Error Cs0019
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Operator Cannot Be Applied To Operands Of Type Method Group And Bool
error, which states that it cannot be applied to operands of type 'bool' and 'int' I highly suspect there are also other problems with this code, but it's a great improvement over what I had four hours ago... using System; public class UsingSum { public static void Main() { Sum(); } public static void Sum() { // Step 1: Addition of One, Three, Five int n; int o; int p; int firstTotal; string k, l, m; bool q; bool r; bool s; Console.Write("Type the number 1: "); k = Console.ReadLine(); q = Convert.ToBoolean(k); n = Convert.ToInt32(k); Console.WriteLine(); if(q == 1) { Console.WriteLine("Input accepted."); } else if(!(q == 1)) { Console.WriteLine("Error: You didn't type the number 1. Please try again."); Console.Write("Type the number 1: "); k = Console.ReadLine(); q = Convert.ToBoolean(k); n = Convert.ToInt32(k); } Console.Write("Type the number 3: "); l = Console.ReadLine(); r = Convert.ToBoolean(l); o = Convert.ToInt32(l); Console.WriteLine(); if(r <= 2 || r >= 4) { Console.WriteLine("Error: You didn't type the number 3. Please try again."); Console.Write("Type the number 3: "); l = Console.ReadLine(); r = Convert.ToBoolean(l); o = Convert.ToInt32(l); } else if(r = 3) { Console.WriteLine("Input accepted."); } Console.Write("Type the number 5: "); m = Console.ReadLine(); s = Convert.ToBoolean(m); p = Convert.ToInt32(m); Console.WriteLine(); if(s <= 4 || s >= 6) { Console.WriteLin
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Operator Cannot Be Applied To Operands Of Type Int And Int
a Unity Account to shop in the Online and Asset Stores, participate in the operator '&&' cannot be applied to operands of type 'bool' and 'string' Unity Community and manage your license portfolio. Login Create account Language Chinese Spanish Japanese Korean Portuguese Ask a question Spaces Default operator cannot be applied to operands of type string and int c# Help Room META Moderators Topics Questions Users Badges Home / 0 Question by Sachnmacha · Oct 15, 2014 at 05:51 PM · error message Error CS0019 operand cannot be applied Hello folks! In a class http://stackoverflow.com/questions/4007493/cs0019-operator-cannot-be-applied-to-operands-of-type-bool-and-int I want to see a number, which is private in a different class (and changes due to player input) is a specific number. so I wrote: from the original class Player2Script: private int modelNumber1; public static int getModelNumber1() { return modelNumber1; } the comparison happens here: if (other.tag == "Player_1" && Player2Script.getModelNumber1 == 1) { something something something } Now I get the error message: error CS0019: Operatot '==' http://answers.unity3d.com/questions/809916/error-cs0019-operand-cannot-be-applied.html cannot be applied to operands of type 'method group' and 'int' I have the feeling I am missing something obvious, but can't get my head around it. Thanks for your help! Comment Add comment 10 |3000 characters needed characters left characters exceeded ▼ Viewable by all users Viewable by moderators Viewable by moderators and the original poster Advanced visibility Viewable by all users 1 Reply · Add your reply Sort: 2 Best Answer Answer by Landern · Oct 15, 2014 at 05:52 PM It's a method, you need to invoke it as such, you did not include the parenthesis. if (other.tag == "Player_1" && Player2Script.getModelNumber1() == 1) Comment Add comment · Share 10 |3000 characters needed characters left characters exceeded ▼ Viewable by all users Viewable by moderators Viewable by moderators and the original poster Advanced visibility Viewable by all users Your answer Hint: You can notify a user about this post by typing @username Attachments: Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total. Welcome to Unity Answers The best place to ask and answer questions about development with Unity. To help users navigate the site we have posted a user guide. If you a
Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community http://answers.unity3d.com/questions/1202839/error-cs0019-line-7227-operator-cannot-be-applied.html Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Get Unity Asset Store Unity account You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account Language Chinese Spanish Japanese Korean Portuguese Ask a question Spaces cannot be Default Help Room META Moderators Topics Questions Users Badges Home / Help Room / 0 Question by james9201 · Jun 15 at 01:17 AM · error messagenewbienewlevel load Error CS0019 line 72,27 operator '== cannot be applied to operands of type unityengine.gameobject and string I have an error: Error CS0019 line 72,27 cannot be applied operator '== cannot be applied to operands of type unityengine.gameobject and string. Any help for this would be great. I urgently need help as my deadline is today. using UnityEngine.SceneManagement; using UnityEngine; using System.Collections; public class SlimeController : MonoBehaviour { public float moveSpeed; private Rigidbody2D myRigidBody; private bool moving; public float timeBetweenMoves; private float timeBetweenMoveCounter; public float timeToMove; private float timeToMoveCounter; private Vector3 moveDirection; public float waitToReload; private bool reloading; // Use this for initialization void Start () { myRigidBody = GetComponent