Createdevice Error 126
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Idirect3d9 Createdevice Error
or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack direct3d createdevice error mta Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up D3D->CreateDevice() fails inside an injected DLL up vote
Error 126 The Specified Module Could Not Be Found
2 down vote favorite 2 I'm writing a DLL that hooks certain D3D-functions by changing needed pointers in the VMT of the injected process. The algorythm is like: Obtain a dummy window handle. Init a dummmy D3D-object, create a D3D-device. Grab the needed offsets (VMT - D3D base address). Destroy the D3D object and the window handle. Get the D3D*.dll base of the injected process. Construct the error 126 itunes actual VMT pointers (offsets + base). Search for them in the process heap. If found - change the pointers to my own. It works totally fine within the application, where I init D3D, start the drawing loop and then fire the hooking procedure, but it doesn't work from a DLL - for some reason it crashes while trying to create a dummy device with last error code = 126 ("The specified module could not be found", though D3D*.dll loads correctly). I know that at the same moment there can be only one D3DDevice inited, but in my test app I can create more of 1 - only 1 works, but I still can grab the VMT. So, the question is - what is the difference between running the same code from EXE and from DLL? c++ dll code-injection direct3d share|improve this question asked Aug 12 '12 at 10:03 keng 112 add a comment| 1 Answer 1 active oldest votes up vote 0 down vote I had the same problem. What I thought it could be is that we need to create a device using the same thread that created the first one (main thread). I tried all different co
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Error 126 The Specified Module Could Not Be Found Python
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quarantining the .dll file necessary to run ArcheAge. If you receive this error when logging https://support.trionworlds.com/hc/en-us/articles/204183457-What-can-I-do-if-I-get-Error-loading-DLL-error-code-126- into the game, perform the following steps to resolve it: Disable Anti-Virus/Firewall This can be done in almost all firewall software that is available, including the Windows http://www.yqcomputer.com/1023_6618_1.htm Firewall, which comes as a standard component of Windows XP, Windows Vista, and Windows 7. The Windows Firewall can be accessed by entering the Control Panel. When error 126 switching the Control Panel view to Classic View, Windows Firewall should appear as its own icon within it. Open Windows Firewall Click on "Allow a program or feature through Windows Firewall" Click on "Allow another program..." Click on Browse Navigate to C:\Program Files (x86)\Glyph Select GlyphClient application and click Ok Select Add and this error 126 the application will be added to the Allowed Programs list Repeated steps 3-7 for the below programs: Re-add cryphysics.dll file Open the zip file located HERE Unzip the file to C:\Program Files (x86)\Glyph\Games\ArcheAge\Live\bin32 Reload Glyph and ArcheAge Reinstall ArcheAge with Anti-Virus disabled If this does not fix your issue, you will need to reinstall ArcheAge while you have your Anti-Virus turned off completely. Follow the steps below to do that: Disable your Anti-Virus entirely (if you need help doing this please go to the support site for the Anti-Virus program you use) Open Glyph Click on ArcheAge and select the correct environment from the dropdown in the top right corner Right-click on ArcheAge and select 'Uninstall' and click 'Yes' Next press the 'Start' key and in the search field type %LOCALAPPDATA% Open the Glyph folder and then the Games folder Right-click on ArcheAge and click 'Delete' Once these complete select ArcheAge in Glyph and click the 'Install' button Related articles Resolving
requires the sdbus.dll to be included in the build from what I can understand. I am having trouble figuring out how to include the sdbus.dll into my build. I have tried adding a bib entry in my platform.bib, but i get the following error during makeimg: "Error: Can't find import SDHCDGetHCFunctions in sdbus.dll Error: Can't find import SDHCDGetHCFunctions hint 7 in sdbus.dll Error: Fatal import error in sdbus.dll" If I don't include the sdbus.dll entry in my platform.bib, then the build completes without errors, but during the SDHC driver load, I see the following error: "0x8bfcd630: DEVICE!CreateDevice: loading driver DLL 'sdhc_mx21.dll' 0x8bfcd630: DoImport Failed! Unable to import Library 'SDBus.dll' for 'sdhc_mx21.dll' 0x8bfcd630: DEVICE!CreateDevice: couldn't load 'sdhc_mx21.dll' -- error 126 0x8bfcd630: DeleteDevice: deleting device at 0x00040020 0x8bfcd630: CreateDevice: creation of type 'SDH', index 1, lib 'sdhc_mx21.dll' returning 0x00000000, error code 2 0x8bfcd630: DEVICE!I_ActivateDeviceEx: couldn't activate: prefix SDH, index 1, dll sdhc_mx21.dll, context 0x0" What could I be missing in my bib to cause these errors? Top How to include SDBus driver in build (WinCE 5.0) by Steve Schr » Fri, 29 Apr 2005 06:19:31 In the case where you have included SDBus, can you go to your release directory and perform a "dumpbin /exports sdbus.dll"? This should show that SDHCDGetHCFunctions is an exported function. Can you also post your SOURCES file? -- Steve Schrock Windows CE Device Drivers and BSPs This posting is provided "AS IS" with no warranties, and confers no rights. Top 1. How to only build a driver in WinCE 5.0 ? 2. Can WinCE support WMI(WinCE 5.0 or WinCE 6.0)? 3. How to include IMGDECMP.DLL into WinCE 5.0 image ? 4. WinCE 5.0 Build Error 5. WinCE 5.0 build error-----about ACM 6. WinCE 5.0 build process 7. [Q]: Clean build in WinCE 5.0 8. How to change the relation of building OS in WinCE 5.0? 9. Clean build in WinCE 5.0 10. Build Errors after installing updates in WinCE 5.0? 11. broken build in wince 5.0 12. Facing build errors in WINCE 5.0 13. How to build a ARMV4 for Intel PAX25x in WinCE 5.0 14. Build is fails with WinCE 5.0 ? 15. WinCE 5.0 build error. help me! 2 post • Page:1 of 1 All times are UTC Board index Spam Report