Internal Error Modenc
Error RockPatch's Internal Error The Internal Error (often just written short-hand as IE) is a general error returned by the Tiberian Sun engine and its derivates. The message itself gives no information about what the error actually was or what went wrong, thus leaving it to the modder to know what could have caused the error and to find the cause in their mod's changes. If you experience an Internal Error, you should: Check if the EIP reported in your except.txt file matches an EIP for which the IE cause is known (see below). Think about whether a distinctive event immediately preceeded the error (e.g. a unit being built, a weapon being fired, etc.). If this was the case then take a look at the changes you applied to that unit/weapon/whatever and see if there are any mistakes. Carefully check your latest modifications, with the help of a diff between the current rules set and the previous, working rules if possible (for this reason, and in case you mess up your code beyond repair, you should always keep recent backups of working code). Remember that the more code you add at the same time, the more likely it is to introduce multiple bugs and IE causes (and just because you found one mistake in your code, that doesn't mean there can't be another). Contents 1 Except.txt 2 Known causes of Internal Errors and their EIPs 2.1 Some useful tips 2.2 Specific game versions 2.2.1 Yuri's Revenge 1.001 2.2.2 Tiberian Sun 2.03 2.2.3 Unverified / lacking information 2.3 Broken-reference Causes 2.4 Tank Bunker / Sell Unit IEs 3 Software used to find Internal Errors 4 See also Except.txt If your game crashes because of an Internal Error, a file named except.txt is generated in your game folder. This file is a dump of certain runtime-data from the game at the moment the error occurred and could potentially tell you exactly what went wrong if you knew the engine code. Due to his research into the game's binary and his efforts to develop the RockPatch, pd has occasionally been able to indicate the area of the engine where the error occurred (for example, an error occurring in the voxel-loading routines may indicate a problem with a custom voxel). However, pd has other commitments and should not be treated as the go-to guy for any IEs you may have. Further more, pd may not neccessarily be able to help - without the source code or a comprehensive understanding of the game's binary the file is of little use. (cp. SYNCx.txt) According to an early version of Except.txt (which now redirects here), this file includes the full structure and a stack dump of a CONTEXT element. IEs that share the same cause also share the s
figure out the exact conditions that make it happen. --Bachsau 20:04, 20 May 2007 (CEST) About warheads in the warhead list: // This is not always true. I have well over 60 new warheads not listedand everything works great. - Fenring Note to note from Fen -For some reason, it gave me an IE when I didn't list my unit's WH in the list, listed it and it works fine --anon Given that it is possible for new warheads to cause an IE if not placed in http://modenc.renegadeprojects.com/Internal_Error the warhead list, I have ammended the Internal Error causes list appropriately. --Marshall My weapons never IEd when I didn't declare their new Warheads, however, it's bad coding practice and whatnot, so I advise people to always keep that list up-to-date. --DCoder The link in the second footnote to c-gen doesn't work. Maybe someone diggs out this workaround or the note should http://modenc.renegadeprojects.com/Talk:Internal_Error be removed. --Gordon-creAtive 13:08, 29 July 2007 (CEST) C-GEN? The second footnote points to CNCDEN. I do remember reading that post, but it indeed seems to have been removed. //DCoder 10:55, 30 July 2007 (CEST) Contents 1 004145BD - Giving infantry a spawn weapon 2 My Known IE Causes 3 Error 004145BD 4 Unverified PadAircraft IE 004145BD - Giving infantry a spawn weapon AliG has told me that he has managed to give infantry spawn weapons successfully earlier. After looking at the code closer, it seems to actually be related to a corrupt HVA or Z-positioning issues (code is in AircraftClass::Draw() and tries to divide by something that looks like a HVA Z-value and crash is div by zero), not a spawn weapon. If anyone else can confirm or deny that such weapons work, it would be appreciated and information corrected. //DCoder 20:22, 16 February 2008 (CET) My Known IE Causes You guys probably already know these, and I'm not trying to be deliberately annoying or anything, but this is my first time on this page and can I add a few of my know
page and fix the Flag template! http://modenc.renegadeprojects.com/Unit This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As http://speed.m.baidu.com/pu=sz@1325_1325/s?st=111061_7&word=internal+error+28013&rq=internal+error+36000&sa=rrs_7 it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the internal error latest community knowledge.For further information, please read Inclusion of The Guide. Player gets a unit from the [VehicleTypes] list. The vehicle that the player gets is determined randomly from a list compiled from those units which do not have CrateGoodie=no set. It internal error modenc is worth setting parameter 3 to 'no' to ensure that this cannot be collected on water and making sure that all naval-only units have CrateGoodie=no set, otherwise there is a small percentage chance that the player could get a ship from a crate on land which causes an Internal Error. Retrieved from "http://modenc.renegadeprojects.com/index.php?title=Unit&oldid=8359" Categories: INI FlagsRules(md).ini FlagsFlags missing value typesDeeZire definitions Navigation menu Personal tools Create accountLog in Namespaces Page Discussion Variants Views Read View source View history More Search Navigation Main PageRecent changesNew filesCategoriesAll PagesRandom pageHelp quick links Mods and PatchesTutorialsToolsINI FlagsAres community Community portalForumsIRC Tools What links hereRelated changesSpecial pagesPrintable versionPermanent linkPage information This page was last modified 15:52, 5 May 2006 by user DCoder. Content ownership Privacy policy About ModEnc Disclaimers