/Program Files/Autodesk/3ds Max 2013/2015-03-10/10:55:21 Got discovery ping2015-03-10/10:55:21 Replying to discovery ping from POSTE-012015-03-10/10:55:33 Accepted remote connection from POSTE-012015-03-10/10:55:33 Handshake: